Difference between revisions of "LlSetHoverHeight"

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(64m limit is missing)
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|return_text
|return_text
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|caveats=*Cannot hover more than 64 meters above the ground.
|caveats=*Do not rely on built-in limits. In the past, the difference between the object's initial position and the hover height was limited to 64 meters. Under SL Server 1.26.2 there is no apparent limit.
|constants
|constants
|examples
|examples

Revision as of 04:55, 2 May 2009

Summary

Function: llSetHoverHeight( float height, integer water, float tau );

Critically damps to a height above the ground (or water) in tau seconds.

• float height Distance above the ground
• integer water boolean, if TRUE then hover above water too.
• float tau seconds to critically damp in

Do not use with vehicles.
Use llStopHover to stop hovering.

Caveats

  • Only works in physics-enabled objects.
  • Do not rely on built-in limits. In the past, the difference between the object's initial position and the hover height was limited to 64 meters. Under SL Server 1.26.2 there is no apparent limit.
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Examples

See Also

Functions

•  llGroundRepel Same as llSetHoverHeight but does not hover all the time
•  llStopHover To stop hovering

Deep Notes

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Signature

function void llSetHoverHeight( float height, integer water, float tau );