Difference between revisions of "LlGetAgentSize"
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{{LSL Function/avatar|id|sim=*}}{{LSL_Function | {{multi-lang}}{{LSL Function/avatar|id|sim=*}}{{LSL_Function | ||
|func_id=218|func_sleep=0.0|func_energy=10.0 | |func_id=218|func_sleep=0.0|func_energy=10.0 | ||
|func=llGetAgentSize|return_type=vector|p1_type=key|p1_name=id | |func=llGetAgentSize|return_type=vector|p1_type=key|p1_name=id |
Revision as of 01:23, 18 January 2008
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: vector llGetAgentSize( key id );218 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a vector that is the size of the requested avatar by id.
• key | id | – | avatar UUID that is in the same region |
The agent id must be in the same region as the requesting object, ZERO_VECTOR is returned if not.
Caveats
Examples
//A simple script that makes a box hover above the owner's head. default { state_entry(integer i) { key owner = llGetOwner(); vector pos = llList2Vector(llGetObjectDetails(owner, [OBJECT_POS]),0); vector agent = llGetAgentSize(owner); pos.z += 0.5 + agent.z / 2;//"pos" needs to be adjusted so it appears above the owner. if(agent)//makes sure it found the owner, a zero vector evaluates as false llSetPos(pos); } touch_start(integer num) { llResetScript(); } }
Notes
This is a good way to test if an av is in the same region.
See Also
Functions
• | llGetObjectDetails | |||
• | llGetBoundingBox | |||
• | llGetAgentInfo | |||
• | llRequestAgentData |