STATUS ROTATE X
Revision as of 16:49, 26 April 2010 by Fred Gandt (talk | contribs) (Added desc, example and notes. Script is right..not sure about the desc but better than nothing.)
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Description
Constant: integer STATUS_ROTATE_X = 0x2;The integer constant STATUS_ROTATE_X has the value 0x2
This property (set TRUE by default), if set FALSE, attempts to stop physical rotation on the objects local X axis.
Caveats
Related Articles
Constants
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Functions
• | llSetStatus | |||
• | llGetStatus |
Examples
A simple demonstration of the use of the STATUS_ROTATE_* constants. <lsl>default {
state_entry() { llSetPrimitiveParams([PRIM_TYPE, PRIM_TYPE_SPHERE, 0, <0.0, 1.0, 0.0>, 0.0, <0.0, 0.0, 0.0>, <0.0, 1.0, 0.0>, PRIM_SIZE, <1.0, 1.0, 1.0>]); // Create a ball llSetStatus(STATUS_ROTATE_X