LlGroundContour
From Second Life Wiki
| LSL Portal | | | Functions | | | Events | | | Types | | | Operators | | | Constants | | | Flow Control | | | Script Library | | | Tutorials |
Description
Function: vector llGroundContour( vector offset );| 223 | Function ID |
| 0.0 | Delay |
| 10.0 | Energy |
Returns a vector that is the ground contour direction below the object position + offset. The contour is the direction of a contour line at that point, that is the direction in which there is no change in elevation.
| • vector | offset |
The requested position needs to be in the same sim.
Specification
This function is defined as:
vector llGroundContour(vector offset) { vector slope = llGroundSlope(offset); return <-slope.y, slope.x, 0.0>; }
See Also
Functions
| • | llGround | – | Gets the ground height | |
| • | llGroundNormal | – | Gets the ground normal | |
| • | llGroundSlope | – | Gets the ground slope |

