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- {{LSL Constant/fr |name=PARCEL DETAILS ID390 bytes (50 words) - 02:58, 11 February 2010
- ...equête'''. Les résultats sont ordonnés dans le même ordre que les demandes de la requête. |constants={{LSL Constants/Parcel Media/fr|query|Return}}957 bytes (147 words) - 19:17, 4 August 2009
- |func_desc=Ajoute l’'''avatar''' à la liste de droit de passage pour le nombre d''''heures''' indiqué. Si '''heures''' est égale ...ement d'un exemple des fonctions des gestion du bannissement et des droits de passage.3 KB (345 words) - 20:57, 1 April 2016
- {{LSL_Function/avatar/de|id|sim=*}}{{LSL_Function/de ..., welches das Skript enthält, oder auf/über dem Land ist, dass vom {{LSLGC/de|Owner|Objekteigentümer}} besessen wird, so wird er gezwungen, aufzustehen.2 KB (226 words) - 14:52, 9 August 2009
- ...on ne marche que si l'objet contenant le script appartient au propriétaire de la parcelle ...ement d'un exemple des fonctions des gestion du bannissement et des droits de passage.4 KB (370 words) - 18:48, 11 April 2015
- {{LSL Function/uuid/de|id|object=*|sim=*}} {{LSL_Function/de2 KB (224 words) - 04:09, 24 January 2013
- {{LSL Header/de}} == Willkommen im Second Life LSL Portal! ==9 KB (1,149 words) - 06:44, 27 March 2015
- {{LSL Header{{#var:lang}}}} __NOTOC__ == Bem vindo ao Portal LSL do Second Life! ==6 KB (841 words) - 17:33, 23 January 2012
- {{LSL Header{{#var:lang}}}} __NOTOC__ == ¡Bienvenido al Portal de LSL de Second Life! ==8 KB (1,012 words) - 20:57, 3 January 2011
- {{LSL Function/object/fr|id|avatar ou objet|sim=*}} ...''id ''' est au dessus du terrain possédé par le propriétaire du script, {{LSL Const/fr|FALSE|integer|0}} sinon.2 KB (263 words) - 03:59, 24 January 2013
- {{LSL Header|ml=*}} __NOTOC__ == Benvinguts al Portal de Second Life LSL! ==7 KB (884 words) - 10:52, 25 June 2010
- Para el lenguaje de todos los dias, no técnico, ver Second Life Wiki (Inglés): [[Viewerhelp:G ...tear el software de SL por usuarios que no pertenecen a Linden Labs, antes de ser implementado en el grid principal.7 KB (1,190 words) - 09:04, 18 October 2010
- * [[Mesh_Prim_Equivalence_test]] How many prims a mesh counts as in the parcel limit and simulator limit. * <span style="background:#FF6666">(2011-01-06 failed)</span> [[Parcel Prim Limit Overflow test]]2 KB (356 words) - 21:22, 10 July 2014
- {{Help |Glossary=*}}{{LSL Header}} In LSL they are stored in the [[key]] variable type (which is a specialized form o5 KB (721 words) - 11:06, 7 April 2022
- De Second Life Viewer en Simulator hebben verdeelde taken voor de data die Second Life laat werken. De Viewer zorgt voor:17 KB (2,466 words) - 12:25, 4 July 2012
- ...nfortunately I was not able to make a similarly spectacular improvement to de-rez at this time.</nowiki></font> [09:19] <font color=#0000b5><b>Liisa Runo</b><nowiki>: tell us more about de-rez</nowiki></font>43 KB (6,746 words) - 09:53, 10 January 2012
- ...color=#0900c5><b>Erick Gregan</b><nowiki>: vous savez.. je n'ai pas envie de faire des blagues, en ce moment.. lol</nowiki></font> ...font color=#0900c5><b>Erick Gregan</b><nowiki>: l'avenir des constructeurs de vehicule, comme moi, et fortement attaqué... a cause du probleme des fail43 KB (6,880 words) - 14:32, 27 March 2013
- [2013/06/06 15:12] Maestro Linden: the other symptom of the bug is that LSL scripts that use HTTP-In would randomly lose their URLs [2013/06/06 15:16] Rex Cronon: lets say i have this lsl server that has been assigned an url, how can it know it now longer has it?26 KB (3,396 words) - 16:09, 6 June 2013
- ...0><b>Rex Cronon</b><nowiki>: simon. it would be even better if there was a lsl function that did that:)</nowiki></font> ...id parcel, similar to how banned owner chat can't be seen by agents on the parcel</nowiki></font>52 KB (8,374 words) - 08:18, 25 April 2013
- ...Everybody was putting their own favorite commands in the spec, which made de facto every existing relay out of spec. This was not acceptable nor constru : [[LSL Protocol/Restrained Life Relay/who|Discussion]]14 KB (2,280 words) - 04:19, 25 March 2010