Difference between revisions of "LlDeleteCharacter/ja"

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{{LSL_Function
{{LSL_Function/ja
|func=llDeleteCharacter
|func=llDeleteCharacter
|func_desc=Convert the object back to a standard object, removing all pathfinding properties.
|func_desc=オブジェクトを標準のオブジェクトに変換し、すべてのパスファインディングのプロパティを削除
|caveats=
|caveats=
|examples=
|examples=
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</source>
</source>
|also_functions=
|also_functions=
* [[llCreateCharacter]]
* [[llCreateCharacter/ja]]
* [[llDeleteCharacter]]
* [[llDeleteCharacter/ja]]
* [[llEvade]]
* [[llEvade/ja]]
* [[llExecCharacterCmd]]
* [[llExecCharacterCmd/ja]]
* [[llGetClosestNavPoint]]
* [[llGetClosestNavPoint/ja]]
* [[llFleeFrom]]
* [[llFleeFrom/ja]]
* [[llNavigateTo]]
* [[llNavigateTo/ja]]
* [[llPatrolPoints]]
* [[llPatrolPoints/ja]]
* [[llPursue]]
* [[llPursue/ja]]
* [[llUpdateCharacter]]
* [[llUpdateCharacter/ja]]
* [[llWanderWithin]]
* [[llWanderWithin/ja]]
|also_events=
|also_events=
* [[path_update]]
* [[path_update/ja]]
|history = Date of Release  [[ Release_Notes/Second_Life_Server/12#12.07.31.262785 | 31/07/2012 ]]
|history = Date of Release  [[ Release_Notes/Second_Life_Server/12#12.07.31.262785 | 31/07/2012 ]]
|cat1=Pathfinding
|cat1=Pathfinding
}}
}}

Latest revision as of 10:49, 22 November 2023

要約

関数: llDeleteCharacter( );

オブジェクトを標準のオブジェクトに変換し、すべてのパスファインディングのプロパティを削除

サンプル

create_character()
{
//  Clear any previous character behaviors
    llDeleteCharacter();

//  default speed is 20
    llCreateCharacter([CHARACTER_DESIRED_SPEED, 10.0]);
    llWanderWithin(llGetPos(), <10.0, 10.0, 2.0>, []);
}

default
{
    on_rez(integer start_param)
    {
        llResetScript();
    }

    state_entry()
    {
        create_character();
    }
 
    touch_start(integer num_detected)
    {
    //  Clear any previous character behaviors
        llDeleteCharacter();
    }
}

特記事項

経緯

Date of Release 31/07/2012

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Signature

function void llDeleteCharacter();
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