Difference between revisions of "LlDeleteCharacter"

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m (lol)
m (fixed bug and change structure of example script)
Line 6: Line 6:
|examples=
|examples=
<lsl>
<lsl>
create_character()
{
//  Clear any previous character behaviors
    llDeleteCharacter();
//  default speed is 20
    llCreateCharacter([CHARACTER_DESIRED_SPEED, 10.0]);
    llWanderWithin(llGetPos(), <10.0, 10.0, 2.0>, []);
}
default
default
{
{
    on_rez(integer start_param)
    {
        llResetScript();
    }
     state_entry()
     state_entry()
     {
     {
         llDeleteCharacter(); // Remove any previous pathfinding characteristics
         create_character();
        llCreateCharacter([CHARACTER_DESIRED_SPEED, 10.0]);
 
        llWanderWithin(llGetPos(), 10.0, []);
     }
     }
 
     touch_end(integer num_detected)
     touch_start(integer num_detected)
     {
     {
         llDeleteCharacter(); // Revert back to a normal prim on touch
    //  Clear any previous character behaviors
         llDeleteCharacter();
     }
     }
}
}

Revision as of 13:58, 4 December 2012

Summary

Function: llDeleteCharacter( );

Convert the object back to a standard object, removing all pathfinding properties.

Examples

<lsl> create_character() { // Clear any previous character behaviors

   llDeleteCharacter();

// default speed is 20

   llCreateCharacter([CHARACTER_DESIRED_SPEED, 10.0]);
   llWanderWithin(llGetPos(), <10.0, 10.0, 2.0>, []);

}

default {

   on_rez(integer start_param)
   {
       llResetScript();
   }
   state_entry()
   {
       create_character();
   }

   touch_start(integer num_detected)
   {
   //  Clear any previous character behaviors
       llDeleteCharacter();
   }

}

</lsl>

Deep Notes

Search JIRA for related Issues

Signature

function void llDeleteCharacter();