 |
Important: This article has been translated. The translation was imported on 29 Mar 2010. Any changes will require re-export for incremental translation. |
Click the toolbar icons to change what the mouse cursor does inworld:
 |
Note: This article has been edited since it was returned from translation. REQUIRES RE-TRANSLATION. |
Selected object information
Shows the number of objects selected, their total land impact, and the remaining capacity of the current parcel. See Build Tools - Advanced for more information.
 |
Important: This article has been translated. The translation was imported on 29 Mar 2010. Any changes will require re-export for incremental translation. |
Texture tab
These options apply to all selected faces of an object:
Color
|
|
Opens Color Picker so you can choose a color to overlay. Any existing textures become tinted by the selected color.
|
Transparency %
|
|
Select a transparent effect value from 0 (opaque) to 90 (almost invisible).
|
Glow
|
|
Select a glow effect value from 0.00 (not glowing) to 1.00 (washed-out bright). Glow is suitably used in moderation, such as making fire appear more realistic. Basic shaders must be on for glow to show.
|
Full Bright
|
|
Check to exclude selected faces from external lighting and shadow effects and render them at full, neutral brightness. Commonly used on screens displaying media and information signs.
|
Mapping
|
|
How textures are mapped onto the object. A typical use for Planar is reducing distortion on angled surfaces. See Planar texture mapping.
|
Shininess
|
|
Sets the level of metallic sheen.
|
Bumpiness
|
|
Applies a a predefined bump map. Brightness and Darkness options add visual depth to Texture.
|
Repeats Per Face
|
|
Sets how many times the applied texture is repeated. Use Flip to reverse the texture's orientation.
|
Rotation
|
|
Rotates the texture.
|
Repeats/Meter
|
|
Sets how many times the texture is repeated per meter.
|
Texture Offset
|
|
Offsets the texture's center. Used for aligning textures across objects.
|
Media
|
|
Shows the current URL for web-based media. Click to change the URL or to remove it. If no media currently exists, you can click Add to add an URL via Media Settings.
|
Align
|
|
Automatically stretches and aligns media to fit the face(s) it's displayed on. Align relies on the Size setting in Media Settings to determine the correct aspect ratio.
|