llSetObjectName

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Revision as of 02:12, 31 August 2007 by Fox Diller (talk | contribs) (Also added a note about linksets)
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Summary

Function: llSetObjectName( string name );

Sets the prim's name according to the name parameter.

• string name

Limited to 63 bytes by the client

Caveats

  • The prim name is limited to 255 bytes, any string longer then that will be truncated. This truncation does not always happen when the attribute is set or read.
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Examples

default
{
    state_entry()
    {
        llSetObjectName("Object X");
    }
}

Notes

  • This function will change the name of the object that the script resides in regardless if the object is a root or a child prim inside of a linkset.

See Also

Functions

•  llGetObjectName Get the prims name
•  llGetLinkName Get a linked prims name
•  llGetObjectDesc Get the prims description
•  llSetObjectDesc Set the prims description

Deep Notes

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Signature

function void llSetObjectName( string name );