LlGetObjectMass

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Contents

Summary

Function: float llGetObjectMass( key id );
295 Function ID
0.0 Delay
10.0 Energy

Returns a float that is the mass of id

• key id Avatar or object in the sim

Caveats

  • Returns zero if id is not found in the sim.

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Examples

default
{
    touch(integer n)
    {
        llSay(0, llDetectedName(0) + " your mass is " + (string)llGetObjectMass( llDetectedKey(0)) + " lindogram.");
    }
}
//Anylyn Hax 15:02, 28 July 2007 (PDT)

Notes

  • Mass in SL is expressed as lindogram.
  • Mass for avatars is relative to shape/size, and unaffected by attachments.

See Also

Functions

•  llGetMass Gets the current object mass.

Deep Notes

History

Prior to server code version 1.18.6.76747 avatar mass was fixed at 1.954922 lindogram. It is now relative to Avatar shape/size.

Issues

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Tests

•  llGetObjectMass_Test
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