Release Notes/Second Life Release/1.13
Release Notes for Second Life 1.13.4(59510) March 22, 2007
Changes:
- Legacy particle system replacements
- 'Share with Group' checkbox now cleared when deeding objects
Bugs Fixed:
- Fixed llParticleSystem( [] ) not shutting down reliably
- Fixed SVC-48: llSetScriptState is failing in some tasks
- Fixed SVC-47: llSetPrimitiveParams with multiple setposition calls capped at 10m, affecting home made TPs
- Fixed SVC-15: Random Prim Drift
Release Notes for Second Life 1.13.4(59329) March 16, 2007
Changes:
- Replaced deprecated legacy particle systems (llMakeExplosion, llMakeFire, llMakeSmoke, llMakeFountain) with llParticleSystem approximations
Release Notes for Second Life 1.13.4(8) March 12, 2007
Bug fixes:
- Fixed picks not appearing with older viewer
- Fixed money() event failing to fire in a linked set
Release Notes for Second Life 1.13.4(7) March 9, 2007
Changes:
- World -> Account History opens L$ transaction history instead of US$ transaction history
Bug fixes:
- Fixed a simulator crash with llGetParcelDetails
- Fixed flex objects vanishing when LOD changes
- Fixed flex objects not updating when modified
- Fixed flex objects disappearing when linked
- Fixed repositioning of HUD attachments when viewer is resized
- Fixed objects copied to/from notecards stating they are missing from database
Release Notes for Second Life 1.13.4(6) March 8, 2007
Changes:
- Light emiting objects are now affected by their own light
Fixes:
- Offline IMs now appear upon login
- Fixed autoupdate on Mac viewers
- Fixed Capslock key detection
- Fixed llSetLinkPrimitiveParams to move specified child prim
- Fixed linux client mozilla runtime
- Fixed texture animations to ignore texture 'Flip' flags
- Fixed animated textures with texture offset enabled
- Fixed attachments becoming disembodied when attaching an object
- Fixed a viewer crash that occurs when opening a script in a prim
- Fixed classifieds being deleted instead of auto-renewing
- Fixed jerky/stuttering physics based movement for hover vehicles
- Fix for paying child prim not triggering money event.
Release Notes for Second Life 1.13.3(58877) March 6, 2007
Fixes:
- Fix for animated textures ignoring texture offset.
- Fix for animated textures not ignoring flip flags.
- Fix for light emitting objects not being lit by their own light.
- Fix for Textures not being applied to the entire prim
- Fix for Viewer occasionally getting stuck in drag select mode
- Fix for Client crashes when deleting objects
- Fix for Pay dialog is corrupted when attempting to pay while in busy mode
- Fix for Not able to delete objects which contain no copy items
Release Notes for Second Life 1.13.4(5) March 6, 2007
Bug fixes:
- Fixed 'Select Texture' applying changes to all sides
- Fixed textures resizing outside their window
- Fixed object rezzing being affected by Object Entry rules instead of Create Object rules
- Fixed drag select mode sticking after mouse button release
- Fixed a client crash when viewing objects
- Fixed content icon for sounds and animations added to an object
- Fixed texture request for textures quickly cycling between visible and not visible
- Fixed several failure cases for offline IM-to-email
- Fixed retrieval of group member list
- Fixed landmark resizing after tear-off
- Fixed ability to delete objects containing no-copy items
- Fixed single items being created in tabbed window
Release Notes for Second Life 1.13.4(4) February 28, 2007
Changes:
- Moving your avatar no longer deselects objects in build mode automatically
Bug fixes:
- Fixed edit crosshairs moving while crossing region boundary
- Fixed text entry in Mac/Linux embedded browser
Release Notes for Second Life 1.13.4(3) February 26, 2007
Bug fixes:
- Fixed single-click failure for objects
- Fixed status bar obscured when debug is off
- Fixed escape key behavior
- Fixed strange object counts in About Land when no parcel selected
- Fixed avatar animations when editing an attached object
- Fixed Offer Teleport appearing in your own profile
- Fixed incorrect date display in group notices
Release Notes for Second Life 1.13.4(2) February 26, 2007
Bug fixes:
- Clicking a menu a second time closes the menu
- Fixed closing a blue dialog closes all dialogs
- Fixed retrieval of archived group proposals
- Fixed Ctrl-P shortcut failing when inventory has focus
- Fixed objects using llGiveInventoryList spamming owner when recipient is Busy
- Fixed no copy objects disappearing when given via llGiveInventory to a Busy avatar
Release Notes for Second Life 1.13.4(1) February 21, 2007
Changes:
- User inworld money transaction history floater removed
- Transaction history can be viewed via secondlife.com
- Added 'Empty Lost and Found' option
- Added 'Use Custom Port' option to Preferences to specify network port
- Objects set for sale are Buy Copy by default (instead of Buy Original)
- Increased Classified's maximum L$ payable from 99999 to 999999
- Added '?' button next to Partner field explaining partnering
LSL changes:
- New script commands
- void llSetLinkPrimitiveParams( integer linknumber, list rules )
- void llSetLinkTexture( integer linknumber, string texture, integer face )
- More documentation is available using Help > Scripting Guide...
Bug fixes:
- Fixed taken items not appearing until relog
- Fixed friends list abilities not being applied to friends
- Fixed objects failing to attach when selected from a distance
- Fixed replies to offline IM-to-email messages
- Fixed renaming a no-copy clothing item during Make New Outfit
- Fixed rezzed objects appearing at (0,0,0) if you have create rights, but are not wearing your title
- Fixed modify for gestures/notecards in a prim
- Fixed incorrect context menus for items in an object
- Fixed confirmation dialog when uploading immages, sounds, animations, or snapshots
- Fixed a viewer crash while taking an object
- Fixed a viewer crash after modifying a script inside a prim
- Fixed a viewer crash in People search with Picks tab
- Fixed a script runtime error (list inside a while/do-while loop)
- Fixed login screen not loading unless cache is cleared
- Fixed Ctrl-W not closing snapshot floater
- Fixed Ctrl-W not giving focus to next window
- Fixed Search->Places not showing public estate parcels while on private estate
- Fixed LSL converting numbers in body of email to 0
- Fixed rejection of avatars as sit targets
- Fixed blurry web browser widgets with UI Scale != 1.0
- Fixed notecards opened in tabbed windows extending outside the preview window
- Fixed opening multiple object inventory items not using tabbed windows
- Fixed accidental selection of highly transparent objects
- Fixed keyboard focus after selecting function dropdown in script editor
- Fixed Build button in toolbar disabled on land where 'Create Objects' is set to group, even when avatar is in the correct group
- Fixed Buy Dialog displays incorrect Prim Count when using prim multipliers
- Fixed folders not retaining their closed status once opened in inventory
- Fixed IMs of type IM_BUSY_AUTO_RESPONSE ignore mute
- Fixed World->Buy Land menu failures
- Fixed Friends list not displaying online friends on login if 'Can see my online status' is disabled
- Fixed menus remaining open when something else is clicked
- Fixed menus taking focus when leaving alt-zoom
- Fixed accidental loss of no-copy textures by applying them to a prim
- Fixed members of a group cannot set their home location when land is only set to a group and not deeded
- Fixed sitting avatar standing up when close are dragged onto the avatar
Linux client fixes:
- Added Linux embedded Mozilla client
- Fixed Linux client crash on shutdown
Release Notes for Second Life 1.13.3(2) January 30, 2007
Changes:
- It is no longer possible to only search for online residents
- Online status is no longer indicated in the Search -> People results list
- The online status inside the profile shows 'Currently Online' or remains blank
- Friends can see your Online status if you give permission via the Friends list
- Anyone can see your Online status if 'Make my online status visible only to my Friends' is unchecked
- The online status inside the profile shows 'Currently Online' or remains blank
Release Notes for Second Life 1.13.3(58716) March 1, 2007
Fixes:
- Fix for: Textures that quickly cycle between visible and not visible never getting successfully requested
- Fix for: Textures applied via 'Select Texture' are applied to all sides.
- Fix for: Object selection moves to the next sim when crossing region boundary while objects are selected
- Fix for: Landmarks window can be resized
- Fix for: Textures should remain within their window when the viewer is resized
- Fix for: Single items are being created in a tabbed window
- Fix for: 'linux mozilla embedding support should be compile-time optional'
Beta Grid Only:
- Fix for: Object Entry rules block rezing of objects.
Release Notes for Second Life 1.13.3(58603) March 1, 2007
Changes: (Note: this change was introduced several versions ago be we forgot to put this in the release notes)
- The following 4 particle commands have been deprecated for some time, and no longer work:
- llMakeExplosion http://wiki.secondlife.com/wiki/LlMakeExplosion
- llMakeFire http://wiki.secondlife.com/wiki/LlMakeFire
- llMakeFountain http://wiki.secondlife.com/wiki/LlMakeFountain
- llMakeSmoke http://wiki.secondlife.com/wiki/LlMakeSmoke
- Please use llParticleSystem (http://wiki.secondlife.com/wiki/LlParticleSystem) instead.
- Set the executable name back to SecondLifeFirstLook.exe (1.13.3(58537) inadvertently set it to SecondLifePreveiw.exe
Fixes:
- Fixed a bug with image requests, should reduce the latency when loading uncached images
- Rediced frame rate spikes when spinning.
- Fixed bad normals on tapered geometry.
- Fix for bump maps not taking effect immediately.
- Fix for animated texture coordinates not resetting when animation stops.
Release Notes for Second Life 1.13.3(58537) February 27, 2007
Changes:
- Modified texture animations to use hardware acceleration
- Improved framerate when rotating in certain areas that were lagging
From the main development branch since 1.13.3.2
(note: some of these were introduced in previous First Look releases)
Changes:
- User inworld money transaction history floater removed
- Transaction history can be viewed via secondlife.com
- Added 'Empty Lost and Found' option
- Added 'Use Custom Port' option to Preferences to specify network port
- Objects set for sale are Buy Copy by default (instead of Buy Original)
- Increased Classified's maximum L$ payable from 99999 to 999999
- Added '?' button next to Partner field explaining partnering
Bug fixes:
- Fixed single-click failure for objects
- Fixed status bar obscured when debug is off
- Fixed escape key behavior
- Fixed strange object counts in About Land when no parcel selected
- Fixed avatar animations when editing an attached object
- Fixed Offer Teleport appearing in your own profile
- Fixed incorrect date display in group notices
- Clicking a menu a second time closes the menu
- Fixed closing a blue dialog closes all dialogs
- Fixed retrieval of archived group proposals
- Fixed Ctrl-P shortcut failing when inventory has focus
- Fixed objects using llGiveInventoryList spamming owner when recipient is Busy
- Fixed no copy objects disappearing when given via llGiveInventory to a Busy avatar
- Fixed taken items not appearing until relog
- Fixed friends list abilities not being applied to friends
- Fixed objects failing to attach when selected from a distance
- Fixed replies to offline IM-to-email messages
- Fixed renaming a no-copy clothing item during Make New Outfit
- Fixed rezzed objects appearing at (0,0,0) if you have create rights, but are not wearing your title
- Fixed modify for gestures/notecards in a prim
- Fixed incorrect context menus for items in an object
- Fixed confirmation dialog when uploading immages, sounds, animations, or snapshots
- Fixed a viewer crash while taking an object
- Fixed a viewer crash after modifying a script inside a prim
- Fixed a viewer crash in People search with Picks tab
- Fixed a script runtime error (list inside a while/do-while loop)
- Fixed login screen not loading unless cache is cleared
- Fixed Ctrl-W not closing snapshot floater
- Fixed Ctrl-W not giving focus to next window
- Fixed Search->Places not showing public estate parcels while on private estate
- Fixed LSL converting numbers in body of email to 0
- Fixed rejection of avatars as sit targets
- Fixed blurry web browser widgets with UI Scale != 1.0
- Fixed notecards opened in tabbed windows extending outside the preview window
- Fixed opening multiple object inventory items not using tabbed windows
- Fixed accidental selection of highly transparent objects
- Fixed keyboard focus after selecting function dropdown in script editor
- Fixed Build button in toolbar disabled on land where 'Create Objects' is set to group, even when avatar is in the correct group
- Fixed Buy Dialog displays incorrect Prim Count when using prim multipliers
- Fixed folders not retaining their closed status once opened in inventory
- Fixed IMs of type IM_BUSY_AUTO_RESPONSE ignore mute
- Fixed World->Buy Land menu failures
- Fixed Friends list not displaying online friends on login if 'Can see my online status' is disabled
- Fixed menus remaining open when something else is clicked
- Fixed menus taking focus when leaving alt-zoom
- Fixed accidental loss of no-copy textures by applying them to a prim
- Fixed members of a group cannot set their home location when land is only set to a group and not deeded
- Fixed sitting avatar standing up when close are dragged onto the avatar
Linux client fixes:
- Added Linux embedded Mozilla client
- Fixed Linux client crash on shutdown
Release Notes for Second Life 1.13.3(58390) February 23, 2007
Fixes:
- Fix for HUD objects being invisible on attach
- Fix for HUD objects not repositioning
- Fix for attachments getting left behind
- Fix for flexible objects not updating on modification.
- Fix for slow scrolling textures and tiny prims being invisible.
- Fix for not being able to change viewer language in firstlook
- Fix for Viewer crash when switching between full screen and windowes with multiple threads
- Fix for additional texture bandwidth usage in First look
- Fix for low detail terrain textures failing to load
- Fix for picking through transparent objects.
- Fix for Lighting turning bright orange or red intermittantly in rendering pipeline focus preview.
- Fix for dismissing one blue dialogs dismisses all blue dialogs
- Fix for Avatar not changing anmations while editing an attached object
- Fix for Object counts in About Land change when floater loses focus
- Fix for clicking a menu a second time not closing it
- Fix for First Look viewer interacting poorly with Norton Antivirus (Note: Unless you tell Norton Anti Virus to exclude the Second Life cache directory, it will delay texture loading, but should no longer affect frame rate)
- Fix for crash on 945G when editing objects.
Release Notes for Second Life 1.13.3(58185) February 20, 2007
Changes:
- Fixed a texture prioritization bug
- Sped up texture cache maintenance on startup
Bug fixes:
- Fixed accidental loss of no-copy texture when applied to a prim
- Fixed incorrect context menu for items inside an object
- Fixed Linux client crash on startup
- Fixed Ctrl-W failing to give focus to the next window
- Fixed renaming no-copy object during Make New Outfit
- Fixed group members cannot set home when land is Set to group but not deeded
- Lost and Found now has an Empty folder option
Release Notes for Second Life 1.13.3(58100) February 16, 2007
New feature:
- Linux client features embedded Mozilla
Changes:
- Texture Pipeline Architecture
- Significant redesign of texture pipeline
- Improved texture caching
- Unlimited texture cache size
- Texture cache can be relocated
- Render Pipeline Architecture
- Significant changes to render pipeline
- Introduction of Vertex Buffer Objects for improved stability
- Better batching of geometry for improved render performance (on some systems)
- Alpha sorting changes to improve performance
- Added display that shows intersection of prims with translation plane when building.
- Objects set for sale default to 'Buy Copy' instead of 'Buy Original'
Bug fixes:
- Fixed a viewer crash when taking an object
- Fixed viewer not loading after logout if cache is not cleared
- Closing window passes focus to the next window
- Fixed blurry web browser widgets
- Fixed notecards in tabbd window extending outside the preview window
- Fixed web browser widgets blurred when UI scale != 1.0
- Updated link to Help -> Scripting Wiki
- Fixed viewer crash when opening a script at the same time as other inventory objects
- Fixed Build not enabling for group members on land where only group members can build
- Fixed World -> Buy Land menu failures
- Fixed menus not closing when other things are clicked
- Fixed objects rezed from Library, edited, and taken to inventory being placed in Library
Release Notes for Second Life 1.13.3(58018) February 14, 2007
Changes:
- Removed particle throttling; while a performance win in some areas, caused too many bad artifacts
Fixes:
- VWR-108 Fix for out of bounds error in avatar vertex shader attribute array.
- Fix for toggling selection beam
- Fix for LOD issues with small objects.
- Fix for planar guide grid swimming around in local grid mode.
- Fxed Texture priorities when turning around in place
Release Notes for Second Life 1.13.3(57947) February 13, 2007
Changes: Significant changes to texture prioritization
Fixes: Fix for object flicker. Fix for HUD objects not moving properly when viewer is resized. Fix for scale handles not updating on mouse drag. Fix for undo not working. Fix for dark foot shadows. Fix for tree picking alpha threshold too low. Fix for stars staying out during the day.
Release Notes for Second Life 1.13.3(57876) February 9, 2007
Changes: Improved LOD and alpha sorting Improved edits reverting with linked objects
Fixes:
- Fixed a few crashes
- 'Clear Cache' was failing if the cache location was on a changed
- 'Clear Cache' was not deleting the texture cache on OSX
- Some Textures were never caching correctly
Release Notes for Second Life 1.13.3(57837) February 8, 2007
Fixes:
- Fixed a major issue with texture requests where textures that first appeard behind you were not getting requested until you moved closer or zoomed in on them
- Fixed a bug where 'skip this message' settings were not being remembered
- Fixed several particle bugs, including some OSX specifix ones
- Fixed several crash bugs
Release Notes for Second Life 1.13.3(57787) February 7, 2007
Notes:
- This release will clear the cache on startup to eliminate potentially corrupt caches
Changes:
- Reduced the frequency of drag-edit updates to reduce the likelihood of changes reverting due to missed updates
Fixes:
- Fixed a bug where small flexi objects were sometimes stuck floating around an avatar
- Fixed a significant memory leak
- Fixed some issues with the texture cache
- Fixed a bug where textures that were partially mapped to objects were not rezing
- Fixed several crash bugs
- Wind volume slider now takes effect immediately
Release Notes for Second Life 1.13.3(57679) February 5, 2007
Fixes:
- Fix: Animating textures (using llSetTextureAnim) do not update their pixel area
- Fix for disappearing hud objects.
- Fix for yellow avatars on some ATI cards.
- Fix for flexi LOD issues
- Fix for stars visible with 'Force Sun'
- Several crash bugs fixed
Fixes not specific to 'First Look'
- Fix for library objects returning to library after being taken from world
- Added help button for partner info in profile panel
- Added inventory cache verification to reduce bugs due to cache corruption
Release Notes for Second Life 1.13.2(57573) February 1, 2007
Fixes:
- Fixed: Chat text fadeout bug
- Fixed: Yellow fog in snapshots
- Fixed: Hardware detection incorrect for ATI X1900 and other cards
- Fixed: Several crash bugs
- Fixed: Missing login screen
- Fixed: Avatar preview in image update missing
Release Notes for Second Life 1.13.2(57463) January 30, 2007
Changes:
- Cache location can be set by residents
- Textures from last scene are pre fetched, improving loading speed of inital speed
Fixes:
- Fixed: Avatars seated on objects don't move with objects
- Fixed: More issues with prim selection silhouettes
- Fixed: HUDS with transparent textures disappear when camera goes underwater
- Fixed: Slowdown rendering Alpha objects
- Fixed: Client crashes attempting to move a HUD attachment
Release Notes for Second Life 1.13.2(57270) January 26, 2007
Changes: Added display that shows intersection of prims with translation plane when building. Fixes:
- Fixed crash when changing lighting detail.
- Fixed silhouette highlight render bug.
Release Notes for Second Life 1.13.2(57208) January 25, 2007
Changes:
- IMPORTANT: 'First Look' now maintains its own settings. When this version is installed, settings will all be set to default values.
- IMPORTANT: Uninstalling 'First Look' will no longer remove any user settings
- More optimizations
- Stability improvements
Fixes:
- Fixed bright red/orange ambient lighting at night
- Fixed right-clicking on avatar names
- Fixed LOD flicker on trees
- Fixed missing avatar from upload window
- Fixed bug with HUD attachments not appearing or rezing at the correct resolution
- Fixed bug wit llSetPos
- Fixed prim selection silhouettes
- Fixed white invisiprim bug
- Fixed smoke texture bug
- Fixed alpha sorting issues
- Fixed Highlight Transparent
Release Notes for Second Life 1.13.2(56900) January 18, 2007
Changes:
- More framerate improvements
- Improved texture LOD calculation
- 'Enable VBO' option now defaults to on in most cases, and no longer conflicts with similar trunk version option
Fixes:
- Appearance of other avatars not changing
- Shiny Brightness and Darkness don't work
- Shiny doesn't work on black objects
- Textures are failing to load to 100% clarity when repeats per face is less than 1.00
- Low res 'cutout' images not transparent
Release Notes for Second Life 1.13.1(56671) January 11, 2007
Changes:
- Texture Pipeline Architecture
- Significant redesign of texture pipeline
- Improved texture caching
- Unlimited texture cache size
- Render Pipeline Architecture
- Significant changes to render pipeline
- Introduction of Vertex Buffer Objects for improved stability
- Better batching of geometry for improved render performance (on some systems)
- Alpha sorting changes to improve performance
- Better particle system limits