llApplyRotationalImpulse

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Summary

Function: llApplyRotationalImpulse( vector force, integer local );

Applies rotational impulse to object.

• vector force
• integer local boolean, if TRUE force is treated as a local directional vector, if FALSE force is treated as a region directional vector

Caveats

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Examples

default
{
    state_entry()
    {
        llApplyRotationalImpulse(<0,5,0>,TRUE); //Rotates object.
    }
}

See Also

Functions

•  llApplyImpulse
•  llSetAngularVelocity

Deep Notes

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Signature

function void llApplyRotationalImpulse( vector force, integer local );