Difference between revisions of "Mesh"
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(added some recent news and links about development, viewer builds, meetings, shape downloads. Also added to Mesh category) |
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* The Mesh Project viewer and mesh support on aditi are still under development and are considered "Early Beta" stability: Issues such as crashes or loss of mesh content may occur. | * The Mesh Project viewer and mesh support on aditi are still under development and are considered "Early Beta" stability: Issues such as crashes or loss of mesh content may occur. | ||
* february 2011 : [http://blogs.secondlife.com/message/617920 Mesh User Group 2-14-2011 transcripts] / [http://blog.nalates.net/2011/02/21/second-life-mesh-status-week-8/ report by Nalates Urriah] | |||
* 10/14/10 : Mesh has entered Open Beta status. The Mesh Project Beta Viewer is now available for download. See [http://blogs.secondlife.com/community/technology/blog/2010/10/13/mesh-import-open-beta-starts-today 10-13-10 blog] for announcement. | * 10/14/10 : Mesh has entered Open Beta status. The Mesh Project Beta Viewer is now available for download. See [http://blogs.secondlife.com/community/technology/blog/2010/10/13/mesh-import-open-beta-starts-today 10-13-10 blog] for announcement. | ||
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{{KBvideo|wel81CfKgRw|640|505|type=youtube}} | {{KBvideo|wel81CfKgRw|640|505|type=youtube}} | ||
The Mesh Project Viewer is a chance for all Second Life Residents to try an early implementation of ''mesh import'', an upcoming feature that enables creators to model objects using external tools and bring them into Second Life. To participate: | The Mesh Project Viewer is a chance for all Second Life Residents to try an early implementation of ''mesh import'', an upcoming feature that enables creators to model objects using external tools and bring them into Second Life. To participate: | ||
# [[Mesh/Upload_overview#Installation|Download and install the mesh project viewer]]. | # [[Mesh/Upload_overview#Installation|Download and install the mesh project viewer]] (as of 2011 February, 14 a [http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/mesh-development/latest.html Mesh Development viewer build] is required. The "stable" Mesh Viewer is out of date and will provide invalid results). | ||
# Enable your account on our Aditi grid (see [[Preview_Grid#Updating_Your_Account_on_Aditi|Updating Your Account on Aditi]] for instructions). | # Enable your account on our Aditi grid (see [[Preview_Grid#Updating_Your_Account_on_Aditi|Updating Your Account on Aditi]] for instructions). | ||
# Connect to an appropriate [[Mesh/Mesh regions | mesh-enabled region]]. | # Connect to an appropriate [[Mesh/Mesh regions | mesh-enabled region]]. | ||
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== Downloads == | == Downloads == | ||
==== Latest Mesh Viewer Installers ==== | ==== Latest Mesh Viewer Installers ==== | ||
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* [http://download.cloud.secondlife.com/project-viewers/mesh/SecondLife_2_4_0_215383_PROJECTVIEWER-MESH.dmg Mac Mesh Viewer] | * [http://download.cloud.secondlife.com/project-viewers/mesh/SecondLife_2_4_0_215383_PROJECTVIEWER-MESH.dmg Mac Mesh Viewer] | ||
* [http://download.cloud.secondlife.com/project-viewers/mesh/SecondLife-i686-2.4.0.215383.tar.bz2 Linux Mesh Viewer] | * [http://download.cloud.secondlife.com/project-viewers/mesh/SecondLife-i686-2.4.0.215383.tar.bz2 Linux Mesh Viewer] | ||
* [http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/mesh-development/latest.html Development Snapshot] | * [http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/mesh-development/latest.html Development Snapshot] - Build snapshots are completely untested. They are built from the tip of the mesh development source code repository automatically whenever a developer submits a code change. Use with caution! | ||
==== Sample Mesh Files ==== | |||
* [[Mesh/Sample Content|Sample Content Page]] : Current list of Mesh files you can download and try out. | |||
==== Avatar Mesh Files ==== | |||
* [http://static.secondlife.com/downloads/avatar/avatar_mesh.zip Second Life avatar meshes] in .obj format, includes assets to preview the avatar in Poser, SLCP, Photoshop, etc. | |||
== Articles == | == Articles == | ||
==== Transcripts ==== | ==== Transcripts ==== | ||
* [http://blogs.secondlife.com/message/617920 Mesh User Group, 14 February 2011] | |||
* [[User:Nyx_Linden/Office_Hours_Transcript_2010-09-29|Nyx's 29 September 2010 office hour]] | |||
* [[User:Nyx_Linden/Office_Hours_Transcript_2010-09-22|Nyx's 22 September 2010 office hour]] | |||
* [[User:Nyx_Linden/Office_Hours_Transcript_2010-09-15|Nyx's 15 September 2010 office hour, with Falcon and some closed-beta folks]] | * [[User:Nyx_Linden/Office_Hours_Transcript_2010-09-15|Nyx's 15 September 2010 office hour, with Falcon and some closed-beta folks]] | ||
* [[Doc_Team/2010-09-15|Jeremy's September 15, 2010 documentation team office hour, featuring Mesh questions answered by Vir Linden]] | * [[Doc_Team/2010-09-15|Jeremy's September 15, 2010 documentation team office hour, featuring Mesh questions answered by Vir Linden]] | ||
==== | ==== Tutorials ==== | ||
* [[Mesh/Getting started|Getting started]] | * [[Mesh/Getting started|Getting started]] | ||
* [[Mesh/Creating and converting meshes|Creating and converting meshes]] | * [[Mesh/Creating and converting meshes|Creating and converting meshes]] | ||
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* [[Mesh/Rezzing a mesh|Rezzing a mesh]] | * [[Mesh/Rezzing a mesh|Rezzing a mesh]] | ||
* [[Mesh/Texturing a mesh|Texturing a mesh]] | * [[Mesh/Texturing a mesh|Texturing a mesh]] | ||
==== Misc ==== | |||
* [[Mesh Streaming Cost]] | |||
* [[Why UUID Flipping is Bad]] | |||
* [http://www.flickr.com/groups/secondlife3dmesh/ Resident-run Mesh images group on Flickr], also [http://www.flickr.com/search/?w=all&q=slmesh&m=tags search Flickr for the "slmesh" tag] | |||
* [[Depth of Field]] | |||
== QA and Bugs == | == QA and Bugs == | ||
* [[Mesh/Mesh Tests|Mesh Tests]] : Current and pending test plans. | * [[Mesh/Mesh Tests|Mesh Tests]] : Current and pending test plans. | ||
[[Category:Mesh]] |
Revision as of 03:32, 22 February 2011
Status | Mesh Import |
|
<videoflash type="youtube">wel81CfKgRw|640|505</videoflash> The Mesh Project Viewer is a chance for all Second Life Residents to try an early implementation of mesh import, an upcoming feature that enables creators to model objects using external tools and bring them into Second Life. To participate:
- Download and install the mesh project viewer (as of 2011 February, 14 a Mesh Development viewer build is required. The "stable" Mesh Viewer is out of date and will provide invalid results).
- Enable your account on our Aditi grid (see Updating Your Account on Aditi for instructions).
- Connect to an appropriate mesh-enabled region.
Detailed instructions on downloading and installing the mesh beta Viewer are on the setup page.
Feedback
We would love to hear your feedback on any part of the mesh project. The primary means of giving feedback is by filing bugs, but you can also participate in our forums:
- Public JIRA Tracker Report bugs here (be sure to login first using your Second Life account).
- Unresolved Mesh Beta issues List of known issues.
- Mesh Forum Participate in discussions of Mesh on our public forum.
- Mesh Office Hour Agenda
Help
Understanding Mesh
- What is Mesh?
- Understanding Mesh costs
- Mesh Help Resources What kind of help and support is available for Mesh?
- Mesh FAQ
- SL Answers Page Answers to common Mesh questions.
- Applications for creating and converting meshes
Downloads
Latest Mesh Viewer Installers
- Windows Mesh Viewer
- Mac Mesh Viewer
- Linux Mesh Viewer
- Development Snapshot - Build snapshots are completely untested. They are built from the tip of the mesh development source code repository automatically whenever a developer submits a code change. Use with caution!
Sample Mesh Files
- Sample Content Page : Current list of Mesh files you can download and try out.
Avatar Mesh Files
- Second Life avatar meshes in .obj format, includes assets to preview the avatar in Poser, SLCP, Photoshop, etc.
Articles
Transcripts
- Mesh User Group, 14 February 2011
- Nyx's 29 September 2010 office hour
- Nyx's 22 September 2010 office hour
- Nyx's 15 September 2010 office hour, with Falcon and some closed-beta folks
- Jeremy's September 15, 2010 documentation team office hour, featuring Mesh questions answered by Vir Linden
Tutorials
Misc
- Mesh Streaming Cost
- Why UUID Flipping is Bad
- Resident-run Mesh images group on Flickr, also search Flickr for the "slmesh" tag
- Depth of Field
QA and Bugs
- Mesh Tests : Current and pending test plans.