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The string constant TEXTURE_MEDIA has the value "8b5fec65-8d8d-9dc5-cda8-8fdf2716e361"
UUID for the "Default Media" texture
Like any LSO string constants longer then 3 characters and used in multiple places in the code, they should be stored in a global variable. The result will be a considerable memory savings. This does not apply to scripts compiled with Mono. See LSL Constants vs Globals for more information about this and examples.