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  • ...the augmented reality versions of Second Life yet? If so, do you have any plans to support the technology officially?<br> ...heard that the first version would work as a media texture. Are there any plans to make it operational outside of this restriction? A lot of people try to
    37 KB (6,263 words) - 01:55, 14 February 2008
  • * [15:08] [[User:Sigma Avro|Sigma Avro]]: ok, so we wll may be know deploy plans ? ...d unifromly on grid, sometinmes some would like to have more details about plans, just to take some measures
    45 KB (6,528 words) - 19:35, 10 February 2011
  • | So I want to fill everyone in on our plans for the SL Knowledge Base | If you like, I can go into more detail on our plans...
    97 KB (13,828 words) - 14:42, 5 May 2011
  • ...Darkfury</b><nowiki>: That one should have been an "all hands, confidence test, then immediate emergency deploy" this week, in my mind</nowiki></font> ...0b2><b>Squirrel Wood</b><nowiki>: I know details can be textured. This i a test rock :)</nowiki></font>
    42 KB (6,422 words) - 18:22, 16 September 2011
  • ...it is not practical to critique unpublicized or miscommunicated anti-fraud plans. This article, therefore, still lacks an essential critique about fraud pre ....g. for in world permissions testing etc.) or multiple viewers (e.g. main, test and firstlook). It also raises problems for those running OpenSim based Gri
    17 KB (2,666 words) - 23:49, 9 January 2008
  • ...or the owner, a non-owner, an online avatar in the same region, and I will test it for an online avatar in a remote region ...12/06 15:09] Lucia Nightfire: so far I've been randomly sendign them to a test account and its recieved them for over 4 horus now
    35 KB (4,905 words) - 11:04, 11 December 2012
  • ...<font color=#000f44><b>Simon Linden</b><nowiki>: I'm not sure of the exact plans, Whirly ... we usually don't like to deploy disabled code because there's n ...<font color=#000f44><b>Simon Linden</b><nowiki>: We had a good group chat test last week that gave me a few more things to fix</nowiki></font>
    31 KB (4,880 words) - 13:48, 1 April 2014
  • [12:12] <font color=#00330c><b>Stone Linden</b><nowiki>: are we mostly test here?</nowiki></font> ...><b>reddot99 Republic</b><nowiki>: couldnt something be done at the end to test whether or not everything made it?</nowiki></font>
    66 KB (10,188 words) - 15:05, 18 March 2011
  • | is this also incoperated into the latest mesh viewer or only on its own test viewer? | I will probably post a set of builds from it on the test build page
    45 KB (6,596 words) - 14:11, 16 March 2011
  • ...e. "It's going to be exciting and interesting because, unlike the standard test process, we're actually combining testing with building the things that you After the initial testing phase, Rosedale plans to offer "LindenWorld" as an online service with a monthly subscription fee
    22 KB (3,643 words) - 03:01, 31 December 2012
  • === What to test? === We have a lot of exciting plans for a progressively better-looking and faster-performing Second Life that d
    22 KB (3,320 words) - 14:48, 2 June 2011
  • * [14:22] [[User:Seg Baphomet|Seg Baphomet]]: Is there any plans within LL to open up the SCM, or are we going to go on like this forever? ...svn rev 73978). That branch last went to QA on November 16, and failed the test pass on November 27. The branch has been kicked back to development to fix
    34 KB (5,056 words) - 16:16, 29 November 2007
  • ...15:18] Caleb the Cable Guy (caleb.linden): we are still figuring out the test plan, testing logistics and what have you [2017/03/16 15:40] Mazidox Linden: This is a very easy test to run at least.
    32 KB (4,389 words) - 14:10, 20 March 2017
  • [12:22] '''Pastrami Linden:''' and that's a great litmus test to tell if it's viewer related or otherwise<br> ...functions that mute their Voice, Sounds, Text, and Particles. Is there any plans in the future to also Mute an avatar's lighting and GLOW?<br>
    94 KB (15,036 words) - 15:12, 11 April 2008
  • [16:09] <font color=#190033><b>Kelly Linden</b><nowiki>: We don't have any plans right not to stop support for LSL.</nowiki></font> ...all scripts were using legacy LSL-compiled bytecode we could start making plans.</nowiki></font>
    47 KB (7,448 words) - 17:15, 5 August 2011
  • ...think that's what the headless viewer project is being done for -- to load test the xmpp stuff</nowiki></font> ...nt color=#4c0039><b>Kelly Linden</b><nowiki>: We are also using it to load test the server, in combination with some bot-army stuff.</nowiki></font>
    28 KB (4,527 words) - 16:11, 9 January 2012
  • ...think that's what the headless viewer project is being done for -- to load test the xmpp stuff</nowiki></font> ...nt color=#4c0039><b>Kelly Linden</b><nowiki>: We are also using it to load test the server, in combination with some bot-army stuff.</nowiki></font>
    28 KB (4,527 words) - 10:52, 10 January 2012
  • ** Suggestions for critical to SL objects to add to a smoke test. ...nd with this etherpad to cry and create an outline for critical objects to test
    46 KB (6,758 words) - 17:25, 18 February 2010
  • ...n id="msg_37"></span>[[#msg_37|[14:06]]] {{#var:thickbrick_sleaford}}: any plans to move the teleport button back in the IM window, with keeping the progile *<span id="msg_46"></span>[[#msg_46|[14:08]]] {{#var:vernes_veranes}}: Any plans revolving caching?
    52 KB (7,327 words) - 08:01, 5 February 2010
  • [12:09] <font color=#0900c5><b>Lucia Nightfire</b><nowiki>: and my GLPP test script</nowiki></font> [12:29] <font color=#bb00c5><b>petea Topaz</b><nowiki>: Is there any plans to give the new default mesh avatars some cloths in there inventory. So the
    43 KB (6,611 words) - 14:26, 1 July 2014

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