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  • <onlyinclude>{{#vardefine:DEBUG_CHANNEL|{{LSL Const/fr|DEBUG_CHANNEL|integer|hex=0x7FFFFFFF|ihex=2147483647|c=Canal rése {{LSL Constant/fr
    1 KB (189 words) - 23:30, 16 May 2012
  • {{LSL Constant/fr |value={{LSL Hex/fr|0x80}}
    920 bytes (146 words) - 03:37, 5 August 2009
  • {{LSL_Function/avatar/de|id|sim=*}}{{LSL_Function/de ...elches das Skript enthält, oder auf/über dem Land ist, dass vom {{LSLGC/de|Owner|Objekteigentümer}} besessen wird, so wird er gezwungen, aufzustehen.
    2 KB (226 words) - 15:52, 9 August 2009
  • {{LSL Header/de}} == Willkommen im Second Life LSL Portal! ==
    9 KB (1,149 words) - 07:44, 27 March 2015
  • |return_text=correspondant à la clé de la prim identifiée par le '''numéro_lien''' dans l’objet. ...des prims liées ou non liées avec des avatars assis dessus (ou pas). Afin de voir comment se comporte llGetLinkKey par rapport à [[llGetKey/fr|llGetKey
    3 KB (407 words) - 14:50, 26 September 2013
  • ...c=Envoie une requête HHTP à une URL donnée avec le corps et les paramètres de la requête. |p3_type=string|p3_name=corps|p3_desc=Contenu de la requête.
    4 KB (597 words) - 04:53, 21 February 2010
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == ¡Bienvenido al Portal de LSL de Second Life! ==
    8 KB (1,012 words) - 21:57, 3 January 2011
  • {{LSL_Function/de |p3_type=key|p3_name=id|p3_desc=Filter für eine bestimmte Prim/Avatar [[UUID/de|UUID]]
    5 KB (720 words) - 10:37, 19 September 2009
  • {{LSL Header|ml=*}} __NOTOC__ == Benvinguts al Portal de Second Life LSL! ==
    7 KB (884 words) - 11:52, 25 June 2010
  • |func_footnote=La valeur étant une string , vous pouvez avoir besoin de la convertir en integer ou float pour l tiliser dans des calculs |func_desc ...pe à convertir|Pour rendre la valeur plus utile , vous pouvez avoir besoin de la convertir}}
    5 KB (781 words) - 19:05, 12 March 2016
  • |examples=<lsl>list numbers = [1, 2, 3, 4, 5]; }</lsl>
    3 KB (428 words) - 06:27, 10 September 2014
  • {{LSL Header}} key owner = NULL_KEY;
    7 KB (539 words) - 17:45, 18 January 2017
  • {{LSL Header}} == Welcome to the LSL Portal Translation Project! ==
    3 KB (418 words) - 09:37, 8 June 2013
  • {{LSL Header|ml=*}}{{RightToc}} ||Monitors for avatars and (de)activates scripts states to control script performance/lag.
    2 KB (350 words) - 04:43, 3 June 2016
  • {{LSL Header}} Included are two LSL files, the API itself, a simple example usage script and two language files
    15 KB (1,356 words) - 19:56, 24 January 2015
  • {{Help |Glossary=*}}{{LSL Header}} In LSL they are stored in the [[key]] variable type (which is a specialized form o
    5 KB (721 words) - 12:06, 7 April 2022
  • {{LSL Header}} /* Sous condition de laisser le script en full perm (Modify / Copy / Transfer) */
    30 KB (2,284 words) - 08:50, 25 January 2015
  • ...Everybody was putting their own favorite commands in the spec, which made de facto every existing relay out of spec. This was not acceptable nor constru ...ublic places the owner is often not controller but at many such places the owner of objects is trusted enough to say whom they are controlled by.
    14 KB (2,280 words) - 05:19, 25 March 2010
  • ...na que estiver aqui. Clique no botão de procura em sua tela, depois na aba de eventos, e veja os eventos para hoje. Todos os eventos listados estão com ...fe não é um "jogo" mas uma plataforma virtual, não há "farming" ou "níveis de experiencia" para aumentar suas "skills" para encontrar empregos, etc.
    32 KB (5,612 words) - 12:17, 15 October 2015
  • [2013/06/06 15:12] Maestro Linden: the other symptom of the bug is that LSL scripts that use HTTP-In would randomly lose their URLs [2013/06/06 15:16] Rex Cronon: lets say i have this lsl server that has been assigned an url, how can it know it now longer has it?
    26 KB (3,396 words) - 17:09, 6 June 2013
  • {{LSL Header}} ...f the current Builder's Buddy scripts, as originally released on the prior LSL wiki. There are two scripts; One goes in a "base" prim, which is the piece
    30 KB (2,958 words) - 23:55, 30 May 2023
  • * have posers set their memory limit low -- NOPE, leave as LSL, because they take 17K in Mono. ...MLPV2.4w, if you change to a pose with fewer balls, avs popped off are not de-animated, and partner scripts (like xcite) are not told that the avatar sto
    12 KB (2,021 words) - 12:32, 15 September 2012
  • ...0><b>Rex Cronon</b><nowiki>: simon. it would be even better if there was a lsl function that did that:)</nowiki></font> ...from that owner's objects on or around said parcel, similar to how banned owner chat can't be seen by agents on the parcel</nowiki></font>
    52 KB (8,374 words) - 09:18, 25 April 2013
  • <!-- Transcript generated with [http://slog.whiz-kids.de SLog Wikifier] -->{{#if: ...e the 1 second sleep from llModPow so I may properly crack 32bit rsa using LSL. Surely you must agree this is useful functionality. :>
    116 KB (14,398 words) - 10:16, 28 March 2011
  • * [15:09] [[User:Maestro Linden|Maestro Linden]]: We have some good LSL script crashers ...den]]: With the current version of the simulator on aditi, 1.38.0.202539, LSL permissions in attachments and seats are revoked immediately, which leads t
    46 KB (6,543 words) - 11:10, 12 March 2010
  • {{LSL Header}} ...e generously shared by Hank Ramos illustrates several concepts of advanced LSL programming, as a translation service, it relies upon the Google Translatio
    52 KB (4,273 words) - 17:17, 9 February 2023
  • ...r=#330026><b>Andrew Linden</b><nowiki>: Gooden, are you saying that legacy LSL scripts scale better with large number of avatars?</nowiki></font> [16:25] <font color=#190033><b>Kelly Linden</b><nowiki>: Threaded de-rez is unrelated to mono version.</nowiki></font>
    54 KB (8,227 words) - 17:15, 30 September 2011
  • ...r=#00b500><b>Ardy Lay</b><nowiki>: I don't use it except when it's time to de-ass the area.</nowiki></font> ...ont color=#8d008d><b>Ashiri Sands</b><nowiki>: That may well apply for the lsl teleport function</nowiki></font>
    54 KB (8,484 words) - 17:24, 13 April 2012
  • ** {{jira|SVC-7837}} : Filtering by object name or owner name in top scripts/top colliders no longer works * Added three new LSL functions:
    36 KB (5,208 words) - 16:30, 26 July 2012
  • ...following to review tool tips: You, Others, IM, System, Errors, Objects, Owner, Bubble, URLs ****6.4.5.1.b De-select the same checkbox "Friend can edit your objects." Review the Dialog
    77 KB (12,047 words) - 15:12, 1 July 2009
  • ...but with some more restrictions (can't return objects owned by the parcel owner or estate managers, similar to llReturnObjectsByOwner), a crash fix and som <font color=#26c500><nowiki>Object: RT Chinook Unmarked Edition v2.0, Owner: Grim Thursday, Velocity: 1 m/s, Mass: 65661.13 kgs, Time: 27 seconds ago</
    47 KB (7,315 words) - 08:56, 19 June 2013
  • "You have to fix the freeze on de-rez as well as the freeze on rez" [15:30] Rex Cronon: what kind of lsl calls cause the most lag on tp/logout?
    34 KB (5,193 words) - 14:31, 23 June 2011
  • {{Help/de ...nd Besitzer festgelegten Betrag an diesen Entrichten (Ausnahme: der Estate Owner ist überaus großzügig).
    30 KB (4,865 words) - 08:49, 27 August 2009
  • * [15:17] [[User:Oskars Drag|Oskars Drag]]: Kart 1.2: You aren't the owner * [15:19] [[User:4 Wheeler|4 Wheeler]]: You aren't the owner
    46 KB (6,526 words) - 19:54, 3 February 2011
  • [12:19] <font color=#c5b100><b>Honza Noyes</b><nowiki>: Will there be any new LSL functions related to groups?</nowiki></font> [12:20] <font color=#a50063><b>Qie Niangao</b><nowiki>: with LSL interface to it, many of those special-case features could be implemented e
    65 KB (10,576 words) - 17:15, 1 July 2013
  • ...higher native dynamic range than the display can support. Tonemapping is a de-facto requirement of PBR pipelines. This means that colors in Second Life w ...ransform, please see [https://community.secondlife.com/forums/topic/507448-lsl-math-for-gltf-transformation/?do=findComment&comment=2678959 this forum thr
    50 KB (7,997 words) - 05:40, 30 April 2024
  • | I suppose if you wanted to be harsh you could let a region owner dictate how many polys and textures a person is going to be alotted on ente | I'll try to de-mystify a bit.... Geenz is being careful
    71 KB (10,535 words) - 16:46, 3 July 2012
  • ...gions cannot be terraformed, including: Bay City regions, Boardman, Brown, De Haro, Horizons, Kama City regions, Nautilus City regions, Nova Albion regio ...erraformability is settable to a maximum of 100 meters (+/-) by the estate owner or managers.
    32 KB (4,706 words) - 11:44, 27 February 2024
  • ** There are lots of fixes in here and some new LSL functions. * [15:09] Falcon Linden: including Chief, Ahern, De Haro, Immaculate, Kapor, Rosedale, Sandbox - Bispinor, Sandbox - Weapons te
    35 KB (4,963 words) - 11:46, 7 October 2011
  • <!-- Transcript generated with [http://slog.whiz-kids.de SLog Wikifier] -->{{#if: ...yle=" padding:0 3px;"|poderia haver filtro com idade minima de sl para uso de megaprims, por exemplo
    180 KB (22,501 words) - 14:04, 7 April 2010
  • <!-- Transcript generated with [http://slog.whiz-kids.de SLog Wikifier] -->{{#if: ...100% style=" padding:0 3px;"|Especially as a parcel owner but not a region owner too Torley. I hate the idea that I might be making life for my fellow resid
    206 KB (25,501 words) - 15:08, 25 November 2009
  • ...er:FireFox Breed|FireFox Breed]]: when you got over 60 objects rezing and de rezing every second it puts alot of stress on it. so little things like peo ...er:SHAMUS Carter|SHAMUS Carter]]: when in doubt script your atachments in lsl ;P
    46 KB (6,756 words) - 08:05, 10 June 2010