STATUS CAST SHADOWS: Difference between revisions

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Features that don't work don't get categorized where people might just try and use them!
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|type=integer
|type=integer
|value={{LSL Hex|0x200|512}}
|value={{LSL Hex|0x200|512}}
|desc=This status flag in theory allows for an object to cast a shadow on other object.
|desc=This status flag would set an object's ability to cast [[Lighting and shadows|shadows]].


There is no client support for this feature.
There is no client support for this feature. <ref>"the existing protocol does send a flag for this, but it's defunct" &mdash; [[Mesh/Archive/2011-07-18#msg_44|Runitai Linden, Mesh User Group, 2011-07-18 12:13]]</ref>
|examples
|examples
|history=Introduced as part of 1.9.1
|history=Introduced as part of 1.9.1
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|cat1=Status
|cat1=Status
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|cat2=Deprecated
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Revision as of 16:05, 23 July 2011

Description

Constant: integer STATUS_CAST_SHADOWS = 0x200;

The integer constant STATUS_CAST_SHADOWS has the value 0x200

This status flag would set an object's ability to cast shadows.

There is no client support for this feature. [1]

Caveats


Related Articles

Constants

Constants Value Description
STATUS_PHYSICS 0x001 Object is physical
STATUS_ROTATE_X 0x002 Can turn along this axis (physical objects only)
STATUS_ROTATE_Y 0x004 Can turn along this axis (physical objects only)
STATUS_ROTATE_Z 0x008 Can turn along this axis (physical objects only)
STATUS_PHANTOM 0x010 Object is phantom
STATUS_SANDBOX 0x020 Keep object within 10 meters and in the same region
STATUS_BLOCK_GRAB 0x040 Prevent click-and-drag movement on the root prim
Constants Value Description
STATUS_DIE_AT_EDGE 0x080 Delete and do not return object if it goes off world
STATUS_RETURN_AT_EDGE 0x100 Return object to owner if it goes off world
STATUS_CAST_SHADOWS 0x200 not currently used
STATUS_BLOCK_GRAB_OBJECT 0x400 Prevent click-and-drag movement on all prims in the object
STATUS_DIE_AT_NO_ENTRY 0x800 Delete and do not return object if it cannot enter a parcel

Functions

•  llSetStatus
•  llGetStatus

Deep Notes

History

Introduced as part of 1.9.1

Search JIRA for related Issues

Signature

integer STATUS_CAST_SHADOWS = 0x200;
  1. "the existing protocol does send a flag for this, but it's defunct" — Runitai Linden, Mesh User Group, 2011-07-18 12:13