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  • {{LSL_Function/de |func_footnote=Das Gegenteil von [[llToLower/de]].
    1 KB (160 words) - 08:29, 16 August 2009
  • {{LSL_Function/de |func_footnote=Das Gegenteil von [[llToUpper/de|llToUpper]].
    1 KB (165 words) - 12:57, 8 November 2021
  • <noinclude>{{Multi-lang|category=LSL/de}}</noinclude>{{#if: ...versally Unique Identifier}} {{#if:{{{sim|}}}|falls in der selben [[region/de|Region]] {{#switch:{{{sim|}}}|*=|#default = &#32;{{{sim|}}}}}
    786 bytes (93 words) - 17:50, 9 August 2009
  • |return_text=correspondant à la position de la prim dans le [[Viewer coordinate frames/fr#Region|référentiel région |examples=<lsl>
    984 bytes (137 words) - 20:18, 4 August 2009
  • |return_text=égal à la valeur absolue de '''val'''. llSay(0, "La valeur absolue de -4 est : " + (string) llAbs(-4) );
    1 KB (183 words) - 19:46, 11 April 2015
  • ...rt}} et {{LSLG/fr|collision_end}} lorsqu'un autre objet commence ou arrête de l'interpénètrer. {{LSL DefineRow||[[llPassCollisions/fr|llPassCollisions]]|Permet de communiquer l'évenement collision aux prims parents.}}
    1 KB (190 words) - 01:01, 20 September 2015
  • {{LSL Header/fr|ml=*}} ...ous ne pouvez pas en soit ''contrôler'' les mouvements d'un avatar avec le LSL.
    14 members (0 subcategories, 0 files) - 14:55, 26 March 2012
  • {{LSL_Function/de |examples=<lsl>// Here is a simple example.
    1 KB (169 words) - 17:27, 20 October 2013
  • {{LSL_Function/object/fr|id|d'une prim ou d'un avatar|sim=*}} |func_footnote={{LSL Const/fr|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} est renvoyé quand un intege
    2 KB (324 words) - 08:52, 16 January 2010
  • {{LSL Header{{#var:lang}}|ml=*}} ...a páginas criadas, e por isso aqui não terá possivelmente a lista completa de constantes.
    2 members (0 subcategories, 0 files) - 14:48, 26 March 2012
  • |return_text=correspondant à la masse de '''id''' ...acine d'un objet lié . ( avec l UUID = l UUID de la prim racine , 3 cubes de 0.5*0.5*0.5 retourneront 3.75 )
    1 KB (210 words) - 16:37, 23 November 2012
  • {{LSL_Function/object/fr|id|prim or avatar|sim=*}}{{LSL_Function/fr |return_text=correspondant au nom de la prim ou de l'avatar identifié par '''id'''.
    1 KB (195 words) - 20:13, 4 August 2009
  • {{LSL Header/de}} == Willkommen im Second Life LSL Portal! ==
    9 KB (1,149 words) - 07:44, 27 March 2015
  • |func_desc=Positionne le montant de mémoire maximal que peut utiliser le script ( mais toujours inférieur à ;scripts compilés en Mono: positionne le montant de mémoire maximal
    3 KB (320 words) - 03:03, 4 January 2014
  • {{LSL Function/uuid/de|id|object=*|sim=*}} {{LSL_Function/de
    2 KB (224 words) - 05:09, 24 January 2013
  • ...e|mlr=Json usage in LSL}}{{LSLC/de}}{{LSLC/de|JSON|*Verwendung von JSON in LSL}} ...i/Serialisierung Datenstrukturen zu serialisieren], ähnlich wie es [http://de.wikipedia.org/wiki/XML XML] für Dokumente macht, aber in einer wesentlich
    2 KB (323 words) - 05:11, 19 February 2014
  • {{LSL_Function/de |inject-1={{LSL Function/warning/de||Dies löscht permanent dein komplettes Objekt (Rootprim und alle verlinkte
    3 KB (392 words) - 12:35, 3 August 2019
  • ...nir de dossiers imbriqués ; si vous faites glisser un dossier sur un objet de l'inventaire, cela transfère ou copie simplement les articles au même niv ...le nouvel article est renommé (un chiffre est ajouté à la fin du nom) afin de le distinguer du ou des articles existants.
    2 KB (346 words) - 10:11, 1 November 2011
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == ¡Bienvenido al Portal de LSL de Second Life! ==
    8 KB (1,012 words) - 21:57, 3 January 2011
  • ...c=Envoie une requête HHTP à une URL donnée avec le corps et les paramètres de la requête. |p3_type=string|p3_name=corps|p3_desc=Contenu de la requête.
    4 KB (597 words) - 04:53, 21 February 2010
  • * Pathfinding @ [[Main Page|Second Life Wiki]] > [[LSL Portal]] > [[Pathfinding in Second Life|Pathfinding]] > * LSL Functions @ [[Main Page|Second Life Wiki]] > [[LSL Portal]] > {{LSLGC|Functions|Built-in Functions}} >
    13 KB (1,155 words) - 15:23, 14 February 2012
  • {{LSL_Function/de |p3_type=key|p3_name=id|p3_desc=Filter für eine bestimmte Prim/Avatar [[UUID/de|UUID]]
    5 KB (720 words) - 10:37, 19 September 2009
  • {{LSL Function/object/fr|id|avatar ou objet|sim=*}} ...''id ''' est au dessus du terrain possédé par le propriétaire du script, {{LSL Const/fr|FALSE|integer|0}} sinon.
    2 KB (263 words) - 04:59, 24 January 2013
  • ...s avec une précision de milli-secondes depuis la dernière réinitialisation de la région, du script ou appel aux fonctions [[llResetTime/fr|llResetTime]] |spec=Ce temps s écoule de la même manière que le temps réel , mais il peut être suspendu par l ut
    3 KB (387 words) - 17:53, 18 July 2013
  • {{LSL Header|ml=*}} __NOTOC__ == Benvinguts al Portal de Second Life LSL! ==
    7 KB (884 words) - 11:52, 25 June 2010
  • {{LSL Constant/de ...sonValueType{{#var:lang}}|llJsonValueType]], die den [http://json.org/json-de.html JSON] Typ für einen Wert in Json an einer bestimmten, durch Spezifizi
    3 KB (370 words) - 23:05, 22 October 2013
  • |LSL=* '''FIRST LSL HINT'''
    4 KB (717 words) - 15:44, 6 June 2011
  • {{Translated Help Article|de|Cycle 6 - 2010-8-17}} Siehe {{Vh|Bug Reporting/de|Fehler melden}}. }}
    8 KB (967 words) - 19:54, 2 October 2010
  • |examples=<lsl>list numbers = [1, 2, 3, 4, 5]; // Object: 3,4
    3 KB (428 words) - 06:27, 10 September 2014
  • ...onnexion ou au détachement de l objet. En effet , par design , cela permet de "redonner" plusieurs fois à un autre utilisateur un objet en tant qu attac ...ette fonction est que l'utilisateur n'a pas besoin d'être le propriétaire de l objet pour pouvoir l'attacher.
    7 KB (867 words) - 22:46, 18 July 2013
  • ** the object the script is in is de-rezed, rezed or changes regions (via region cross or teleport) ** the region that object with the script is in shuts down or restarts
    3 KB (389 words) - 09:16, 31 March 2015
  • |Object= ...i]] para información sobre cómo logearse en el Wiki y cómo crear su página de usuario. ¡Encontrará también un manual sobre cómo crear nuevos artícul
    8 KB (1,315 words) - 15:14, 18 March 2011
  • {{LSL Header/nl|ml=*}} ...Eenmaal aangemaakt, kan de groepsnaam niet meer veranderd worden, noch kan de naam later hergebruikt worden door anderen.
    4 KB (682 words) - 03:45, 4 January 2014
  • {{LSL Constant/de |constants={{LSL Constants/JSON{{#var:lang}}}}
    2 KB (309 words) - 23:23, 22 October 2013
  • ** {{Vh|Looking around|Regarder autour de vous}} ** {{Vh|Changing your appearance|Changer l'apparence de votre avatar}}
    9 KB (1,255 words) - 10:11, 1 November 2011
  • |Object= * '''Dimensiones máx. de un prim (no megapirms)''' - 10x10x10 m
    8 KB (1,308 words) - 01:36, 25 June 2011
  • |inject-2={{LSL Function/Experience|true}} Outstanding permission requests will be lost if the script is de-[[Rez|rezzed]], moved to another [[region]], or reset.
    6 KB (682 words) - 15:33, 24 August 2022
  • ...angeront probablement au fil du temps, donc n'hésitez pas à prendre un peu de temps pour les mettre à jour. * '''Nombre maximum de prims dans un objet''' - 256 (255 jusqu'à la version serveur 1.26)
    7 KB (1,077 words) - 06:44, 5 August 2010
  • {{Translated Help Article|de|29 Mar 2010}} Zeigt eine Liste aller Objekte, {{Xref|LSL}}-Skripte, Notizkarten und anderer Inventar{{xref|item|elemente}} in diesem
    2 KB (325 words) - 15:45, 29 September 2011
  • ...te j'ai ouvert un sandbox et un endroit pour les freebies avec l'aide d'un de mes amis. ...ations Island ou bien sur les sandbox, je donne des cours de construction, de préférence privés mais toujours gratuits! J'ai fait quelques tutoriaux e
    8 KB (1,106 words) - 05:48, 17 January 2010
  • ** uploading a rigged object that contains joint offsets * Physics shape type (with un/linking, de/rez, duplication, etc.) (is this sufficiently covered by Mesh_Shape_Changin
    2 KB (356 words) - 22:22, 10 July 2014
  • {{Help/es|Parent=Help:Getting started with LSL}} {{LSL Header}}
    17 KB (2,836 words) - 13:25, 24 January 2015
  • {{LSL Header}} **[https://daesigns.de daesigns.de]
    13 KB (1,772 words) - 10:11, 19 March 2024
  • {{Help |Glossary=*}}{{LSL Header}} In LSL they are stored in the [[key]] variable type (which is a specialized form o
    5 KB (721 words) - 12:06, 7 April 2022
  • {{LSL Function/de |func_desc=Bei Erfolg gibt diese Funktion einen neuen [http://json.org/json-de.html JSON] - ''String'' zurück, bestehend aus {{LSLPT|Json}} mit dem neuen
    9 KB (1,158 words) - 22:22, 11 January 2014
  • {{LSL Header|ml=*}} ...of scripts to provide another example using POST. The first script is the LSL code to receive the information on the grid. The second script is a Perl sc
    18 KB (2,342 words) - 11:02, 29 April 2019
  • {{LSL Header/fr|ml=*}}{{RightToc}} == Bibliothèque de scripts ==
    17 KB (2,581 words) - 00:12, 5 June 2016
  • {{LSL Header}} Included are two LSL files, the API itself, a simple example usage script and two language files
    15 KB (1,356 words) - 19:56, 24 January 2015
  • {{LSL Header}} /* Sous condition de laisser le script en full perm (Modify / Copy / Transfer) */
    30 KB (2,284 words) - 08:50, 25 January 2015
  • ...to de contribución al proyecto "[[Universal Translator|Traductor Universal de Google]]" creado por [[User:Hank Ramos|Hank Ramos]]. Bueno, despues de respiñar todo lo que pude, creo que el uso de memoria y la velocidad están prácticamente igual qué en la versión orig
    30 KB (3,445 words) - 04:36, 6 August 2010
  • {{Map File Row|item_properties|Inventory Object Profile|Inventory}} {{Map File Row|object_properties|Inventory Object Profile|Inventory}}
    14 KB (2,154 words) - 15:20, 9 June 2011
  • ...de VideoTutoriales.com [http://www.illasaron.com/html]. Esta es una lista de los publicados hasta el momento: **[http://www.revver.com/video/773478/01-guia-de-second-life-que-es-second-life/ 1º) ¿Qué es Second Life?]
    14 KB (1,914 words) - 06:17, 23 August 2022
  • {{Map File Row|item_properties|Inventory Object Profile|Inventory}} {{Map File Row|object_properties|Inventory Object Profile|Inventory}}
    14 KB (2,138 words) - 10:54, 28 June 2011
  • {{LSL Header/ja|ml=*}}
    20 KB (1,807 words) - 10:43, 21 February 2016
  • {{Map File Row|item_properties|Inventory Object Profile|Inventory}} {{Map File Row|object_properties|Inventory Object Profile|Inventory}}
    14 KB (2,211 words) - 17:26, 11 August 2011
  • {{Map File Row|object_weights|Object Weights|Mesh}} {{Map File Row|item_properties|Inventory Object Profile|Inventory}}
    15 KB (2,274 words) - 14:25, 15 September 2011
  • {{Map File Row with langs|object_weights|Object Weights|Mesh}} {{Map File Row with langs|item_properties|Inventory Object Profile|Inventory}}
    17 KB (2,606 words) - 14:18, 1 November 2011
  • {{Map File Row|item_properties|Inventory Object Profile|Inventory}} {{Map File Row|object_properties|Inventory Object Profile|Inventory}}
    15 KB (2,283 words) - 08:15, 18 October 2011
  • ...Everybody was putting their own favorite commands in the spec, which made de facto every existing relay out of spec. This was not acceptable nor constru : [[LSL Protocol/Restrained Life Relay/who|Discussion]]
    14 KB (2,280 words) - 05:19, 25 March 2010
  • {{Map File Row with langs|object_properties|Object Profile|Inventory}} {{Map File Row with langs|lsl_reference|LSL Reference|Scripting}}
    16 KB (2,484 words) - 16:33, 18 November 2011
  • {{Map File Row with langs|object_properties|Object Profile|Inventory}} {{Map File Row with langs|lsl_reference|LSL Reference|Scripting}}
    16 KB (2,508 words) - 16:06, 1 February 2012
  • {{Map File Row|object_properties|Object Profile|Inventory}} {{Map File Row|lsl_reference|LSL Reference|Scripting}}
    15 KB (2,286 words) - 15:01, 28 October 2011
  • {{Map File Row with langs|object_properties|Object Profile|Inventory}} {{Map File Row with langs|lsl_reference|LSL Reference|Scripting}}
    17 KB (2,568 words) - 11:40, 3 July 2012
  • {{Map File Row with langs|object_properties|Object Profile|Inventory}} {{Map File Row with langs|lsl_reference|LSL Reference|Scripting}}
    17 KB (2,597 words) - 08:33, 25 March 2013
  • {{Translated Help Article|de|Cycle 6 - 2010-8-17}} **** {{Winlink|Inventory Object Profile|Objektprofil}}
    8 KB (983 words) - 16:31, 28 September 2011
  • {{Map File Row with langs|object_properties|Object Profile|Inventory}} {{Map File Row with langs|lsl_reference|LSL Reference|Scripting}}
    17 KB (2,597 words) - 15:54, 31 May 2013
  • {{Map File Row with langs|object_properties|Object Profile|Inventory}} {{Map File Row with langs|lsl_reference|LSL Reference|Scripting}}
    17 KB (2,609 words) - 12:54, 12 September 2013
  • {{Map File Row with langs|object_properties|Object Profile|Inventory}} {{Map File Row with langs|lsl_reference|LSL Reference|Scripting}}
    17 KB (2,609 words) - 12:08, 14 July 2014
  • ! German (de) |Inventory Object Profile|floater_inventory_item_properties.xml
    24 KB (3,392 words) - 16:56, 31 March 2010
  • {{Map File Row with langs|object_properties|Object Profile|Inventory}} {{Map File Row with langs|lsl_reference|LSL Reference|Scripting}}
    17 KB (2,664 words) - 09:39, 17 December 2014
  • ! German (de) |Inventory Object Profile|floater_inventory_item_properties.xml
    24 KB (3,454 words) - 10:39, 24 November 2010
  • ! German (de) |Inventory Object Profile|floater_inventory_item_properties.xml
    24 KB (3,464 words) - 10:40, 24 November 2010
  • ! German (de) |Inventory Object Profile|floater_inventory_item_properties.xml
    24 KB (3,456 words) - 11:16, 10 March 2011
  • {{LSL Header|ml=*}}{{RightToc}} The LSL '''rotation''' type is one of several ways to represent an orientation in 3
    26 KB (4,318 words) - 09:18, 11 March 2024
  • ! German (de) |Inventory Object Profile|floater_inventory_item_properties.xml
    24 KB (3,482 words) - 13:50, 25 March 2011
  • ! German (de) |Inventory Object Profile|floater_inventory_item_properties.xml
    24 KB (3,498 words) - 13:50, 25 March 2011
  • ! German (de) |Inventory Object Profile|floater_inventory_item_properties.xml
    24 KB (3,496 words) - 21:43, 8 April 2011
  • |Object= ==Guide de l'emploi dans Second Life==
    17 KB (2,815 words) - 11:41, 21 July 2010
  • ! German (de) |Inventory Object Profile|floater_inventory_item_properties.xml
    25 KB (3,614 words) - 16:09, 13 May 2011
  • ! German (de) |Inventory Object Profile|floater_inventory_item_properties.xml
    25 KB (3,610 words) - 16:06, 13 May 2011
  • {{Translated Help Article|de|29 Mar 2010}} {{UIref|Gesperrt|Sperrt die Parameter des {{xref|object|Objekts}}, damit es nicht versehentlich verschoben, vergrößert, verkleine
    6 KB (868 words) - 16:31, 28 September 2011
  • De Second Life Viewer en Simulator hebben verdeelde taken voor de data die Second Life laat werken. De Viewer zorgt voor:
    17 KB (2,466 words) - 13:25, 4 July 2012
  • ...culation intensive ones.''' The Linden Scripting Language ( [[LSL Portal | LSL]] ) has not changed in any way<span class="TablePager_nav">[[#FAQ-Differenc == How LSL scripts work ==
    19 KB (3,174 words) - 06:25, 24 September 2022
  • ! German (de) |Inventory Object Profile|floater_inventory_item_properties.xml
    27 KB (3,816 words) - 15:46, 9 June 2011
  • * Add LLRegionSayTo() LSL function ...} Fix calls to LLDir::deleteFilesInDir() in viewer texture cache, VFS, and object caches, as well as the call to clear the user's cache directory
    7 KB (960 words) - 10:01, 11 January 2012
  • * Add LLRegionSayTo() LSL function ...} Fix calls to LLDir::deleteFilesInDir() in viewer texture cache, VFS, and object caches, as well as the call to clear the user's cache directory
    8 KB (1,009 words) - 11:42, 9 June 2011
  • See: https://community.secondlife.com/t5/Tools-and-Technology/New-LSL-support-for-Avatar-Shape-Height-and-Hover/ba-p/2930353 ...g them to cancel the order & get their money back) reminding them that the object is no-trans. Very user friendly and you can then tell the customer they sho
    21 KB (3,262 words) - 15:49, 22 June 2015
  • |<font color=#b5005a><b>Object whispers</b></font> [08:56] <font color=#b5005a><b>Object whispers</b><nowiki>: Event delay: 0.839531</nowiki></font>
    43 KB (6,746 words) - 10:53, 10 January 2012
  • ...directs or in case of colliding names (like anywhere in the LSL Portal. So LSL stays as is.) I need some sleep now... ^_^<br> *'''[[:Category:Help/Object]]''' :
    13 KB (1,993 words) - 19:16, 20 July 2010
  • * {{Jira|STORM-959}} LSL multiline comments ...remote_object.xml is truncated in german (was:The german description of an object chatting text contains a typo)
    6 KB (767 words) - 11:30, 15 November 2011
  • * {{Jira|STORM-959}} LSL multiline comments ...remote_object.xml is truncated in german (was:The german description of an object chatting text contains a typo)
    6 KB (774 words) - 14:29, 2 November 2011
  • ...e, edelman linden has done some cool stuff with bidirectional comm between LSL and Shared Media ...m, too... there's a kind of "trick" that Kelly (IIRC) used to prettify the LSL output to shared media (not using http-in)
    18 KB (2,633 words) - 12:51, 17 March 2010
  • {{#vardefine:ml-cat|/LSL}}{{Help |Glossary=*}} {{LSL Header}}{{LSLC|Types}}{{LSLC|Keywords|quaternion}}{{LSLC|Synonyms|quaternio
    10 KB (1,787 words) - 12:54, 19 August 2017
  • * have posers set their memory limit low -- NOPE, leave as LSL, because they take 17K in Mono. ...MLPV2.4w, if you change to a pose with fewer balls, avs popped off are not de-animated, and partner scripts (like xcite) are not told that the avatar sto
    12 KB (2,021 words) - 12:32, 15 September 2012
  • ...he Lindens have plans to finally give us a proper suite of escape codes in LSL (or some other solution)? ...lustrate. Neither of those can be arrived at with [[llList2Json]](), since LSL doesn't allow empty list elements, but can only be obtained by hand coding
    29 KB (4,383 words) - 09:34, 7 November 2023
  • |Object= ...radius allows trains pass at any significant speed. Tighter curves tend to de-rail trains that use the center 'Guide' to steer. Separation between parall
    14 KB (2,270 words) - 12:07, 10 May 2012
  • ...lop -> redermetadata since some of these are really handy to evaluate mesh object and to have a better understanding of the complete picture [Zed Tremont] ...Zed de Tremont (zed.tremont)]{{#ifexist: User:Zed de Tremont| ''[[User:Zed de Tremont|(User's Wiki Page)]]''|}}
    89 KB (11,466 words) - 13:15, 26 November 2012
  • {{LSL Header}} ...f the current Builder's Buddy scripts, as originally released on the prior LSL wiki. There are two scripts; One goes in a "base" prim, which is the piece
    30 KB (2,958 words) - 23:55, 30 May 2023
  • ...ンランドで土地の編集ができない場所があります。具体的には Bay City Regions, Blumfield, Boardman, Brown, De Haro, Nautilus City Regions, Nova Albion Regions, Shermerville Regions, Wes
    24 KB (818 words) - 19:49, 20 August 2014
  • | '''Bild 1''' (LSL Script) ...e sinnbildliche Vorstellung davon zu vermitteln, wie ein Event basierendes LSL Script strukturiert ist.
    9 KB (1,291 words) - 14:56, 9 January 2020

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