PRIM SCULPT TYPE CYLINDER

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integer PRIM_SCULPT_TYPE_CYLINDER = 4;

The integer constant PRIM_SCULPT_TYPE_CYLINDER has the value 4

When used in conjunction with PRIM_TYPE_SCULPT a cylinder type sculpty is produced. It does this by stitching the left side to right.

type Flags Style Description
PRIM_SCULPT_TYPE_SPHERE 1 Sphere Converge top & bottom, stitch left side to right
PRIM_SCULPT_TYPE_TORUS 2 Torus Stitch top to bottom, stitch left side to right
PRIM_SCULPT_TYPE_PLANE 3 Plane No stitching or converging
PRIM_SCULPT_TYPE_CYLINDER 4 Cylinder Stitch left side to right.

Related Functions, Events & Constants

Constants

•  PRIM_TYPE
•  PRIM_TYPE_SCULPT

Functions

•  llSetPrimitiveParams
•  llSetLinkPrimitiveParams
•  llGetPrimitiveParams

Events

•  changed
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