Difference between revisions of "LlGetTexture"
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|func_id=57|func_sleep=0.0|func_energy=10.0 | |func_id=57|func_sleep=0.0|func_energy=10.0 | ||
|func=llGetTexture|return_type=string|p1_type=integer|p1_name=face | |func=llGetTexture|return_type=string|p1_type=integer|p1_name=face | ||
|func_footnote | |func_footnote=If the object is no-mod and the texture is not in the inventory, return a {{LSLG|NULL_KEY}}.<br/>If it is a texture in the object's inventory, return the inventory name, otherwise return the texture [[UUID]]. | ||
|func_desc | |func_desc | ||
|return_text=that is the texture | |return_text=that is the texture on '''face''' | ||
|spec | |spec | ||
|caveats | |caveats |
Revision as of 18:38, 11 February 2007
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Summary
Function: string llGetTexture( integer face );57 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a string that is the texture on face
• integer | face |
If the object is no-mod and the texture is not in the inventory, return a NULL_KEY.
If it is a texture in the object's inventory, return the inventory name, otherwise return the texture UUID.