Difference between revisions of "TEXTURE MEDIA"

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{{LSL_Constant/string/fr}}
{{LSL_Constant/string}}{{LSL Constant
{{LSL Constant/fr
|name=TEXTURE_MEDIA
|name=TEXTURE_MEDIA
|type=string
|type=string
|value="8b5fec65-8d8d-9dc5-cda8-8fdf2716e361"
|value="8b5fec65-8d8d-9dc5-cda8-8fdf2716e361"
|desc=UUID pour la texture "Média" par défaut.
|desc=UUID for the "Default Media" texture
|examples
|examples
|notes
|notes
|constants=
|constants=
{{LSL ConstRow/fr|TEXTURE_TRANSPARENT}}Texture transparente
{{LSL ConstRow|TEXTURE_BLANK}}
{{LSL ConstRow/fr|TEXTURE_BLANK}}Texture blanche
{{LSL ConstRow|TEXTURE_PLYWOOD}}
{{LSL ConstRow/fr|TEXTURE_PLYWOOD}}Texture bois
{{LSL ConstRow|TEXTURE_TRANSPARENT}}
|functions=
|functions=
{{LSL DefineRow||[[llSetTexture/fr|llSetTexture]]|Change la texture d'une prim.}}
{{LSL DefineRow||[[llSetTexture]]|}}
{{LSL DefineRow||[[llSetLinkTexture/fr|llSetLinkTexture]]|Change la texture d'une prim liée.}}
{{LSL DefineRow||[[llSetPrimitiveParams]]|}}
{{LSL DefineRow||[[llSetPrimitiveParams/fr|llSetPrimitiveParams]]|Change les paramètres d'une prim.}}
{{LSL DefineRow||[[llSetLinkPrimitiveParams]]|}}
{{LSL DefineRow||[[llSetLinkPrimitiveParams/fr|llSetLinkPrimitiveParams]]|Change les paramètres d'une prim liée.}}
|events
|events
|history=
|history=
Introduite dans la {{SVN|627|rev=89264|branch=Branch_1-20-Viewer-2|ver=1.20.10|anchor=file3}}
Introduced in {{SVN|627|rev=89264|branch=Branch_1-20-Viewer-2|ver=1.20.10|anchor=file3}}
|issues=
|issues=
{{LSL Bug|VWR-7315|[[TEXTURE_DEFAULT]] est un mauvais nom de constante|status=fixed}}
{{LSL Bug|VWR-7315|[[TEXTURE_DEFAULT]] is a bad constant name|status=fixed}}
|cat1=Key/fr
|cat1=Key
|cat2
|cat2
|cat3
|cat3
|cat4
|cat4
}}
}}

Revision as of 10:40, 24 June 2008

Description

Constant: string TEXTURE_MEDIA = "8b5fec65-8d8d-9dc5-cda8-8fdf2716e361";

The string constant TEXTURE_MEDIA has the value "8b5fec65-8d8d-9dc5-cda8-8fdf2716e361"

UUID for the "Default Media" texture

Related Articles

Notes

Like any LSO string constants longer then 3 characters and used in multiple places in the code, they should be stored in a global variable. The result will be a considerable memory savings. This does not apply to scripts compiled with Mono. See LSL Constants vs Globals for more information about this and examples.

Deep Notes

History

All Issues

~ Search JIRA for related Issues
   TEXTURE_DEFAULT is a bad constant name!

Signature

string TEXTURE_MEDIA = "8b5fec65-8d8d-9dc5-cda8-8fdf2716e361";