Difference between revisions of "LlGroundSlope"

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{{LSLFunctionAll|func_id=221|func_sleep=0.0|func_energy=10.0|func=llGroundSlope|return_type=vector|p1_type=vector|p1_name=v|func_footnote=returns the ground slope below the object position + v|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]
{{LSL_Function
|inject-2={{LSL Function/offset|offset|noZ=*|sim=*}}
|func_id=221|func_sleep=0.0|func_energy=10.0
|func=llGroundSlope
|return_type=vector|p1_type=vector|p1_name=offset
|func_footnote
|func_desc
|return_text=that is the ground slope below the object [[llGetPos|position]] + {{LSLP|offset}}
|spec
|caveats
|constants
|examples
|helpers
|also_functions={{LSL DefineRow||[[llGround]]|Gets the ground height}}
{{LSL DefineRow||[[llGroundContour]]|Gets the ground contour}}
{{LSL DefineRow||[[llGroundNormal]]|Gets the ground normal}}
|also_tests
|also_events
|also_articles
|notes
|cat1=Ground
|cat2=Region
|cat3
|cat4
|history={{LSL Added|0.9.0|remote=http://secondlife.wikia.com/wiki/Version_0.9.0}}
}}

Latest revision as of 17:13, 12 November 2013

Summary

Function: vector llGroundSlope( vector offset );

Returns a vector that is the ground slope below the object position + offset

• vector offset offset relative to the prim's position and expressed in local coordinates

The requested position needs to be in the same region. Only the x and y coordinates in offset are important, the z component is ignored.

Examples

See Also

Functions

•  llGround Gets the ground height
•  llGroundContour Gets the ground contour
•  llGroundNormal Gets the ground normal

Deep Notes

History

Search JIRA for related Issues

Footnotes

  1. ^ Early release notes were not very accurate or thorough, they sometimes included information about features added in previous releases or failed to include information about features added in that release.

Signature

function vector llGroundSlope( vector offset );