Difference between revisions of "LlDeleteCharacter"
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|func=llDeleteCharacter | |func=llDeleteCharacter | ||
|func_desc=Convert the object back to a standard object, removing all pathfinding properties. | |func_desc=Convert the object back to a standard object, removing all pathfinding properties. | ||
|caveats= | |caveats= | ||
|examples= | |examples= | ||
<lsl> | <lsl> |
Revision as of 10:12, 27 June 2012
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llDeleteCharacter( );Convert the object back to a standard object, removing all pathfinding properties.
Caveats
Examples
<lsl> default {
state_entry() { llDeleteCharacter(); // Remove any previous pathfinding characteristics llCreateCharacter([CHARACTER_DESIRED_SPEED, 10.0]);
llWanderWithin(llGetPos(), 10.0, []); }
touch_end(integer num_detected) { llDeleteCharacter(); // Revert back to a normal prim on touch }
}
</lsl>