Mainland Mentor Coaches Class Schedule
The following classes are offered by Second Life Mentor Coaches. These classes are not endorsed or run by Linden Lab.
For a list of classes hosted from mentors for mentors, please have a look at the Volunteer-sponsored Classes.
((month name))
The following is an example. Please copy and paste it to the right spot in this article and alter the information so they suit your class. Please don't alter the example itself =)
Title: | Example Class |
Hosted by: | Example Mentor |
Date: | 01-Sep-2008 (Monday) |
SL Time: | 1 AM SLT |
Length: | 1 hour |
Location: | Tenera (sandbox)π |
Language: | English |
RSVP: | (none required) |
Description: | This is an example class, just copy and paste this to add your own under the edit tab above :D |
November
Title: | Scripting from Scratch - Basic Scripting |
Hosted by: | Simon Kline |
Date: | 14-Nov-2008 (Friday) |
SL Time: | 1 AM SLT |
Length: | 1 hour |
Location: | Tenera (sandbox)π |
Language: | English |
RSVP: | (none required) |
Description: | Always been curious about scripting in second life but been unsure of how to get started?
Come along and learn the basics of what scripts are and how they work in a fun and open class. In this lesson you will also make a landmark / notecard giver script from scratch and get practical experience in script writing! Class materials provided :D |
Reason: (RESCHEDULED TO MONDAY - SEE BELOW)
Title: | Building 101 |
Hosted by: | Rekka Berchot |
Date: | |
SL Time: | |
Description: | This will introduce the process of building - introduction to the tools and the basic manipulations. Included will be basic scripting of a prim/texture to move it and basic textures. |
Title: | Advanced Scripting Techniques - In-world/Out-world Communications |
Hosted by: | Nava Muni |
Date: | 16-Nov-2008 (Sunday) |
SL Time: | 3 PM SLT |
Length: | 1 hour |
Location: | Mephilo Tor (educational grounds)π |
Language: | English |
RSVP: | (none required) |
Description: | An overview of some practical techniques. |
Title: | Building 101 |
Hosted by: | Rekka Berchot |
Date: | 17-Nov-2008 (Monday) |
SL Time: | 0830 AM SLT |
Length: | 1 hour (about) |
Location: | Ivy Falls Buildingπ |
Language: | English |
RSVP: | (none required) |
Description: | This will introduce the process of building - introduction to the tools and the basic manipulations. Included will be basic scripting of a prim/texture to move it and basic textures. |
Title: | Scripting from Scratch - Basic Scripting |
Hosted by: | Simon Kline |
Date: | 17-Nov-2008 (Monday) |
SL Time: | 11 AM SLT |
Length: | 1 hours |
Location: | Tenera (sandbox)π |
Language: | English |
RSVP: | (none required) |
Description: | Always been curious about scripting in second life but been unsure of how to get started?
Come along and learn the basics of what scripts are and how they work in a fun and open class. In this lesson you will also make a landmark / notecard giver script from scratch and get practical experience in script writing! Class materials provided :D |
Title: | Scripting from Scratch - Basic Scripting |
Hosted by: | Simon Kline |
Date: | 18-Nov-2008 (Tuesday) |
SL Time: | 1 AM SLT |
Length: | 1 hour |
Location: | Tenera (sandbox)π |
Language: | English |
RSVP: | (none required) |
Description: | Always been curious about scripting in second life but been unsure of how to get started?
Come along and learn the basics of what scripts are and how they work in a fun and open class. In this lesson you will also make a landmark / notecard giver script from scratch and get practical experience in script writing! Class materials provided :D |
Title: | Building Module 2.2 The Features Tab |
Hosted by: | Lara Shepherd |
Date: | 20-Nov-2008 (Thursday) |
SL Time: | 10 AM SLT |
Length: | 1 hour |
Location: | SolSystem (Sunshine Village School)π |
Language: | English |
RSVP: | (none required) |
Description: | Building Module 2 is a detailed overview over the different tabs of the Edit Menu. Today we will look at the Features Tab. This class is designed for students with beginner's experience in building who have already completed Module 1 and want to deepen their knowledge about the Edit Menu. By the end of class you will understand how to use the Features tab and you will walk away with a simple but funny hat! |
Title: | Let us script a tipjar - and learn about payments |
Hosted by: | Danziel Lane |
Date: | 25-Nov-2008 (Tuesday) |
SL Time: | 2 PM SLT |
Length: | 1 hour |
Location: | Tenera (sandbox)π |
Language: | English |
RSVP: | (none required) |
Description: | This is about scripting, especially the money event, useful for payments, tipjars, vendors etc.
We will (build and) script a tipjar and discuss the parameters that the money events provides. Also, we will use top-down-development for this script, starting with something that you would never realize to be a tipjar script and make it nicer and better with each step. We will also look at hover text function and sending IMs from an object. You should know the basics of scripting (create a script, use the editor, ... look at Simon's classes). If you want to learn about the money event, this class is for you. Class materials provided (including $ and Euro textures) :D Due to login problems on 11/19 this class was postponed. |
December
None scheduled at the moment.
January
Title: | Build and Script a HUD |
Hosted by: | Danziel Lane |
Date: | Error: Invalid time. (Error: Invalid time.) |
SL Time: | 2 PM SLT |
Length: | 1.5 hour |
Location: | Tenera (sandbox)π |
Language: | English |
RSVP: | (none required) |
Description: | Interested to build and script a HUD?
Class prepared for January WoL. How do you get a HUD to the screen? How do you build and texture it ... most of all: which side? How does it communicate with the object to be controlled? We will build a simple HUD, texture it and attach it to the screen, then control a door with it. You will learn about the listen event, communication channels, script the touch_start event to use the HUD and also a simple door script that listens to the HUD. You should be able to build, texture and edit a box, understand end edit the default script. That is, where we will start from. Door, scripts, textures provided. |
Title: | Inter Prim Communication |
Hosted by: | Danziel Lane |
Date: | Error: Invalid time. (Error: Invalid time.) |
SL Time: | 2 PM SLT |
Length: | 1.5 hour |
Location: | Tenera (sandbox)π |
Language: | English |
RSVP: | (none required) |
Description: | How do prims communicate in a linkset?
Class prepared for January WoL. While the listen event might be laggy, prims within a build should communicate more directly. We will learn about the way to communicate messages within an object that is linked from several parts (llMessageLinked function and link_message event). Our build will be a shoutbox that can be installed as a HUD and will help you to shout your messages. You should be able to build, texture and edit a box, link objects and understand end edit simple scripts. That is, where we will start from. Example shoutbox, scripts, textures provided. |
Coaching Template Links
These templates can be used to schedule classes: