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  • {{LSL Header|ml=*}} ====Link Messages====
    1 KB (149 words) - 16:15, 23 April 2022
  • |p3_type=string|p3_name=message |func_desc='''subject''' と '''message''' を '''address''' に電子メールで送ります。
    8 KB (442 words) - 04:41, 25 February 2016
  • |p1_type=integer|p1_subtype=link|p1_name=sender_num|p1_desc=The link number of the prim that contained the script that called [[llMessageLinked] |p3_type=string|p3_name=str|p3_desc= The message that was sent from the script that called [[llMessageLinked]].
    4 KB (650 words) - 17:59, 5 January 2023
  • ...d and you can't work out where that bit goes again? Well, with this script it stops the objects from getting returned! {{LSL Tip|Do take note that this script is meant for single-prim-objects, '''NOT'
    2 KB (208 words) - 16:43, 3 February 2023
  • ...llSitTarget|sit target]] or there is no avatar sitting on the prim, then {{LSL Constant/NULL_KEY}} is returned. ...rmine how many and which avatars are seated upon the object is to scan the link set (for an example of this, see [[llGetNumberOfPrims#Useful_Snippets|llGet
    4 KB (461 words) - 15:32, 23 April 2022
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    5 KB (747 words) - 13:38, 24 January 2015
  • |inject-2={{LSL_Function/face|face|notall=*}}{{LSL_Function/link|link|nogroup=*|noavatar=*}}{{Issues/SVC-7422}} |p1_type=integer|p1_subtype=link|p1_name=link|p1_desc
    4 KB (583 words) - 11:37, 18 December 2015
  • /////// This is the main script of the controller. It manages communication with // * The controller does not need to be a single lsl script.
    18 KB (1,386 words) - 13:37, 25 January 2015
  • |inject-2={{LSL Function/link|link|, controls which prim(s) receive the [[link_message]].|, controls which pri |p1_type=integer|p1_subtype=link|p1_name=link|p1_desc
    6 KB (920 words) - 13:57, 22 January 2015
  • {{LSL Header}}__TOC__ This program is free software: you can redistribute it and/or modify<br>
    7 KB (750 words) - 17:33, 24 January 2015
  • |p3_type=string|p3_name=message |func_footnote=The entire message (including the address, subject and other miscellaneous fields) can't be lo
    8 KB (1,029 words) - 16:16, 23 February 2023
  • ...org/web/20161106202919/http://lslwiki.net/lslwiki/wakka.php?wakka=HomePage LSL Wiki] and may need cleaning up.}} ...le line of script you can command the LockGuard V2 Script to configure and link a whole set of particle chains at once, that's the power of LockGuard V2.
    7 KB (1,161 words) - 22:37, 20 January 2017
  • ...you download the software, and you are free to update it and redistribute it. LSLForge is a derivative of [[LSL-Plus]], forked in September 2011.
    2 KB (288 words) - 11:19, 13 April 2017
  • {{LSL Header}} Not comprehensively tested, so may have some stupid in it.
    10 KB (1,198 words) - 18:16, 24 January 2015
  • {{LSL Header}} ...act with this game. How are we going to know who is playing and whose turn it is?
    8 KB (1,294 words) - 15:26, 24 April 2016
  • {{#vardefine:omega_const|{{LSL Const|PRIM_OMEGA|integer|18|c=Used to {{GetSet|{{{1|}}}|get the object's ll ...]] cannot be used on avatars sitting on the object. It will emit the error message "PRIM_OMEGA disallowed on agent".
    4 KB (482 words) - 13:07, 10 November 2022
  • {{#vardefine:omega_const|{{LSL Const/ja|PRIM_OMEGA|integer|18|c=Used to {{GetSet|{{{1|}}}|get the object's ...]] cannot be used on avatars sitting on the object. It will emit the error message "PRIM_OMEGA disallowed on agent".
    4 KB (494 words) - 01:15, 8 October 2023
  • ...hanges will not be visible on all prims due capping the updates (I suspect it is an interest list problem and not a problem of this script.) ...can the linkset for the prim names (build up the dictionary) and then tell it is ready.
    18 KB (2,289 words) - 18:44, 30 May 2016
  • ...bols. It is not all-inclusive. There are some code pages that are missing. It does cover the majority of characters that avatars use in Unicode enhanced ...le 1024 x 1024 texture. I have found that unless you are displaying Kanji, it is rare to use more memory than 2 - 1024 x 1024 textures.
    11 KB (1,691 words) - 09:56, 26 December 2020
  • {{LSL Header}} // Message constants
    8 KB (1,018 words) - 15:29, 24 April 2016
  • {{LSL Header}} Rezzes a ball for each avatar in range. Each ball tracks it's on AV and displays distance.
    5 KB (574 words) - 14:36, 28 January 2023
  • ...a-commands are informational only (!release being an obvious exception). [[LSL Protocol/Restrained Love Open Relay Group/x-tensions|x-tensions]] fall into ...al, neither it is a command that will have a direct observable effect, but it is needed for the protocol to work when you log on. !who gives information,
    6 KB (1,043 words) - 12:23, 13 February 2013
  • |inject-2={{LSL_Function/uuid|id|pd=filter for specific|group=}}{{LSL Function/chat|channel|msg|input=*|pd=filter for specific}}{{Issues/SVC-3170 If {{LSLP|id}} is an invalid key or assigned the value [[NULL_KEY]], it is considered blank as well.<br/>
    10 KB (1,442 words) - 21:11, 5 January 2023
  • {{LSL Header}}{{RightToc}} Unmutable Descript Nagger - Linden Scripting Language (LSL)
    16 KB (1,898 words) - 10:14, 25 January 2015
  • {{LSL Header}}{{RightToc}} ...other resizer scripts out there, but of course, I'm biased. In any case, it never hurts to have more
    8 KB (1,010 words) - 23:30, 24 January 2015
  • ...pt. You must provide your own URL request/release code in your scripts, as it appears that only the script that called for a particular URL, will receive == ObjectDNS.lsl ==
    6 KB (678 words) - 21:41, 22 December 2015
  • {{LSL Header}}{{RightToc}} ...se one of the prims in the object is already at its minimum size in one of it's dimensions. This script checks every prim in an object and slightly incr
    8 KB (961 words) - 20:22, 24 January 2015
  • |event_footnote='''id''' viene usato spesso come secondo campo stringa (in LSL il tipo [[key]] è implementato come una [[string]] con operatori personali <lsl>
    3 KB (403 words) - 10:57, 16 August 2012
  • /////// This is the main script of the coordinator. It manages the states of the // * There should be no need to link any new objects, including test units, to the coordinator.
    48 KB (3,716 words) - 13:35, 25 January 2015
  • {{LSL Header}} ...ld be expanded to accommodate more characters rather easily, at the moment it just does uppercase alphanumeric plus a few special characters.
    14 KB (1,912 words) - 08:45, 25 January 2015
  • {{LSL Header}} = LZW LSL Implementation =
    17 KB (1,725 words) - 11:12, 25 January 2015
  • http://community.secondlife.com/t5/LSL-Scripting/RFC-LSL-Documentation-Rating-System/td-p/1392455 ...ng system will express how hard it is to master and use the functionality. It is not intended to rate the quality of the documentation (which should be s
    5 KB (845 words) - 16:44, 20 February 2012
  • Basic Tutorial on LSL. ...r inventory, the system writes a simple script with the following lines of LSL code:
    14 KB (2,100 words) - 13:20, 24 January 2015
  • {{LSL Header}}__NOTOC__ Well now you can solve this by yourself, within your LSL script! All you have to do is to rely on LL Search engine!
    8 KB (1,077 words) - 17:24, 24 January 2015
  • {{LSL Header}} ...r some time, so am posting it here so it's intended purpose/person I wrote it for doesn't get completely forgotten (by me).
    10 KB (1,415 words) - 17:57, 24 January 2015
  • {{LSL Header}} ...ave an object in Second Life, you can use theTwitter OAuth library to make it send updates to Twitter. A video of the Twitter OAuth Library in use is her
    27 KB (3,022 words) - 11:08, 25 January 2015
  • ...org/web/20161106202919/http://lslwiki.net/lslwiki/wakka.php?wakka=HomePage LSL Wiki] and may need cleaning up.}} ...ns, comments, or suggestions for LockGuard then send me, Lillani Lowell, a message and I will try my best to assist you.
    8 KB (1,174 words) - 09:09, 10 November 2017
  • {{LSL_Function/it |inject-2={{LSL Function/link|linknum|, controlla quale/i prim riceve/ono il link_message.}}
    6 KB (834 words) - 10:43, 15 January 2012
  • ...nctions in my scrips so i decided to write a single dialog handler script. It needed to have the following features; // Link Commands
    16 KB (1,699 words) - 19:57, 24 January 2015
  • {{LSL Header}} *Create a fresh new prim and drop this script onto/into it. The prim will form the shape needed plus change the texturing etc. (you ca
    10 KB (1,544 words) - 09:30, 25 January 2015
  • ...requests, this is the name of the server (optionally with the port) — here it's empty; followed by a third slash, terminating the authority section. See ...thout formatting were available only in older versions' chat and [[Instant Message|IM]] history.
    11 KB (1,645 words) - 13:31, 11 October 2023
  • It has a few commands you can use: ...4 scripts on</tt> will show script count and memory if the region supports it.
    11 KB (1,002 words) - 19:58, 24 January 2015
  • {{LSL Header}} // anyone before it automatically powers down. Set to '0' to disable the auto-off function
    24 KB (2,558 words) - 08:43, 25 January 2015
  • ...ices can be detected and rules for '''how''' the devices can communicate. It does '''not''' define the very content of such communications, with the exc ...ul protocol does not mean that creators of devices will be inclined to use it. Please consider this article as a draft with the intention to create a us
    32 KB (4,547 words) - 10:54, 30 December 2015
  • 3. '''Create a page link''' (as are all on Second Life Geography homepage). Go to [[Second Life Geog You will see your link marked with red. For example, if your article is named ''Qwertyuiopasdfghjk
    12 KB (2,105 words) - 13:26, 13 February 2023
  • {{LSL Header|ml=*}} ...anderer], known in SL as [[User:Strife_Onizuka|Strife Onizuka]] (I saw it. It worked. Why reinvent the wheel?)
    22 KB (2,683 words) - 10:06, 25 January 2015
  • |func_footnote={{LSLP|str2}} repeats if it is shorter than {{LSLP|str1}}. If the inputs are not Base64 strings the res ...//put salt on the end so that even if the data is corrupted by SVC-6362, it is unimportant data
    10 KB (1,384 words) - 11:49, 22 January 2015
  • {{LSL Header}} // -Link to the wiki URL from which you copied this script.
    6 KB (823 words) - 14:45, 24 January 2015
  • {{LSL Header|ml=*}} 2] Link them together.
    9 KB (905 words) - 14:54, 24 January 2015
  • {{LSL Header}} == Getting started in LSL scripting in Second Life ==
    18 KB (3,026 words) - 19:50, 15 December 2022
  • ...ifies lockguard enabled attachments of what to do and what prim keys to do it to. Add the following script to your furniture. It may complain, but you can ignore that for now.
    25 KB (2,316 words) - 00:17, 7 June 2016
  • ...ver. It can take up to three days for results to actually get indexed, but it is often just one day.{{citation needed}} ...a different, earlier version of the search engine API used by Linden Lab. It's not conclusive if these links still work and are correctly forwarded to t
    15 KB (2,371 words) - 11:14, 27 February 2024
  • ...t contains at least one rigged mesh, and this should update correctly when link/unlink operations take place, or other state changes. ARC for animesh objec ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru
    7 KB (934 words) - 16:53, 15 May 2018
  • It reads a notecard, which must me named .RLV to define a RLV command for a Po // - additional link message for direct call from ball menu
    14 KB (1,783 words) - 08:01, 19 April 2016
  • ...Release Notes|body=This is the latest build of the Animesh project viewer. It has been merged from the current release viewer, and has some bug fixes rel ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru
    5 KB (696 words) - 11:14, 7 March 2018
  • Persons who wish to demonstrate competence in intermediate LSL scripting. ...erent ways scripts can manipulate an object are included in this category. It does not include the ways to interact between objects and agents. The inter
    18 KB (2,980 words) - 09:01, 6 September 2010
  • ...le=Release Notes|body=This is the 4th build of the Animesh Project Viewer. It has been merged with the latest code from the current release viewer (64-bi ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru
    5 KB (700 words) - 13:53, 18 January 2018
  • ...Release Notes|body=This is the latest build of the Animesh project viewer. It has been merged from the current release viewer, has some bug fixes related ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru
    6 KB (807 words) - 11:41, 16 April 2018
  • {{LSL Header}} ...ld it appear or move the particle chain to a more preferable target should it become available.
    11 KB (1,086 words) - 02:40, 11 August 2015
  • Test the functionality of the llCastRay LSL command. When you place this test script inside a perfect sphere, it casts ~10,200 rays from every direction, from 1m outside the sphere edge in
    21 KB (2,633 words) - 10:49, 24 May 2011
  • {{LSL Header}} This is just a POC (Proof of Concept) and it is meant as a very alpha stage prototype I developed during last week.
    39 KB (4,551 words) - 10:24, 25 January 2015
  • ...r sprints, please move into unscheduled (remove Sprint X) and comment that it was reopnened. Reopnened current sprint issues should stay in current spri * if it’s intended for Beta, please make sure it’s in a beta branch and builds in TC _before_ you ask for a merge.
    6 KB (990 words) - 12:13, 29 November 2010
  • [2018/01/25 15:00] Mazidox Linden: Ok, it's 3, so as is tradition we'll wait a couple of minutes for people to filter [2018/01/25 15:01] Einstein Bosch: I'm ok but it very cold in Europe. What about you?
    13 KB (1,679 words) - 16:54, 25 January 2018
  • {{LSL Header}} ...maintained and designed by {{User|Kyrah Abattoir}}, {{HoverText|IM|Instant Message}} her inworld if you have suggestions.
    25 KB (3,345 words) - 12:29, 18 January 2023
  • {{LSL Header}} Here an advance version of [[Wiki3DBuilder]].. See it for a simpler and less powerful version. Here I put the differences.
    45 KB (5,525 words) - 10:24, 25 January 2015
  • ...r sprints, please move into unscheduled (remove Sprint X) and comment that it was reopnened. Reopnened current sprint issues should stay in current spri * if it’s intended for Beta, please make sure it’s in a beta branch and builds in TC _before_ you ask for a merge.
    7 KB (1,053 words) - 16:16, 24 November 2010
  • ...f the model has a non-identity bind shape matrix, you should see a warning message in the status area: "Warning: bind shape matrix is not in standard X-forwar ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru
    9 KB (1,246 words) - 06:25, 14 August 2018
  • ...Release Notes|body=This is the latest build of the Animesh release viewer. It has been merged from the default viewer. ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru
    7 KB (1,005 words) - 06:23, 28 August 2018
  • [12:01] <font color=#000f44><b>Simon Linden</b><nowiki>: ... and that's about it for news</nowiki></font> ...nden</b><nowiki>: So the table's open for questions, topics, ideas, and if it gets dull, rants</nowiki></font>
    34 KB (5,343 words) - 11:00, 22 January 2014
  • {{LSL Header}}{{RightToc}} XTEA Strong Encryption Implementation - Linden Scripting Language (LSL)
    68 KB (8,665 words) - 18:20, 24 January 2015
  • {{LSL Header}} ...es several concepts of advanced LSL programming, as a translation service, it relies upon the Google Translation Service API, which, at the time of posti
    52 KB (4,273 words) - 17:17, 9 February 2023
  • {{LSL Header}} ...ect somewhere on your person. Whenever you teleport, or touch the object, it will tell you your global coordinates, and also what continent or other are
    10 KB (1,277 words) - 12:59, 1 October 2022
  • Persons who wish to demonstrate competence in advanced LSL scripting. ...should be aware of all the different ways that a prim can be altered using LSL. This includes all of the methods listed at the intermediate level. The per
    19 KB (3,112 words) - 09:03, 6 September 2010
  • {{LSL Header}} __NOTOC__ This program is free software: you can redistribute it and/or modify
    62 KB (5,824 words) - 16:10, 7 April 2022
  • ...ssing line in merge . voice channel info was not properly being set, hence it wasn't being passed back to the viewer ...ssing line in merge . voice channel info was not properly being set, hence it wasn't being passed back to the viewer
    36 KB (5,126 words) - 00:14, 14 December 2011
  • * [12:02] [[User:Soft Linden|Soft Linden]]: Hrm. Internally, I don't see it as fixed though. * [12:02] [[User:Soft Linden|Soft Linden]]: It's actually been around longer than that.
    29 KB (3,989 words) - 15:40, 25 January 2010
  • [15:00] Yuzuru (yuzuru.jewell): When you do it, inventory sent from agni.. ...for full SHA1 support, currently llSHA1String inherits the limitations of LSL strings
    20 KB (3,250 words) - 11:34, 19 July 2013
  • ...didn't get anything done on making LSL syntax file a server download, but it is still on my list of side projects that I'd like to get to</nowiki></font ...you take an object to inventory, and then change the NextOwner perms while it is an inventory item.</nowiki></font>
    27 KB (4,267 words) - 09:33, 19 June 2012
  • ..." location of the animesh object and the corresponding bounding box of how it displays when rigged to a skeleton. Please let us know if there are cases w ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru
    8 KB (1,072 words) - 12:15, 18 June 2018
  • {{LSL Header}} 80 prims are usually a bit too much expensive for a land owner (it actually drains almost all of the 117 prim limits offered for a basic land)
    12 KB (1,622 words) - 15:51, 8 December 2012
  • * [15:02] [[User:Oskar Linden|Oskar Linden]]: oh wow... it's ambroff * [15:03] [[User:Memorial Dae|Memorial Dae]]: Thats mroe like it
    28 KB (4,083 words) - 19:29, 18 March 2010
  • * {{jira|MAINT-14}} [PUBLIC]Region message logged into nearby chat log has duplicated sender name * {{jira|MAINT-2567}} LSL llSay(0, "") chat should not be sent to the viewer
    10 KB (1,535 words) - 11:58, 12 October 2015
  • ...Release Notes|body=This is the latest build of the Animesh project viewer. It has a fix for a bug that caused rigged meshes to fail to display intermitte ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru
    9 KB (1,201 words) - 14:55, 24 July 2018
  • * LSL articles stay on the wiki and aren't moved to Lithium. ...ce http://wiki.secondlife.com/wiki/Limits could be moved back to the wiki? It's one of the pages that got regularly updated with new findings.
    36 KB (4,709 words) - 10:16, 28 May 2011
  • {{LSL Header}} = AES LSL Implementation =
    61 KB (6,320 words) - 11:13, 25 January 2015
  • |moves the HUD back to its corner, this can help if you accidentally move it off the edge of the screen ...all [[animation|animations]], then starts the animation called ''name'' if it is inside the HUD's inventory or a [[Internal Animations|built in animation
    25 KB (4,235 words) - 23:11, 2 September 2009
  • ...ld which fixes the 20% drop off rate of group IMs. I encourage you to give it a spin. Anywhere on aditi is fine [2015/03/12 15:09] Caleb Linden: As for next week's RC. It only contains some minor tweaks to the current RCs
    17 KB (2,289 words) - 11:40, 26 March 2015
  • == Where it works == ...some regions of Aditi and on Agni in the Bluesteel RC channel. Eventually it will become a generally supported feature that works with the default viewe
    17 KB (2,760 words) - 09:58, 20 June 2018
  • ...of the [[AES LSL Implementation|LSL AES Engine]] by [[Haravikk Mistral]]. It allows a developer to generate an optimised AES Engine using [http://en.wik With this amount of free-memory it is possible to integrate AES directly into a script, without the use of a b
    73 KB (7,489 words) - 11:14, 25 January 2015
  • {{LSL Header}} ...ter Board 1.2 scripts). It works similar to that of [[XyText_1.5]] in that it displays up to 10 letters in a single prim.
    10 KB (1,637 words) - 16:25, 24 January 2015
  • * fixes in Recent tab, Chat, LSL editor, land management, etc. }}{{GreenCheckbox|title=Resolved Issues|body= ...017}} Inventory filter for Recent tab does not persist between sessions as it used to.
    7 KB (928 words) - 13:57, 12 May 2014
  • * fixes in Recent tab, Chat, LSL editor, land management, etc. }}{{GreenCheckbox|title=Resolved Issues|body= ...017}} Inventory filter for Recent tab does not persist between sessions as it used to.
    7 KB (928 words) - 21:03, 22 April 2014
  • * fixes in Recent tab, Chat, LSL editor, land management, etc. }}{{GreenCheckbox|title=Resolved Issues|body= ...017}} Inventory filter for Recent tab does not persist between sessions as it used to.
    7 KB (938 words) - 17:25, 9 April 2014
  • ...ORM-453 : libcurl 7.21: Moved up to the point of trying to build a viewer. Link issues as new libs seems required (OpenLDAP, new OpenSSL). ...is bug is a particular case of more obvious problem VWR-21493. So resolved it as duplicate of VWR-21493.
    8 KB (1,294 words) - 13:46, 14 December 2010
  • ...ES encryption and decryption, compatible with the [[AES LSL Implementation|LSL AES Engine]] by [[User:Haravikk Mistral|Haravikk Mistral]]. * This is a class designed to process AES messages sent from the LSL
    22 KB (2,719 words) - 11:15, 25 January 2015
  • ...ceDetails]]() returns 4 for state and "operation not permitted" for state message while over mainland parcels that have the experience allowed. ...dvantage of faster mesh and texture loading in-world, in almost all cases. It also reduces load on the sim host.
    13 KB (1,796 words) - 16:05, 3 April 2016
  • * Fix a typo in inventory offer email message. * {{JIRA|VWR-12880}} Fixed: [[CHANGED_OWNER]] in LSL script always triggered when detaching and attaching again an object
    9 KB (1,460 words) - 17:36, 26 January 2011
  • ...Dufaux|Yann Dufaux]]: sorry, i,m back .. trouble whit this stupid warning message failed for 5 mins ... * [12:04] [[User:Davy Linden|Davy Linden]]: it's claiming it affects the speed of rezzing objects
    39 KB (5,427 words) - 09:57, 8 December 2009
  • ...the last update on the Havok software..We presently have 4 open tickets on it and TJ linden said to file a bug report" ...<code>llSetPrimMediaParams</code> called on <code>link</code> prim in the link set.
    34 KB (4,339 words) - 19:29, 11 August 2011
  • {{Otheruses4‎|the inventory|[[LSL]] related information|:Category:LSL Inventory|opensource|Inventory OS}} ...ss to. It does not include items actively placed within the 3D world, but it does include items attached to your avatar. There are numerous types of it
    18 KB (2,961 words) - 19:30, 10 May 2015

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