Difference between revisions of "Category:LSL Events"

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Within states LSL works on events, such as the scripted object starting to move ([[moving_start]]), colliding with things ([[collision_start]]) or a recurring timer ([[timer]]).
Within states LSL works on events, such as the scripted object starting to move ([[moving_start]]), colliding with things ([[collision_start]]) or a recurring timer ([[timer]]).

Revision as of 13:26, 24 October 2008