Difference between revisions of "Category:LSL Events/ID"
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<li>[[http_request]] | <li>[[http_request]] | ||
<li>[[transaction_result]] | <li>[[transaction_result]] | ||
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<li>[[path_update]] | <li>[[path_update]] | ||
Latest revision as of 13:25, 16 October 2013
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
This is much like the LSL Function ID. It is the unique code assigned to an event in the files that are compiled in Second Life.
- state_entry
- state_exit
- touch_start
- touch
- touch_end
- collision_start
- collision
- collision_end
- land_collision_start
- land_collision
- land_collision_end
- timer
- listen
- sensor
- no_sensor
- control
- at_target
- not_at_target
- at_rot_target
- not_at_rot_target
- money
- run_time_permissions
- attach
- dataserver
- moving_start
- moving_end
- on_rez
- object_rez
- link_message
- changed
- remote_data
- http_response
- http_request
- transaction_result
Pages in category "LSL Events/ID"
The following 43 pages are in this category, out of 43 total.
- State entry
- State exit
- Touch start
- Touch
- Touch end
- Collision start
- Collision
- Collision end
- Land collision start
- Land collision
- Land collision end
- Timer
- Listen
- Sensor
- No sensor
- Control
- At target
- Not at target
- At rot target
- Not at rot target
- Money
- Run time permissions
- Attach
- Dataserver
- Moving start
- Moving end
- On rez
- Object rez
- Link message
- Changed
- Remote data
- Http response
- Http request
- Transaction result
- Game control