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PRIM_TYPE_TORUS
Description
Constant: integer PRIM_TYPE_TORUS = 4;
The integer constant PRIM_TYPE_TORUS has the value 4
PRIM_TYPE_TORUS is a parameter of PRIM_TYPE used to make prim into a torus and to change specific properties that define the shape of that torus.
PRIM_TYPE
[ PRIM_TYPE, PRIM_TYPE_TORUS, integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
• integer
|
hole_shape
|
–
|
PRIM_HOLE_* flag
|
|
• vector
|
cut
|
–
|
x and y range from 0.0 to 1.0, x must be at least 0.05 smaller than y (z is ignored)
|
|
• float
|
hollow
|
–
|
ranges from 0.0 (solid) to 0.95 (maximum hollowed)
|
|
• vector
|
twist
|
–
|
ranges from -1.0 (-360 degree in the edit window) to 1.0 (+360 degree in the edit window) for both x and y (z is ignored)
|
|
• vector
|
hole_size
|
–
|
x ranges from 0.05 to 1.0; y ranges from 0.05 (large hole) to 0.50 (no hole)
|
|
• vector
|
top_shear
|
–
|
ranges from -0.5 to 0.5 for both x and y (z is ignored)
|
|
• vector
|
advanced_cut
|
–
|
x and y range from 0.0 to 1.0, x must be at least 0.05 smaller than y (z is ignored)
|
|
• vector
|
taper
|
–
|
ranges from -1.0 to 1.0 for both x and y (z is ignored)
|
|
• float
|
revolutions
|
–
|
ranges from 1.0 to 4.00
|
|
• float
|
radius_offset
|
–
|
depends on holesize.y and revolutions
|
|
• float
|
skew
|
–
|
ranges from -1.0 to 1.0
|
|
PRIM_TYPE_LEGACY
[ 1, PRIM_TYPE_TORUS, vector cut, float hollow, float twist_end, float hole_size_y, vector top_shear, vector advanced_cut ]
• vector
|
cut
|
–
|
x and y range from 0.0 to 1.0, x must be at least 0.05 smaller than y (z is ignored)
|
|
• float
|
hollow
|
–
|
ranges from 0.0 (solid) to 0.95 (maximum hollowed)
|
|
• float
|
twist_end
|
–
|
ranges from -0.5 (-180 degree in the edit window) to 0.5 (+180 degree in the edit window)
|
|
• float
|
hole_size_y
|
–
|
ranges from 0.05 (large hole) to 0.50 (no hole)
|
|
• vector
|
top_shear
|
–
|
ranges from -0.5 to 0.5 for both x and y (z is ignored)
|
|
• vector
|
advanced_cut
|
–
|
x and y range from 0.0 to 1.0, x must be at least 0.05 smaller than y (z is ignored)
|
|
This is the old PRIM_TYPE format for the torus (PRIM_TYPE used to be 1 instead of 9). Use the new format unless you are maintaining old code.
Related Articles
Constants
Functions
Events
Examples
<lsl>// this makes a nice expanding spiral
vector cut= <0.00000, 1.00000, 0.00000>;
float hollow = 0.0; // 0.0 to 0.95
vector twist = <0, 0.0, 0.0>; // -1.0 to 1.0
vector holesize = <1.0, 0.05, 0.0>; // max X:1.0 Y:0.5
vector topshear = <0.0, 0.0, 0.0>; // -0.5 to 0.5
vector profilecut = <0.0, 0.0, 0.0>; // 0.0 to 1.0
vector taper_a = <0.0, 0.0, 0.0>; // 0.0 to 1.0
float revolutions = 3.0; // 1.0 to 4.0
float radiusoffset = 1.0; // -1.0 to 1.0
float skew = 0.0; //
llSetPrimitiveParams( [PRIM_TYPE, PRIM_TYPE_TORUS, PRIM_HOLE_DEFAULT,
cut, hollow, twist, holesize, topshear,
profilecut, taper_a, revolutions,
radiusoffset, skew] );</lsl>