LlGetInventoryKey
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Summary
Function: key llGetInventoryKey( string name );| 175 | Function ID |
| 0.0 | Delay |
| 10.0 | Energy |
Returns a key that is the UUID of the inventory name
| • string | name | – | an item in the prim's inventory |
If item is not copy, mod, trans then the return is NULL_KEY.
Use llGetInventoryType instead of this function to verify the existence of inventory.
Caveats
- If name is missing from the prim's inventory then an error is shouted on DEBUG_CHANNEL.
- New empty notecards will return NULL_KEY[1]. Edit and save them to work around this.
Important Issues
~ Search JIRA for related Bugs| | | SVC-4050 | [c] | llGetInventoryKey() returns NULL_KEY when referencing a notecard that is empty |
Examples
string item = "Default"; default { state_entry() { llOwnerSay("Touch to get information about \"" + item + "\"."); } touch_start(integer total_number) { integer type = llGetInventoryType(item); integer index = llListFindList([ INVENTORY_NONE, INVENTORY_TEXTURE, INVENTORY_SOUND, INVENTORY_LANDMARK, INVENTORY_CLOTHING, INVENTORY_OBJECT, INVENTORY_NOTECARD, INVENTORY_SCRIPT, INVENTORY_BODYPART, INVENTORY_ANIMATION, INVENTORY_GESTURE], [type]); string name = llList2String(["does not exist", "texture", "sound", "landmark", "clothing", "object", "notecard", "script", "body part", "animation", "gesture"], index); llOwnerSay("Type: " + name); if(type == INVENTORY_NONE) return; integer owner_perms = llGetInventoryPermMask(item, MASK_OWNER); list perms; if(owner_perms & PERM_COPY) perms += "Copy"; if(owner_perms & PERM_MODIFY) perms += "Modify"; if(owner_perms & PERM_TRANSFER) perms += "Transfer"; if(owner_perms & PERM_MOVE) perms += "Move"; llOwnerSay("Perms: " + llList2CSV(perms)); integer temp = PERM_COPY | PERM_MODIFY | PERM_TRANSFER; if((owner_perms & temp) != temp) return; llOwnerSay("Key: " + (string)llGetInventoryKey(item)); } }
Notes
The UUID returned is that of the asset to which the inventory item points, it is not the UUID of the inventory item itself. The assets themselves are immutable (they never change, they are only ever created and deleted); this allows multiple inventory handles to refer to the same asset without having to duplicate the asset. When it appears an asset is being modified, it is saved as a new asset. The consequence of this is that multiple copies of items in inventory all share the same asset UUID.
See Also
Functions
| • | llGetInventoryName | – | Returns the inventory item's name | |
| • | llGetInventoryType | – | Tests to see if an inventory item exists and returns its type | |
| • | llGetInventoryNumber | – | Returns the number of items of a specific type in inventory | |
| • | llGetInventoryPermMask | – | Returns the inventory item's permissions | |
| • | llGetInventoryCreator | – | Returns the inventory item's creator |
Deep Notes
History
- 0.2 - Introduced during the closed beta period.
- 1.2 - Restricted to full perm inventory items only.
- 1.24 - Objects and scripts no longer return their actual UUID but a hash (i.e. pseudo UUID which is consistent with the object/script) instead. -- SVC-3670[c]
The preceding version numbers are approximations.
Issues
~ Search JIRA for related Issues| | | SVC-3670 | [c] | llGetInventoryKey() returns NULL_KEY when it shouldn't | |
| | | SVC-4050 | [c] | llGetInventoryKey() returns NULL_KEY when referencing a notecard that is empty |
Footnotes
- ^ This happens because new notecards (as inventory items) do not have an attached asset, strictly speaking they do not exist until modified (and saved).

