llPushObject

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Revision as of 05:43, 20 July 2007 by Anylyn Hax (talk | contribs)
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Summary

Function: llPushObject( key target, vector impulse, vector ang_impulse, integer local );

Applies impulse and ang_impulse to object id

• key target Avatar or object UUID in the sim
• vector impulse
• vector ang_impulse angular impulse
• integer local boolean, if TRUE uses the local axis of target, if FALSE uses the region axis.

Examples

Notes

QUESTION: If this function is restricted in "My Land" is it allso restric ted for the owner?

Deep Notes

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Signature

function void llPushObject( key target, vector impulse, vector ang_impulse, integer local );