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- {{Help/ja|Parent=Mono|Glossary=*}} ...ws.com/Understanding-Mono.mp4 高解像度版動画をダウンロード]''' and<br /> '''[[Mono_demos|Mono動作デモ動画いろいろ]]'''27 KB (345 words) - 16:52, 24 May 2010
- この関数の振る舞いは、スクリプトが使用しているVMに依存します。[[#Mono|Mono]]は新しいVMで、[[#LSO|LSO]]は古いVMです。MonoスクリプトはLSOスクリプトに比べて高速で、4倍のメモリ ===Mono===1 KB (74 words) - 08:15, 20 May 2013
- この関数の振る舞いは、スクリプトが使用しているVMに依存します。Monoは新しいVMで、LSOは古いVMです。MonoスクリプトはLSOスクリプトに比べて高速で、4倍のメモリ ===Mono===1 KB (91 words) - 14:21, 25 February 2016
- {{LSL Constant ===[[Mono]]===900 bytes (130 words) - 06:04, 14 July 2022
- ...依存します。[[#Mono|Mono]] は新しい VM、[[#LSO|LSO]] はその前の古い VM です。Mono と LSO の大きな違いは、Mono はスクリプトの実行速度が速く、また使えるメモリが 4 ===Mono===4 KB (150 words) - 20:44, 4 August 2021
- この関数の振る舞いは、スクリプトが使用しているVMに依存します。[[#Mono|Mono]]は新しいVMで、[[#LSO|LSO]]は古いVMです。MonoスクリプトはLSOスクリプトに比べて高速で、4倍のメモリ ===Mono===3 KB (143 words) - 14:24, 25 February 2016
- ...O]] is the old VM. The big difference between between Mono and LSO is that Mono scripts run faster and can utilize four times more memory. ===Mono===2 KB (218 words) - 02:53, 22 January 2015
- ...O]] is the old VM. The big difference between between Mono and LSO is that Mono scripts run faster and can utilize four times more memory. ===Mono===2 KB (228 words) - 13:40, 9 October 2023
- この関数の動作は、スクリプトが使用しているVMに依存します。[[#Mono|Mono]]は新しいVMで、[[#LSO|LSO]]は旧VMです。 ;Mono:スクリプトのメモリ制限を設定します。3 KB (195 words) - 16:30, 22 November 2023
- {{LSL Header|ml=2}} ...LSL. Estos scripts se han utilizado para comparar ejecuciones en LSL2 y en Mono, pero también pueden ser útiles para realizar un seguimiento del rendimie593 bytes (90 words) - 01:19, 26 December 2010
- ;Mono:スクリプトのメモリ制限値が得られます。 {{LSL DefineRow||[[llSetMemoryLimit/ja|llSetMemoryLimit]]|}}1 KB (78 words) - 06:55, 30 May 2012
- ;Scripts compilés en Mono: ;Script non compilés en mono : retourne toujours 163841 KB (168 words) - 03:03, 4 January 2014
- ...function's behavior is dependent upon the VM the script is using. [[#Mono|Mono]] is the new VM, [[#LSO|LSO]] is the old VM. ;Mono:Sets the memory limit for the script.3 KB (334 words) - 14:24, 22 January 2015
- ...[#LSO|LSO]] is the old VM. The big difference between Mono and LSO is that Mono scripts run faster and can utilize four times more memory. ===Mono===3 KB (389 words) - 09:16, 31 March 2015
- |inject-2={{LSL Function{{#var:lang}}/link|link|nogroup=*}} ...GetFreeMemory{{#var:lang}}|llGetFreeMemory ]] pour les scripts compilés en Mono2 KB (249 words) - 16:03, 6 July 2013
- ==What is Mono?== ...in the Second Life virtual world with other programming languages besides LSL.8 KB (1,317 words) - 23:43, 2 August 2011
- |caveats=*Es gibt kein llToProperCase in LSL (also keine Funktion, um die ''richtige'' Schreibweise wiederherzustellen). *Die Funktionsweise von Mono und der alten {{HoverText|VM|Virtual Machine}} ist unterschiedlich für Uml1 KB (160 words) - 08:29, 16 August 2009
- |caveats=*Es gibt kein llToProperCase in LSL (also keine Funktion, um die ''richtige'' Schreibweise wiederherzustellen). *Die Funktionsweise von Mono und der alten {{HoverText|VM|Virtual Machine}} ist unterschiedlich für Uml1 KB (165 words) - 12:57, 8 November 2021
- ==What is Mono?== ...can choose which bytecode format you want as your compile target for each LSL script you write. The appropriate runtime will execute your script.6 KB (959 words) - 23:43, 2 August 2011
- ==LSL Wiki Animations== ==MONO==2 KB (267 words) - 12:37, 23 November 2009
- {{LSL DefineRow||{{LSLG/ja|llListStatistics}}|{{LSLG/ja|LIST_STAT_NUM_COUNT}} –3 KB (205 words) - 12:22, 18 April 2017
- ...[#LSO|LSO]] is the old VM. The big difference between Mono and LSO is that Mono scripts run faster and can utilize four times more memory. ===Mono===5 KB (751 words) - 13:44, 9 October 2023
- {{LSL Function |inject-2={{LSL Function/uuid|uuid|sim=*|group=*}}{{LSL Function/group}}5 KB (715 words) - 21:52, 3 February 2023
- .../How_to_deal_with_lists_in_LSL|this intro of how to iterate over a list in LSL]].}} ...tion. Note: This optimization is much less beneficial time-wise in Mono as Mono's llGetListLength function is almost twice as fast, however the bytecode sa3 KB (453 words) - 02:10, 22 January 2015
- ;Mono:Gets the memory limit for the script. {{LSL DefineRow||[[llSetMemoryLimit]]|}}1 KB (184 words) - 02:14, 22 January 2015
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 512 bytes9 KB (927 words) - 15:16, 22 January 2015
- ;scripts compilés en Mono: positionne le montant de mémoire maximal ;scripts non compilés en mono : n'a pas d'effets3 KB (320 words) - 03:03, 4 January 2014
- Another XTEA implementation for LSL. Not sure if i have used the correct endian. //Functions marked "Mono Safe" are safe for use in LSLEditor & Mono7 KB (699 words) - 11:18, 25 January 2015
- ...rror}} is triggered under LSO , or 'NaN' (Not A Number) is returned under Mono |also_functions={{LSL DefineRow||[[llLog]]|}}1 KB (163 words) - 12:51, 11 October 2023
- {{LSL Constant ...use, not the actual amount of real memory currently used. In particular, Mono scripts only use the amount of memory currently needed, not the maximum pos1 KB (145 words) - 16:08, 23 January 2015
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: xxx bytes3 KB (295 words) - 15:15, 22 January 2015
- ...eatures that improve the performance and robustness of scripts compiled to Mono. This includes a lot of back end infrastructure work with unit tests and sc ** New Script Profiling LSL Functions2 KB (285 words) - 16:09, 28 April 2011
- ...a {{LSLGC|Error/Math|Math Error}} for imaginary results if not compiled in Mono. |also_functions={{LSL DefineRow||[[llLog]]|}}1 KB (181 words) - 08:38, 1 November 2023
- ...GridImageUpload application. It will only run if X11 and Mono (preferably Mono-2.4 or newer, but older versions should work) have been installed.}} ===LSL Instructions===3 KB (499 words) - 08:55, 6 December 2009
- {{LSL Header|ml=*}} ...y the programmer, but implicit typecasts are put in place by the compiler. LSL implicitly typecasts strings to keys and integers to floats where the latte5 KB (599 words) - 18:15, 21 November 2018
- * Mono Domains are unloading when they should not be leading to server lag spikes ...ps://jira.secondlife.com/browse/SVC-2908 SVC-2908]: C# error messages with Mono Compiled scripts7 KB (1,044 words) - 17:54, 26 January 2011
- **LSL-2 sees all strings as UTF-8 **LSL-Mono sees all string as UTF-161 KB (188 words) - 06:13, 24 January 2024
- {{LSL Header|ml=*}}{{#if: {{#vardefine:header_title|jump {{LSL Param|jump_target|target}};}}4 KB (567 words) - 11:40, 5 January 2023
- * Mono Domains are unloading when they should not be leading to server lag spikes * {{JIRA|SVC-2908}}: C# error messages with Mono Compiled scripts5 KB (682 words) - 17:35, 26 January 2011
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 512 bytes2 KB (253 words) - 09:35, 10 July 2022
- {{LSL Header}}{{RightToc}} ...y faster/smaller using different functions/hacks. They should work fine in mono & LSO.4 KB (600 words) - 10:59, 16 December 2009
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 512 Bytes2 KB (263 words) - 15:20, 22 January 2015
- ...sult of the request. [[LSL_HTTP_server#Introduction|HTTPS-in]] uses port {{mono|12043}}. |caveats=*HTTPS-in uses port {{mono|12043}} (that port is in the URL returned by this method).5 KB (583 words) - 03:55, 24 February 2023
- ...used, then the opposite is true and it uses less memory to use constants. Mono uses only one copy of a constant in memory. In the scripts in Figure 1, usi <lsl>2 KB (254 words) - 18:20, 12 March 2014
- {{LSL Header|ml=*}} A page dedicated to LSL Hacks, those things that make your code so much better but at the same time12 KB (1,708 words) - 03:59, 11 June 2023
- {{Multi-lang|category=LSL}}{{LSL Header}}{{LSLC|}}{{RightToc}} ...nt allocated to them (64kB, or whatever was set by [[llSetMemoryLimit]](). Mono scripts also share the memory needed for their bytecode with all other inst7 KB (915 words) - 09:26, 5 April 2017
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 1536 bytes2 KB (198 words) - 15:32, 22 January 2015
- ...eatures that improve the performance and robustness of scripts compiled to Mono. This includes a lot of back end infrastructure work with unit tests and sc ** New Script Profiling LSL Functions4 KB (570 words) - 01:17, 1 June 2011
- ** The fix, as implemented, caused some Mono scripts to crash & not serialize (save) correctly. * New LSL Features2 KB (276 words) - 17:43, 26 January 2011
- ** The fix, as implemented, caused some Mono scripts to crash & not serialize (save) correctly. * New LSL Features2 KB (279 words) - 17:54, 26 January 2011
- {{LSL Header}} ...t crash on negatives, is shorter source code and about 50 bytes shorter in Mono bytecode than the original, but sadly about 50% slower. << and >> are expen1 KB (137 words) - 19:27, 24 January 2015
- ...ger than 1024 characters it is truncated to 1024 characters. (Note that in Mono, each character occupies 2 memory bytes). {{LSL DefineRow||[[listen]]|}}3 KB (436 words) - 15:59, 30 August 2023
- {{LSL DefineRow||[[listen]]|Receives chat}} {{LSL DefineRow||[[llListen]]|Ask for [[listen]] events}}5 KB (764 words) - 15:55, 30 August 2023
- *Sounds are always sampled at 44.1KHz, 16-bit, mono (stereo files will have one channel dropped--merged (as in combined)--when |also_functions={{LSL DefineRow||[[llTriggerSound]]|3=Plays a sound {{HoverText|unattached|The so3 KB (482 words) - 15:10, 18 January 2024
- |inject-2={{LSL Function/link-face|link}} {{LSL_Function/inventory|sound|uuid=true|type=sound|volume=volume}}{{LSL Function/link-face|link}}4 KB (521 words) - 15:11, 18 January 2024
- {{LSL Header/ru}}{{LSLC|||{{#var:lang}}}}{{LSLC|Types||{{#var:lang}}}} {{#vardefine:header_title|{{label}} {{LSL Param|target}};6 KB (272 words) - 02:34, 10 November 2013
- {{LSL Header}}{{RightToc}} Scripted Attachment Dectector.lsl - Linden Scripting Language (LSL)8 KB (850 words) - 08:55, 25 January 2015
- {{LSL Header/de}} ...n, während implizite Typkonvertierung durch den Compiler vorgenommen wird. LSL unterstützt implizite Typkonvertierung von String zu Key und Integer zu Fl4 KB (551 words) - 22:07, 22 October 2013
- {{LSL Header}}{{RightToc}} ...t will read out an object's inventory. The script should work fine in both mono & LSO.6 KB (619 words) - 18:35, 19 March 2010
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 512 bytes2 KB (182 words) - 15:30, 22 January 2015
- ...t. However, non-ASCII characters in the message body will be replaced by {{mono|"?"}}. {{LSL DefineRow||[[llGetNextEmail]]}}8 KB (1,029 words) - 16:16, 23 February 2023
- This is '''MUCH''' better: ['''MUST''' be compiled in [[Mono|MONO]]] [[Category:LSL Examples]]2 KB (335 words) - 10:22, 24 September 2022
- {{LSL Header/ru}}{{LSLC|||{{#var:lang}}}}{{LSLC|Types||{{#var:lang}}}} <lsl>float min = 1.175494351E-38;8 KB (295 words) - 04:54, 20 July 2013
- {{LSL DefineRow|'''Bad:'''|<code>llListReplaceList(MyList, ["New Item"], 2, 2)</c {{LSL DefineRow|'''Good:'''|<code>MyList {{=}} llListReplaceList(MyList, ["New It3 KB (483 words) - 12:16, 22 January 2015
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 1024 bytes2 KB (177 words) - 15:35, 22 January 2015
- {{LSL Header}}{{LSLC|User-Defined_Functions}} == Limits under Mono ==8 KB (967 words) - 15:48, 22 January 2015
- {{LSL Header}} ...ut not to bust the script memory stack by adding too much, but you can use Mono to compile it and create a very long notecard.2 KB (254 words) - 02:34, 22 January 2015
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 1024 bytes5 KB (498 words) - 15:35, 22 January 2015
- {{LSL Function/position|pos|region=*}} {{LSL Function/position|look_at|local=*}}3 KB (331 words) - 09:32, 10 February 2023
- ...ned 16 bits, select ''signed''.</ref>, 44.1 kHz, mono/stereo (downmixed to mono by the viewer at upload time) ...er sounds to be stitched together. There are [[:Category:LSL Sound|various LSL functions that can be used to play sound clips]], as well as a built-in sys10 KB (1,582 words) - 14:24, 23 November 2023
- //Name: Simple Texture Changer (for inventory)(more than one side).lsl ..."Simple Texture Changer (for inventory)(for one side or all sides).lsl" script.7 KB (701 words) - 09:34, 25 January 2015
- ...video in high-quality!]''' and<br /> '''[[Mono_demos|watch more videos of Mono in action]]''' ...pen-sourced scripting engine called [http://www.mono-project.com/Main_Page Mono].19 KB (3,174 words) - 06:25, 24 September 2022
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 2048 bytes2 KB (223 words) - 15:50, 22 January 2015
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 512 bytes2 KB (223 words) - 15:29, 22 January 2015
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 1536 bytes3 KB (350 words) - 15:16, 22 January 2015
- 整数として正しくない引数が渡されたときは、 {{LSL Const/ja|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} が返ります。9 KB (642 words) - 05:47, 4 April 2017
- ...C-4494}}: [[Timer]] with [[return]] breaks in Mono and fails to compile in LSL on Beta server 1.27 * {{jira|SVC-3495}}: Peculiar behaviour in [[for]] loop compiled under mono5 KB (734 words) - 17:54, 26 January 2011
- ...nction/KeyValue|k|v|dataserver|value=value|d2_type=string|d2_name=value}}{{LSL Function/Experience|true}} ...1, 2016 maximum bytes is 1011 for key and 4095 for value for both LSO and Mono scripts.2 KB (307 words) - 16:05, 6 April 2022
- {{LSL Header|ml=*}}{{RightToc}} ...mmon Intermediate Language|CIL}} and is executed by the simulator in the [[Mono]] VM. This article is about the LSO bytecode.5 KB (675 words) - 11:29, 27 February 2024
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 1536 bytes3 KB (375 words) - 15:34, 22 January 2015
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 512 Bytes2 KB (231 words) - 15:18, 22 January 2015
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 512 bytes2 KB (223 words) - 15:46, 22 January 2015
- Aula 22 - SL Script - Introdução A Linguagem LSL - Módulo Básico. Aula 23 - SL Script - Introdução A Linguagem LSL - Módulo Básico.9 KB (1,766 words) - 02:45, 22 January 2012
- * LSL HTTP-in * {{jira|SVC-3495}}: Peculiar behaviour in [[for]] loop compiled under mono5 KB (688 words) - 17:37, 26 January 2011
- * '''[[LSL Portal/ja|LSL Portal]]''' : SLでのスクリプトの方法! * '''[[Mono/ja|Mono]]''' : Monoの到来16 KB (1,228 words) - 22:47, 30 April 2010
- * Mono script size calculation now includes assembly size * {{JIRA|SVC-3679}} Revert the mono scheduler change -- more thought required before re-introducing the change6 KB (778 words) - 17:54, 26 January 2011
- ...e speed increase and byte difference does not apply to scripts compiled in Mono) |statement_title=do {{LSL Param|loop}} while ({{LSL Param|condition}});3 KB (376 words) - 02:12, 22 January 2015
- * Mono script size calculation now includes assembly size * {{JIRA|SVC-3679}} Revert the mono scheduler change -- more thought required before re-introducing the change6 KB (774 words) - 17:36, 26 January 2011
- {{LSL Header}} ...the {{mono|1=(avatars position - position of scanner)}} & multiplies by {{mono|1=(radius of the distance you want the balls to go(2 meter sphere = 1 meter5 KB (574 words) - 14:36, 28 January 2023
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 1024 bytes2 KB (220 words) - 15:46, 22 January 2015
- {{LSL Header}}{{RightToc}} .... The script was written in LSLEditor. The script should work fine in both mono & LSO.8 KB (907 words) - 09:24, 25 January 2015
- * {{jira|SVC-4387}} - Votes: 4 - Functions in Mono have huge memory overhead - {{User|Haravikk Mistral}} ...1}} - Votes: 2 - State changes considerably slower under Mono-LSL than LSO-LSL - {{User|Haravikk Mistral}}4 KB (576 words) - 09:48, 27 October 2009
- ...n name></nowiki>}}, which have traditionally specified a region name and {{mono|x/y/z}} location. This means "run Second Life viewer and show Region on th ...and allows direct control of the user interface and login. For example, {{mono|<nowiki>secondlife:///app/login</nowiki>}}11 KB (1,645 words) - 13:31, 11 October 2023
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 1024 bytes3 KB (397 words) - 19:07, 21 February 2024
- ...g [[Current_login_protocols|login]] and [[Capabilities|capabilities]] with LSL. The script posts login parameters to the login server, and in response ge //Functions marked "Mono Safe" are safe for use in LSLEditor & Mono11 KB (1,312 words) - 00:13, 10 May 2021
- [[Category:LSL Examples]] ...vert a Key ([[UUID]]) to an [[Integer]], for use as a [[:Category:LSL_Chat|LSL Chat]] Channel.2 KB (331 words) - 18:31, 15 December 2022
- ...m/wiki/Simple_Texture_Changer_(for_inventory)(certain_prims_%26_all_sides).lsl //Name: Simple Texture Changer (for inventory)(certain prims & all sides).lsl6 KB (670 words) - 21:08, 24 January 2015
- ....com/wiki/Simple_Texture_Changer_(input_list)(certain_prims_%26_all_sides).lsl //Name: Simple Texture Changer (input list)(certain prims & all sides).lsl6 KB (609 words) - 21:09, 24 January 2015
- //Name: Simple Texture Changer (input list)(more than one side).lsl //Compatible: Mono & LSL compatible6 KB (598 words) - 09:34, 25 January 2015
- //Name: Touch Texture Switch.lsl //Compatible: Mono & LSL compatible2 KB (229 words) - 09:35, 25 January 2015