LlApplyImpulse

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Contents

Description

Function: llApplyImpulse( vector force, integer local );
72 Function ID
0.0 Delay
10.0 Energy

Applies impulse to object

• vector force
• integer local boolean, if TRUE, force is treated as a local directional vector instead of region directional vector.


Instantaneous impulse. llSetForce has continuous push. "Instantaneous" seems to mean a one second impulse, as an application of a force (in newtons) equal to the object's mass (in kg) for one second will accelerate it to a velocity of 1 (in meters per second), which appears to be what happens with this function.

Caveats

  • Object must be physical.

Examples

 
//Rez an object, and drop this script in it.
//This will launch it at the owner.
default {
     state_entry() {
          list p = llGetObjectDetails(llGetOwner(), [OBJECT_POS]);
          if(p != []) {
              llSetStatus(STATUS_PHYSICS, TRUE);
              vector pos = llList2Vector(p, 0);
              vector direction = llVecNorm(pos - llGetPos());
              llApplyImpulse(direction * 100, 0);
          }
     }
}
 

See Also

Functions

•  llApplyRotationalImpulse
•  llSetForce Set continuous force
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