LlPlaySoundSlave

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Revision as of 18:23, 22 March 2009 by Zai Lynch (Talk | contribs)

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Summary

Function: llPlaySoundSlave( string sound, float volume );

Plays attached sound once at volume, synced to next loop of most audible sync master

• string sound a sound in the inventory of the prim this script is in or a UUID of a sound
• float volume between 0.0 (silent) and 1.0 (loud) (0.0 <= volume <= 1.0)

Caveats

  • If sound is missing from the prim's inventory and it is not a UUID or it is not a sound then an error is shouted on DEBUG_CHANNEL.
  • If sound is a UUID then there are no new asset permissions consequences for the object.
    • The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.

Important Issues

~ All Issues ~ Search JIRA for related Bugs
   llLoopSoundSlave and llPlaySoundSlave produce no sound.

Examples

Deep Notes

All Issues

~ Search JIRA for related Issues
   llLoopSoundSlave and llPlaySoundSlave produce no sound.

Signature

function void llPlaySoundSlave( string sound, float volume );