llRotLookAt

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Revision as of 22:00, 4 May 2008 by Jacek Antonelli (talk | contribs) (Added to Category:LSL_Rotation (function causes the object to rotate))
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Summary

Function: llRotLookAt( rotation target, float strength, float damping );

Cause object name to point its forward axis towards target

Continues to face target untill stopped with llStopLookAt.

• rotation target
• float strength
• float damping seconds to critically damp in

To change the position in the same manner use llMoveToTarget. For physical objects a range between .2 and 1 is good for both parameters.

Examples

See Also

Deep Notes

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Signature

function void llRotLookAt( rotation target, float strength, float damping );