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- {{LSL Function/limits}} *La descrizione di un prim è [[limit]]ata a 127 [[bytes]], qualunque stringa vada oltre quel limite v1 KB (210 words) - 11:49, 12 January 2012
Page text matches
- {{LSL Constant |value={{LSL Hex|0x2}}930 bytes (105 words) - 13:28, 1 December 2023
- {{LSL Constant |value={{LSL Hex|0x4}}773 bytes (78 words) - 16:20, 22 January 2015
- {{LSL Constant/ja |value={{LSL Hex/ja|0x4}}733 bytes (62 words) - 15:06, 25 February 2016
- {{LSL Constant |value={{LSL Hex|0x800}}727 bytes (84 words) - 16:16, 22 January 2015
- {{LSL Constant |value={{LSL Hex|0x8}}786 bytes (99 words) - 16:19, 22 January 2015
- ...ill be supported in the upcoming GLTF Materials project.</b><br/>Currently it will only work in supported testing areas with a supported test viewer. {{LSL Constant1 KB (132 words) - 09:55, 29 August 2023
- {{LSL_Function/it |inject-2={{LSL_Function/prim-desc}}843 bytes (109 words) - 09:41, 13 June 2012
- {{LSL Constant ...rotation. As with [[llLinkSitTarget]](), these values are relative to the prim. However, unlike llLinkSitTarget() an offset of <0.0, 0.0, 0.0> may be expl613 bytes (78 words) - 12:48, 28 September 2016
- {{Issues/SVC-304}}{{LSL Constant |value={{LSL Hex|0x1}}2 KB (213 words) - 11:41, 21 November 2016
- {{Issues/SVC-914}}{{LSL Constant |value={{LSL Hex|0x10}}988 bytes (107 words) - 16:21, 22 January 2015
- {{LSL Constant ...will be triggered in the the root prim if it is not handled in this child prim.563 bytes (72 words) - 20:03, 2 January 2016
- {{LSL Constant |value={{LSL Hex|0x20}}1 KB (150 words) - 16:16, 22 January 2015
- {{LSL Header}} =====Say the Prim's Color Vector=====743 bytes (98 words) - 14:19, 24 January 2015
- }}{{LSL Constant ...ction with {{#var:type_sculpt_const}} a cylinder type sculpty is produced. It does this by stitching the left side to right.642 bytes (79 words) - 09:57, 30 May 2012
- {{!}} {{LSL Hex|0x001|1}} {{!}} Prim inventory has changed{{Footnote|[[CHANGED_INVENTORY]] won't be triggered if2 KB (266 words) - 13:47, 11 October 2023
- }}{{LSL Constant ...unction with {{#var:type_sculpt_const}} a sphere type sculpty is produced. It does this by stitching the left side to right then separately converging th682 bytes (85 words) - 14:44, 3 August 2023
- ...erials#Nomenclature_changes|Blinn-Phong]] diffuse {{LSLP|texture}} of this prim's {{LSLP|face}}. // the first texture alphabetically inside the same prim's inventory1 KB (143 words) - 06:09, 30 November 2023
- }}{{LSL Constant ...junction with {{#var:type_sculpt_const}} a torus type sculpty is produced. It does this by stitching the top to bottom and the left side to right.658 bytes (84 words) - 08:48, 30 May 2012
- ...d from a different prim than the one that defined a sync master, otherwise it will remove the master sound, and no sound will be available to sync-to. ...lave sound prior to starting a master, without having to use more than one prim as an emitter. (See example on [[llLoopSoundMaster]]).2 KB (226 words) - 15:03, 22 April 2022
- {{LSL Constant |value={{LSL Hex|0x40}}1 KB (139 words) - 16:14, 22 January 2015