Search results

Jump to navigation Jump to search
  • ...y, and translate the article. It only contains four words (two links), so it should be trivial to translate. ...nce Editor - Shape}} which is the default tab when you open the Appearance Editor. {{red|Corrected}}
    1 KB (210 words) - 21:31, 24 February 2010
  • ...le part of your Second Life experience; nearly any aspect of your avatar's appearance can be drastically altered in creative ways, allowing for an infinite combi The simplest way to change your avatar's appearance is to wear a new piece of clothing or body part from your inventory.
    3 KB (546 words) - 16:45, 5 November 2010
  • ...le part of your Second Life experience; nearly any aspect of your avatar's appearance can be drastically altered in creative ways, allowing for an infinite combi The simplest way to change your avatar's appearance is to wear a new piece of clothing or body part from your inventory.
    3 KB (546 words) - 10:31, 8 November 2010
  • ...le part of your Second Life experience; nearly any aspect of your avatar's appearance can be drastically altered in creative ways, allowing for an infinite combi The simplest way to change your avatar's appearance is to wear a new piece of clothing or body part from your inventory.
    3 KB (546 words) - 10:32, 8 November 2010
  • ...le part of your Second Life experience; nearly any aspect of your avatar's appearance can be drastically altered in creative ways, allowing for an infinite combi The simplest way to change your avatar's appearance is to wear a new piece of clothing or body part from your inventory.
    3 KB (546 words) - 10:34, 8 November 2010
  • ...tars to be adjusted using an avatar's Body Shape sliders in the Appearance Editor. This results in clothing that can adjust and fit to your avatar's own pers ...mmunity.secondlife.com/t5/English-Knowledge-Base/Controlling-your-avatar-s-appearance/ta-p/700709#Section_.3 avatar physics].<br/><br/>"HANDLE bones have been le
    4 KB (661 words) - 14:16, 6 July 2017
  • '''NOTE: See [[Appearance Editor]] for more recent information.''' ...the relevant part you are editing. You can move the camera view while in appearance mode to see how you look from other angles.
    8 KB (1,387 words) - 11:14, 25 May 2011
  • |Now we're going to use bump displacement to add the appearance of detail to the model. Make a grayscale texture to represent the bump det In the Surface Editor, apply the grayscale bump map as a Bump texture. Go to '''Object Propertie
    3 KB (543 words) - 12:31, 20 June 2013
  • ...rt not a common, recurring problem, thanks to the close attention given to it by the SL technology. ...reate them. Enjoy. Remember, this is '''your''' Wiki. Feel free to edit it to your satisfaction.
    9 KB (1,618 words) - 05:14, 16 July 2010
  • ** Working on hiding the widgets embedded into the text editor if they are beyond the visible text area. * almost done regression pass against v-d branch (Appearance and Region/Estate are left)
    5 KB (789 words) - 11:16, 3 March 2011
  • * Setting Custom Upload folders: We’ve added a way for you to set it & forget it! Right click on a folder -> Put Future Uploads here -> Textures / Models. ...ter was missing UI for spawning new Inventory floaters. So now you can do it even if you don’t know the Ctrl+*Shift*+*I* shortcut.
    8 KB (1,252 words) - 14:09, 19 April 2017
  • ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.
    9 KB (1,275 words) - 10:56, 4 February 2014
  • ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.
    9 KB (1,275 words) - 20:30, 13 February 2014
  • ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.
    9 KB (1,263 words) - 13:32, 4 March 2014
  • ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.
    8 KB (1,208 words) - 11:08, 21 May 2014
  • ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.
    9 KB (1,221 words) - 13:45, 10 April 2014
  • ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.
    9 KB (1,221 words) - 13:02, 23 April 2014
  • ...ter was missing UI for spawning new Inventory floaters. So now you can do it even if you don’t know the Ctrl+*Shift*+*I* shortcut. * Appearance editor didn’t “Save as” as well as it should have, but now does.
    6 KB (962 words) - 11:50, 23 March 2017
  • ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.
    9 KB (1,247 words) - 12:26, 2 April 2014
  • ...ter was missing UI for spawning new Inventory floaters. So now you can do it even if you don’t know the Ctrl+*Shift*+*I* shortcut. * Appearance editor didn’t “Save as” as well as it should have, but now does.
    5 KB (776 words) - 17:49, 16 March 2017
  • ...ur tutorials on this Orientation Island are: Move, Communicate, Search and Appearance. Each tutorial has its own area. They can be started by entering the color ..., please click on the "Visit Help Island" sign in the center arrival area. It will give you a landmark. Click teleport to go to [[Help Island]].
    15 KB (2,668 words) - 11:36, 5 May 2011
  • ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.
    10 KB (1,369 words) - 11:53, 16 June 2014
  • ...ents are visible in mouselook mode" : Took that one on, created patch, got it reviewed by davep, merged into beta ...dev branch. Builds on TC. Testing that on Linux and Windows before calling it done.
    4 KB (630 words) - 18:00, 13 October 2010
  • ...ry. You should be able to do the same with a notecard and know how to add it to a prim's inventory. ...f an avatar; and, that script can then act in response by moving, changing appearance, greeting an avatar with a message, or displaying a current stock quote, am
    5 KB (867 words) - 03:47, 30 July 2012
  • ...-1099}} Editing appearance from inventory does not open correct section in appearance floater * {{jira|SH-3171}} Add new appearance request cap to project viewer
    12 KB (1,722 words) - 17:48, 29 April 2013
  • ...-1099}} Editing appearance from inventory does not open correct section in appearance floater * {{jira|SH-3171}} Add new appearance request cap to project viewer
    12 KB (1,731 words) - 10:23, 24 April 2013
  • ...r sprints, please move into unscheduled (remove Sprint X) and comment that it was reopnened. Reopnened current sprint issues should stay in current spri * if it’s intended for Beta, please make sure it’s in a beta branch and builds in TC _before_ you ask for a merge.
    7 KB (1,053 words) - 16:16, 24 November 2010
  • ...g (Move), Kommunizieren (Communicate), Suche (Search) und Aussehen ändern (Appearance). Jedes Tutorial hat sein eigenes Gebiet auf der Insel. In die Gebiete gela ..., please click on the "Visit Help Island" sign in the center arrival area. It will give you a landmark. Click teleport to go to [[Help Island]].
    16 KB (2,817 words) - 05:32, 5 August 2009
  • * BUG STROM-1033 (Change Appearance Editor top-level Help link) * BUG STROM-1033 (Change Appearance Editor top-level Help link)
    6 KB (986 words) - 19:44, 30 March 2011
  • * {{jira|MAINT-2564}} Alpha mask does not hide hair in the Outfit Editor * {{jira|MAINT-3399}} Hairbase renders incorrectly in edit appearance mode when ALM is enabled.
    6 KB (799 words) - 17:31, 13 March 2018
  • * BUG (STORM-1015) Unable to select right Login Landmark when it's name is not unique ...In case with the avatar inspector the text editor reshape logic causes the editor contents to exceed the inspector boundaries. The possible workarounds are t
    6 KB (942 words) - 15:40, 1 March 2011
  • ...Issues|body=* {{jira|MAINT-1390}} Top colliders floater reopens itself if it was closed at once after opening * {{jira|MAINT-5443}} Appearance menu does not display gestures in outfit
    5 KB (707 words) - 13:24, 10 November 2015
  • ...ORM-36}} As a User, I want to control how long a chat toast appears before it fades. Please add fade time back to Chat preferences * {{Jira|STORM-1018}} Documentation and error messaging for External Editor Feature in Viewer 2.5
    3 KB (373 words) - 09:59, 11 January 2012
  • It is easiest to keep the root prim rotation at <0., 0., 0.> while building. T ...faces that way. The flat projection will keep the other sides hidden, and it will be easier for residents to find the object if accidentally dropped or
    5 KB (810 words) - 16:38, 3 February 2023
  • ...ORM-36}} As a User, I want to control how long a chat toast appears before it fades. Please add fade time back to Chat preferences * {{Jira|STORM-1018}} Documentation and error messaging for External Editor Feature in Viewer 2.5
    3 KB (433 words) - 13:08, 31 March 2011
  • ...Issues|body=* {{jira|MAINT-1390}} Top colliders floater reopens itself if it was closed at once after opening * {{jira|MAINT-5443}} Appearance menu does not display gestures in outfit
    5 KB (744 words) - 12:15, 20 November 2015
  • ...ident]]'s desktop, where the local video card is used to render the visual appearance of everything. (Rendering on the server would probably create a much higher ...]]) can be applied to each surface ([[face]]/side) of a prim to change its appearance. Box, cylinder, and prism prim shape types can also be made [[flexible]].
    5 KB (758 words) - 10:38, 4 September 2023
  • * {{jira|MAINT-2564}} Alpha mask does not hide hair in the Outfit Editor * {{jira|MAINT-3399}} Hairbase renders incorrectly in edit appearance mode when ALM is enabled.
    6 KB (906 words) - 11:34, 23 March 2018
  • ...Issues|body=* {{jira|MAINT-1390}} Top colliders floater reopens itself if it was closed at once after opening * {{jira|MAINT-5443}} Appearance menu does not display gestures in outfit
    5 KB (772 words) - 11:06, 5 January 2016
  • ...Issues|body=* {{jira|MAINT-1390}} Top colliders floater reopens itself if it was closed at once after opening * {{jira|MAINT-5443}} Appearance menu does not display gestures in outfit
    5 KB (781 words) - 12:30, 13 January 2016
  • * {{jira|MAINT-2564}} Alpha mask does not hide hair in the Outfit Editor * {{jira|MAINT-3399}} Hairbase renders incorrectly in edit appearance mode when ALM is enabled.
    7 KB (927 words) - 09:06, 11 April 2018
  • ...ject, avatar body part, clothes or sculpt map in order to texture or shape it, or to create particles. ...texture - Texturing a body part or clothes of an avatar in the appearance editor
    4 KB (642 words) - 08:42, 6 September 2010
  • * {{jira|MAINT-2564}} Alpha mask does not hide hair in the Outfit Editor * {{jira|MAINT-3399}} Hairbase renders incorrectly in edit appearance mode when ALM is enabled.
    7 KB (933 words) - 11:59, 5 April 2018
  • ...ion becomes corrupted if press Shift+Alt+S keyboard shortcut while editing appearance ...otes] CTRL+cursor (e.g. CTRL+LEFT ARROW) doesn't work in the profile notes editor.
    4 KB (554 words) - 18:13, 17 February 2015
  • ...ion becomes corrupted if press Shift+Alt+S keyboard shortcut while editing appearance ...otes] CTRL+cursor (e.g. CTRL+LEFT ARROW) doesn't work in the profile notes editor.
    4 KB (555 words) - 15:49, 2 February 2015
  • * {{jira|MAINT-2564}} Alpha mask does not hide hair in the Outfit Editor * {{jira|MAINT-3399}} Hairbase renders incorrectly in edit appearance mode when ALM is enabled.
    7 KB (942 words) - 12:01, 13 April 2018
  • ...Issues|body=* {{jira|MAINT-1390}} Top colliders floater reopens itself if it was closed at once after opening * {{jira|MAINT-5443}} Appearance menu does not display gestures in outfit
    5 KB (793 words) - 12:45, 3 December 2015
  • * {{jira|MAINT-2564}} Alpha mask does not hide hair in the Outfit Editor * {{jira|MAINT-3399}} Hairbase renders incorrectly in edit appearance mode when ALM is enabled.
    7 KB (948 words) - 10:07, 27 April 2018
  • ...Issues|body=* {{jira|MAINT-1390}} Top colliders floater reopens itself if it was closed at once after opening * {{jira|MAINT-5443}} Appearance menu does not display gestures in outfit
    6 KB (803 words) - 11:25, 15 January 2016
  • <h3>Awkward Avatar Appearance Adjustments:</h3> ...ance mode when ALM is enabled & Alpha mask did not hide hair in the Outfit Editor. Awkward!
    12 KB (1,740 words) - 07:55, 7 June 2018
  • ...texture rendering: got that crash under the debugger on Windows and logged it immediately. * Major bug STORM-315 (Changes to Environment Editor are not saved and do not persist across sessions).
    5 KB (708 words) - 06:49, 5 October 2010
  • # You will see in a popup window the HTML Source Editor. Copy ALL (text and html tags). # Click the '''Cancel''' button for close the HTML Source Editor window. DON'T CLICK the Update button!
    23 KB (2,970 words) - 04:12, 21 September 2011
  • ...lable hand movement and being in different postions, without myself seeing it - {{User|DD Otoole}} ...9}} - Votes: 9 - Appearance Editor's camera has a bright light attached to it - {{User|Jenika Connolly}}
    4 KB (662 words) - 09:54, 8 December 2009
  • * It is expected that this mode be ''disabled'' by default on any hardware where ...pected that enabling this mode lowers the frame-rate compared with turning it off.
    16 KB (2,356 words) - 16:03, 14 April 2017
  • ...has been added to version 1.20, but it is disabled by default. To enable it, you first have to enable the [[Advanced menu]] by pressing {{KeyCombo|ctrl ...for lips sync. Avatars use morphs for the mouth shapes used for [[Avatar Appearance#LLVisualParam|emotes]] (LLEmote derived from LLMotion) but these are trigge
    20 KB (3,499 words) - 15:08, 13 October 2009
  • ...information. In the example Communicate window, each instant message gets it's own tab. ...hape of the window. The pointer will change to a double headed arrow when it is in the right place.
    15 KB (2,484 words) - 11:09, 25 May 2011
  • * {{jira|SNOW-64}} Fix the map UI so that it works in localized versions * {{jira|SNOW-197}} Avatar overall true height info to appearance editor window
    6 KB (780 words) - 08:13, 7 August 2010
  • * [13:06] Ellla McMahon: it would help * [13:06] Dessie Linden: it would be nice if our error notifications could include such links, but I do
    22 KB (3,127 words) - 10:15, 4 August 2010
  • ...e appreciate Residents documenting its use, but we do NOT guarantee any of it to function correctly. USE AT YOUR OWN RISK.}} ...ues overlaid on screen. (For building purposes you can ignore the A value, it is a side effect of the rendering process.)
    15 KB (2,066 words) - 01:36, 12 April 2015
  • ...UI we currently have has gotten fairly cramped over the 9 years we've had it ...alizations actually break in some cases, and daring to add anything new to it can be a bit of a nightmare
    44 KB (6,763 words) - 16:23, 14 August 2012
  • ...45 Votes - {{Jira|VWR-7253}} Height indication in the Avatar Appearance Editor and correct Avatar scaling with respect to Prim dimension is required in Se * 77 Votes - {{Jira|VWR-16993}} When I click on an object in-world it stays highlighted (like a selection-highlight)<br />
    23 KB (3,358 words) - 09:53, 11 January 2012
  • ...45 Votes - {{Jira|VWR-7253}} Height indication in the Avatar Appearance Editor and correct Avatar scaling with respect to Prim dimension is required in Se * 77 Votes - {{Jira|VWR-16993}} When I click on an object in-world it stays highlighted (like a selection-highlight)<br />
    23 KB (3,368 words) - 09:54, 11 January 2012
  • ...XP-1514}} Typo: Missing "e" at the end of the word "Texture" in appearance editor panel * {{Jira|SH-2573}} Flaw in Purging Texture Cache when it Exceeds Limit
    6 KB (755 words) - 12:28, 10 November 2011
  • ...epting : worked on that with Josh, reviewed, built on all platforms, moved it to review ** Investigated. Assigned to Eli as it's just caused by missing translation in xml file.
    6 KB (862 words) - 04:44, 20 January 2011
  • ...'''[http://bit.ly/aczoWU See this if you're looking for general Appearance Editor help for Viewer 2.1.]'''}} == Appearance Components ==
    29 KB (4,107 words) - 02:42, 2 February 2018
  • ...ens appreciate Residents documenting its use, but '''LL does NOT guarantee it to function correctly. USE AT YOUR OWN RISK.'''}} ...r-24-beta-much-easier-to-enable-advanced-menu-and-run-multiple-viewers set it in your viewer preferences]. Or, if you prefer, use the following shortcut
    17 KB (2,515 words) - 21:25, 30 December 2013
  • * {{jira|MAINT-4900}} With Admin Menu active it allows viewing of group info to non-members ...Roles are not allowed to view the member's list but the Viewer claims that it is retrieving the member list
    10 KB (1,535 words) - 11:58, 12 October 2015
  • <span style="font-size:14px">'''Control-F Shortcut Broken in Script Editor'''</span> * Script Editor does not recognize CTRL-F - Pressing Control-F (Windows) or Command-F (Ma
    20 KB (2,625 words) - 20:10, 11 August 2010
  • ...op button now opens different URLs depending on what is selected in outfit editor * My Appearance > Edit Outfit: '+' button on panel does nothing
    14 KB (1,928 words) - 09:54, 11 January 2012
  • : Snap-to-grid refused to stay fixed. We made it snap to grid like a good feature should. : putting a "\" in your graphics preset name caused it to be unusable. escaped!
    15 KB (2,214 words) - 14:17, 15 November 2016
  • * State of "add more" panel should reset upon closing or re-opening Outfit Editor * Outfit Editor: Selection inside accordion should be reset when its title selected
    54 KB (7,741 words) - 20:03, 23 September 2010
  • ...acters are becoming more realistic and packed with appeal outfits. To put it plainly, we're due for a new avatar mesh to keep up with today standards. ...this mesh? How much PE (prim-equivalent) are you able to work with? Would it slow down data traffic network in Second Life? How would Avatar 2.0 help or
    13 KB (2,082 words) - 11:10, 13 February 2012
  • * [12:04] [[User:Davy Linden|Davy Linden]]: it's claiming it affects the speed of rezzing objects * [12:05] [[User:Soft Linden|Soft Linden]]: I have trouble believing that it actually affects object rezzing. Hrm.
    39 KB (5,427 words) - 09:57, 8 December 2009
  • ...ates on the RC channels ... Magnum and LeTigre will remain the Server Side Appearance work</nowiki></font> [12:04] <font color=#c5001d><b>Mona Eberhardt</b><nowiki>: And it seems like Baker wants to resurrect LulzSec, judging by his choice of attir
    43 KB (6,676 words) - 16:09, 6 August 2013
  • | style="white-space:normal;"|shit maybe it is a bad hair day for me | style="white-space:normal;"|it really is 6.1 as you know and I can't believe they passed up on the opportu
    45 KB (5,846 words) - 18:41, 5 November 2009
  • # Open an environment editor (Daycycle, Sky, or Water) You should import Windlights of the same type as the editor you have open (Daycycle, Sky, or Water)
    37 KB (5,519 words) - 12:22, 1 April 2019
  • ...an also write a caption for your snapshot, and even add the location where it was taken. ...XP-1514}} Typo: Missing "e" at the end of the word "Texture" in appearance editor panel
    12 KB (1,683 words) - 14:08, 13 December 2011
  • ...an also write a caption for your snapshot, and even add the location where it was taken. ...XP-1514}} Typo: Missing "e" at the end of the word "Texture" in appearance editor panel
    12 KB (1,690 words) - 15:55, 2 December 2011
  • * {{Jira|STORM-320}} Script Editor in Viewer 2.0+ "tabs" incorrectly * {{Jira|STORM-610}} Changes to Environment Editor: water color change is not saved
    10 KB (1,336 words) - 09:59, 11 January 2012
  • ...er &gt; Rebake Textures:''' Move to Tools menu, or Edit menu near clothing/appearance, or as part of a new menu called "Avatar". * '''Consoles &gt; Fast Timers:''' No change needed. It's not used by many people, and has a shortcut for quick access anyway.
    83 KB (10,815 words) - 18:22, 17 September 2009
  • *'''[[Viewerhelp:Changing your appearance|Appearance]]...''' choose and edit avatar wearables. *'''''Environment Editor''''' &#9654; (formerly Windlight)
    17 KB (2,359 words) - 18:09, 6 January 2020
  • ...P RC includes a new Personal Lighting floater. When you open this floater it will snap an image of the current shared environment wherever you are stand ...ment” from the World>Environment menu, so you can close the floater to get it out of your way.
    40 KB (6,011 words) - 10:25, 11 April 2019
  • ...n this project by choosing a wiki page from the list below and translating it into the language(s) they speak fluently. This suggestion list will be upd ...ge and receive a request: Please mark the language line of that page after it is set up with Empty subpage ready for "requesters name" and notify the req
    18 KB (2,809 words) - 15:59, 14 December 2009
  • ...there any intentions to fix the incorrect height display in the appearance editor and oversized starter avatars? [[User:CrystalShard Foo|CrystalShard Foo]] 1 ....secondlife.com/browse/VWR-28416 Mesh: Default convex hull is smaller than it should be.
    93 KB (11,977 words) - 11:45, 22 October 2012
  • In [[1.20|Second Life 1.20]] and newer where it became a formally supported feature, View menu > Joystick Flycam (Alt-Shift ..., so the camera works well with it, but I'm not fond of the device because it acts more like a 3D cursor than a joystick, hence the '3D Cursor' check box
    21 KB (3,274 words) - 10:58, 3 November 2015
  • ...and so will not pick up the change. You MUST either edit the page to make it update or request a rebuild via {{Vh|Rebuild Request}}. ...emplate:tbd]] - Use to denote a section that has missing information. Use it with no parameter just to highlight the section; use with a single paramete
    21 KB (2,722 words) - 12:07, 6 February 2013
  • ...doesn't register (highlight in red) as an internal function in the script editor ...e this issue resolved in Beta 3. In the meantime, you may need to disable it by goiong to Me > Preferences > Graphics > Hardware and setting 'Antialiasi
    25 KB (3,242 words) - 06:49, 27 November 2010
  • ...P RC includes a new Personal Lighting floater. When you open this floater it will snap an image of the current shared environment wherever you are stand ...ment” from the World>Environment menu, so you can close the floater to get it out of your way.
    45 KB (6,726 words) - 20:21, 16 May 2019
  • ...g the sidebar shrinks a wide chat text window, but closing doesn't restore it * {{Jira|STORM-233}} [VWR-21377] Script Editor does not recognize CTRL-F
    13 KB (1,814 words) - 09:56, 11 January 2012
  • ** Search now has the power of Google behind it<br /> ...new Sidebar puts access to your Profile, People, Landmarks, Inventory, and Appearance, right at your fingertips<br />
    17 KB (2,433 words) - 13:25, 13 April 2011
  • | style="white-space:normal;"|holy crap, it's october | style="white-space:normal;"|hehe actually could work since it is between blue and red
    46 KB (5,975 words) - 17:01, 1 October 2009
  • [2013/03/21 15:10] Maestro Linden: oh, it was a keyframed motion object.. yes that might also be affected [2013/03/21 15:11] Maestro Linden: there was also an improvement for the appearance of off-camera objects
    32 KB (4,207 words) - 16:32, 21 March 2013
  • |width=100% style="padding:0 6px;"|can we call it meeting lag? |width=100% style="padding:0 6px;"|That's cool, it sucked anyway
    96 KB (12,032 words) - 12:07, 19 September 2011
  • #Is it possible to provide more info regarding develop -> redermetadata since some ...slightly from the default. This makes trouble with external tools, because it is not clear how to support this in a meaningful way. Is there any chance f
    89 KB (11,466 words) - 13:15, 26 November 2012
  • * [12:04] [[User:Questar Utu|Questar Utu]]: Ah, there it went. ...[[User:xstorm Radek|xstorm Radek]]: Avatar Thigh UV Stretching looks like it hurts :-O
    43 KB (6,158 words) - 11:59, 22 September 2009
  • ...be happy then to know I fixed another issue you talked about last meeting. It's not live yet, though.</nowiki></font> [16:02] <font color=#b5005a><b>Ardy Lay</b><nowiki>: Sure is. I'll dig it up.</nowiki></font>
    52 KB (8,256 words) - 17:21, 18 May 2012
  • ''Please expand it with other relevant links that could be helpful. (Don't lose any links. :P ''In order of appearance on MMOX list:''
    15 KB (2,167 words) - 17:15, 20 August 2009
  • * {{Jira|STORM-233}} {{Jira|VWR-20901}} Script Editor does not recognize CTRL-F * {{Jira|VWR-22385}} Allow user to upload baked textures while editing appearance when they save their outfit
    36 KB (4,903 words) - 15:31, 7 October 2010
  • *Verify that the link can be clicked and that it takes you to the correct webpage *Verify you receive the above email and it contains the subject, image and message entered.
    51 KB (8,124 words) - 19:14, 27 September 2013
  • ...is, I tracked down the problem, now I've got to come up with a way to fix it.</nowiki></font> [16:05] <font color=#440044><b>Andrew Linden</b><nowiki>: as far as I know it was all centered at a particular colocation facility</nowiki></font>
    57 KB (9,062 words) - 17:18, 27 April 2012

View (previous 100 | next 100) (20 | 50 | 100 | 250 | 500)