Difference between revisions of "STATUS RETURN AT EDGE"
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{{LSL DefineRow||[[llSetStatus]]|}} | {{LSL DefineRow||[[llSetStatus]]|}} | ||
{{LSL DefineRow||[[llGetStatus]]|}} | {{LSL DefineRow||[[llGetStatus]]|}} | ||
{{LSL DefineRow||[[llEdgeOfWorld]]|}} | |||
|events= | |events= | ||
|cat1=Status | |cat1=Status | ||
|cat2 | |cat2=World Edge | ||
|cat3 | |cat3 | ||
|cat4 | |cat4 | ||
}} | }} |
Latest revision as of 03:26, 24 May 2009
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Description
Constant: integer STATUS_RETURN_AT_EDGE = 0x100;The integer constant STATUS_RETURN_AT_EDGE has the value 0x100
Causes the object to be returned when it goes off world, overrides STATUS_DIE_AT_EDGE.
Caveats
Related Articles
Constants
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Functions
• | llSetStatus | |||
• | llGetStatus | |||
• | llEdgeOfWorld |