Difference between revisions of "LlVecDist"
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m (Return type appears to be a float not a vector.) |
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|p1_type=vector|p1_name=vec_a|p1_desc=Any valid vector | |p1_type=vector|p1_name=vec_a|p1_desc=Any valid vector | ||
|p2_type=vector|p2_name=vec_b|p2_desc=Any valid vector | |p2_type=vector|p2_name=vec_b|p2_desc=Any valid vector | ||
|return_type= | |return_type=float | ||
|return_text=that is the distance between '''vec_a''' and '''vec_b''' ({{LSLG|llVecMag}}('''vec_a''' - '''vec_b''')). | |return_text=that is the distance between '''vec_a''' and '''vec_b''' ({{LSLG|llVecMag}}('''vec_a''' - '''vec_b''')). | ||
|spec | |spec |
Revision as of 08:04, 1 March 2007
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Summary
Function: float llVecDist( vector vec_a, vector vec_b );14 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float that is the distance between vec_a and vec_b (llVecMag(vec_a - vec_b)).
• vector | vec_a | – | Any valid vector | |
• vector | vec_b | – | Any valid vector |
Caveats
Examples
default { state_entry() { vector input_1 = <1.0,2.0,3.0>; vector input_2 = <3.0,2.0,1.0>; llSay(0,"The normalize of " + (string)input + " is: "+(string)llVecDist(input_1, input_2) ); } }