Difference between revisions of "LlSetForceAndTorque"

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|func=llSetForceAndTorque
|func=llSetForceAndTorque
|p1_type=vector|p1_name=force|p1_desc=directional force
|p1_type=vector|p1_name=force|p1_desc=directional force
|p2_type=vector|p2_name=torque|p3_desc=torque force
|p2_type=vector|p2_name=torque|p2_desc=torque force
|p3_type=integer|p3_name=local|p3_desc=boolean, if {{LSLG|TRUE}} uses [[Viewer coordinate frames#Local|local]] axis, if {{LSLG|FALSE}} uses [[Viewer coordinate frames#Region|region]] axis.
|p3_type=integer|p3_name=local|p3_desc=boolean, if {{LSLG|TRUE}} uses [[Viewer coordinate frames#Local|local]] axis, if {{LSLG|FALSE}} uses [[Viewer coordinate frames#Region|region]] axis.
|func_desc=Sets the force and torque of object (if the script is physical)
|func_desc=Sets the force and torque of object (if the script is physical)

Revision as of 01:38, 9 May 2010