User contributions
Jump to navigation
Jump to search
- 12:52, 1 September 2015 diff hist 0 N File:PaleoQuest Res Circle picture.png current
- 12:48, 1 September 2015 diff hist 0 N File:PaleoQuest Collectables picture.png current
- 12:45, 1 September 2015 diff hist 0 N File:PaleoQuest Monorail and TP picture.png current
- 12:38, 1 September 2015 diff hist 0 N File:PaleoQuest Payout Stations picture.png current
- 12:33, 1 September 2015 diff hist 0 N File:PaleoQuest Visitor Center.png current
- 12:32, 1 September 2015 diff hist 0 N File:PaleoQuest HUD picture.png current
- 12:31, 1 September 2015 diff hist 0 N File:PaleoQuest Flower Header.png current
- 11:54, 6 January 2014 diff hist 0 ListStridedReorder Fixed ListStridedReorderContents so it works with lists of different lengths.
- 09:24, 19 December 2012 diff hist +399 Modular Pathfinding Kit →Optional Extras: added enabled check
- 18:13, 18 December 2012 diff hist −70 m LlGetEnv dynamic_pathfinding doesn't return 1 or 0...
- 10:18, 14 December 2012 diff hist +60 m Walkability Coefficients current
- 10:13, 14 December 2012 diff hist +2,130 Walkability Coefficients the second "first draft"
- 06:53, 29 August 2012 diff hist +1 Lilliputian Isles →Formidable current
- 06:41, 29 August 2012 diff hist +46 Linden Department of Public Works Seas →The Coastal Waterway
- 06:38, 29 August 2012 diff hist +487 N Lilliputian Isles formidable
- 06:26, 29 August 2012 diff hist +25 N File:Formidable.png Formidable region picture current
- 05:54, 29 August 2012 diff hist −961 Second Life Coastal Waterway →The Blake Sea: yanked to its own page
- 05:50, 29 August 2012 diff hist +5 Blake Sea →The Blake Sea
- 05:36, 29 August 2012 diff hist +6 m Blake Sea →The Blake Sea
- 05:34, 29 August 2012 diff hist +4 m Blake Sea
- 05:33, 29 August 2012 diff hist +20 m Blake Sea
- 05:32, 29 August 2012 diff hist −11 Blake Sea →The Blake Sea
- 05:31, 29 August 2012 diff hist +15 m Blake Sea →Half Hitch
- 05:31, 29 August 2012 diff hist +203 Blake Sea →The Blake Sea
- 05:29, 29 August 2012 diff hist +10 Linden Department of Public Works Seas →Blake Sea: link to blake's own page
- 05:27, 29 August 2012 diff hist +809 N Blake Sea moved content
- 05:20, 29 August 2012 diff hist 0 m LDPW Projects →the Wilderness
- 05:20, 29 August 2012 diff hist −216 m LDPW Projects moved the Blake Sea to seas and lakes
- 05:14, 29 August 2012 diff hist +90 Linden Department of Public Works Seas added sailing in sl link
- 05:12, 29 August 2012 diff hist +4 LDPW Projects /* The Second Life Coastal Waterway converted to seas and lakes
- 08:59, 16 July 2012 diff hist −38 m Good Building Practices →Sound
- 08:57, 16 July 2012 diff hist −11 Event Driven Sounds →Collided
- 08:56, 16 July 2012 diff hist +226 Event Driven Sounds →Event Driven Sounds
- 08:50, 16 July 2012 diff hist +753 Event Driven Sounds →Collided
- 08:14, 16 July 2012 diff hist +37 Event Driven Sounds →Event Driven Sounds
- 08:02, 16 July 2012 diff hist +399 Event Driven Sounds →Event Driven Sounds
- 07:46, 16 July 2012 diff hist +599 Event Driven Sounds →Event Driven Sounds
- 07:38, 16 July 2012 diff hist +838 N Event Driven Sounds Created page with "== Event Driven Sounds == === Touched === Would you like your creation to make noise when someone clicks on it? <lsl> default { touch_start(integer total_number) { …"
- 12:01, 12 July 2012 diff hist +107 Environment Sounds →Sound clips
- 11:54, 12 July 2012 diff hist +30 Environment Sounds →Soundtrack
- 11:50, 12 July 2012 diff hist +541 Environment Sounds →Environmental Sounds
- 11:08, 12 July 2012 diff hist +120 m Environment Sounds →Looping
- 11:05, 12 July 2012 diff hist −55 m Environment Sounds
- 10:43, 12 July 2012 diff hist +159 Environment Sounds
- 10:39, 12 July 2012 diff hist +1,552 N Script:Synch Sound Created page with "<lsl> /* Every PULSE seconds, ACCORDING TO THE CLOCK, this script plays the first sound in the object. So if you have a dozen things out with the same PULSE valu…" current
- 09:18, 12 July 2012 diff hist +69 Environment Sounds
- 09:17, 12 July 2012 diff hist +1,683 N Script:Day Random Sounds Created page with "<lsl> →This script will play the sounds in the object's inventory randomly during the region's day.: float MinimumSeconds = 10.0; float MaximumSeconds = 30.0; float volum…" current
- 09:14, 12 July 2012 diff hist +14 m Environment Sounds →Day/Night detection
- 09:09, 12 July 2012 diff hist +80 m Environment Sounds →Extremely loud sounds
- 09:05, 12 July 2012 diff hist +1 m Environment Sounds
- 09:05, 12 July 2012 diff hist +224 Environment Sounds →Extremely Loud Sound
- 09:00, 12 July 2012 diff hist −2 m Script:Wind Powered Random Sounds current
- 08:59, 12 July 2012 diff hist −2 m Environment Sounds →Wind activated sounds
- 08:58, 12 July 2012 diff hist +1 Script:Wind Powered Random Sounds
- 08:58, 12 July 2012 diff hist −14 Script:Wind Powered Random Sounds
- 08:58, 12 July 2012 diff hist 0 Environment Sounds →Wind activated sounds
- 08:57, 12 July 2012 diff hist −13 Environment Sounds →Wind activated sounds
- 08:51, 12 July 2012 diff hist +86 Environment Sounds
- 08:50, 12 July 2012 diff hist +1,200 N Script:Wind Powered Random Sounds Created page with "<lsl> →Sounds are played louder and faster as wind speed increases.: integer sounds = 0; // # sounds in inventory list soundnames; // names of sounds in inventory Lo…"
- 12:18, 11 July 2012 diff hist +99 Environment Sounds →Wind activated sounds
- 12:05, 11 July 2012 diff hist +104 Environment Sounds
- 11:49, 11 July 2012 diff hist +495 Environment Sounds →Day/Night detection
- 11:34, 11 July 2012 diff hist +206 Environment Sounds →Random sounds
- 11:30, 11 July 2012 diff hist +1,334 N Script:Random Sounds Created page with "<lsl> →This script will play the sounds in the object's inventory randomly.: float MinimumSeconds = 10.0; float MaximumSeconds = 30.0; float volume = 0.5; // How loud? Bet…"
- 11:11, 11 July 2012 diff hist +1,076 N Environment Sounds Created page with "==Environmental Sounds== There's a handful of ways to generate sound without an avatar in Second Life. * Sound clips * a parcel's music stream * a web page displ…"
- 09:07, 11 July 2012 diff hist +5 Good Building Practices →Animation
- 09:05, 11 July 2012 diff hist +61 m Good Building Practices separated sound to a category, cleaned up link names in sound section
- 08:35, 24 June 2012 diff hist +14 m Pathfinding Overview →Functions
- 11:57, 18 June 2012 diff hist −11 m Animation Streamlined →Animating Streamlined
- 11:47, 18 June 2012 diff hist +307 m Animation Streamlined →Animating Streamlined
- 11:37, 18 June 2012 diff hist +888 N AS Sculpt Map Swap Created page with "<lsl> →Swap the sculpt map shown on the prim in the linkset named "BODY": // Looping order of the sculpt maps. list MAPS = [ "MAP1", "MAP2", "MAP3" ]; // internal value…" current
- 11:07, 18 June 2012 diff hist +81 m Animation Streamlined →Animating Streamlined
- 11:02, 18 June 2012 diff hist +676 N AS Texture Animation Created page with "<lsl> →Animate the texture showing on all prims in the linkset named "EYE": // internal values list LinkIDs = []; list LinkedList(string Needle) { list Needles; …" current
- 10:51, 18 June 2012 diff hist +147 m Animation Streamlined →Animating Streamlined
- 10:41, 18 June 2012 diff hist +57 Animation Streamlined →Animating Streamlined: added script link
- 10:39, 18 June 2012 diff hist +994 N AS Alpha Animation Created page with "<lsl> →Show one piece of a linkset at a time, in the order specified.: // The names of the linkset pieces in the (looping) order you want them shown. list ORDER = [ "A", …" current
- 10:02, 18 June 2012 diff hist +59 m Animation Streamlined →Method: Flexible Prims
- 09:57, 18 June 2012 diff hist +56 Animation Streamlined added script
- 09:50, 18 June 2012 diff hist +1,248 N AS Flexi Wing Flap wing flap
- 09:33, 18 June 2012 diff hist +111 m Animation Streamlined →Method: Flexible Prims
- 08:54, 18 June 2012 diff hist +192 m Animation Streamlined →Animating Streamlined
- 08:52, 18 June 2012 diff hist 0 m Mesh/FAQ →Why does my land impact go up when I add a script?
- 08:45, 18 June 2012 diff hist +32 m Mesh/FAQ →Why does my land impact go up when I add a script?: adding an anchor
- 08:40, 18 June 2012 diff hist +296 m Animation Streamlined anchors
- 08:32, 18 June 2012 diff hist 0 m Animation Streamlined →Method: Animated Textures
- 08:32, 18 June 2012 diff hist +23 m Animation Streamlined →Animating Streamlined
- 08:27, 18 June 2012 diff hist +322 m Animation Streamlined adding section anchors
- 09:59, 15 June 2012 diff hist +37 m Animation Streamlined →Animating Streamlined
- 09:57, 15 June 2012 diff hist +28 N File:Bunny in a hat.png Yes. It is a bunny in a hat. current
- 09:42, 15 June 2012 diff hist +312 Animation Streamlined →Physics Type: None
- 09:33, 15 June 2012 diff hist +28 m Animation Streamlined →Animating Streamlined
- 09:26, 15 June 2012 diff hist +9 m Animation Streamlined →Method: Flexible Prims
- 09:18, 15 June 2012 diff hist +73 m Animation Streamlined →Getting the link number
- 09:10, 15 June 2012 diff hist +1 m Animation Streamlined →Getting the link number
- 09:10, 15 June 2012 diff hist +889 Animation Streamlined Starting the scripts section
- 11:29, 13 June 2012 diff hist +77 m Animation Streamlined →Method: Sculpt Map Swap
- 11:28, 13 June 2012 diff hist +83 m Animation Streamlined →Method: Sculpt Map Swap
- 11:18, 13 June 2012 diff hist +57 Animation Streamlined →Method: Animated Textures
- 11:16, 13 June 2012 diff hist +32 N File:Eye Frame.gif Eye_Frame.jpg's animated sibling current
- 11:16, 13 June 2012 diff hist +21 N File:Eye Frame.jpg A 2x2 framed texture. current
- 10:45, 13 June 2012 diff hist +14 m Animation Streamlined →Method: Sculpt Map Swap
- 10:42, 13 June 2012 diff hist +2 m Animation Streamlined →Method: Sculpt Map Swap
- 10:35, 13 June 2012 diff hist −72 m Animation Streamlined →Method: Prim Movement
- 10:35, 13 June 2012 diff hist +44 m Animation Streamlined →Method: Prim Movement
- 10:32, 13 June 2012 diff hist 0 Animation Streamlined →Method: Flexible Prims
- 10:32, 13 June 2012 diff hist +30 m Animation Streamlined →Method: Sculpt Map Swap
- 10:31, 13 June 2012 diff hist +174 N File:Animated pigeon.gif This is an animated gif of a pigeon animated by swapping sculpt maps. Notice the invisible prim behind it that's used to ensure the viewer has all the sculpt textures loaded. current
- 10:14, 13 June 2012 diff hist +150 m Animation Streamlined →Method: Sculpt Map Swap
- 10:04, 13 June 2012 diff hist +32 m Animation Streamlined more pics
- 09:58, 13 June 2012 diff hist +129 N File:Animated flexibird.gif This is an animated gif of a bird with wings that move via changing flexi parameters. Sadly I couldn't really catch the movement. current
- 09:54, 13 June 2012 diff hist +60 N File:Animated bunny.gif This is an animated gif of a bunny animated by moving prims. current
- 09:41, 13 June 2012 diff hist +87 m Animation Streamlined →Method: Sculpt Map Swap
- 09:11, 13 June 2012 diff hist −3 Animation Streamlined →Give me the How-To!
- 09:09, 13 June 2012 diff hist +134 Animation Streamlined adding pictures
- 08:51, 13 June 2012 diff hist +81 N File:Animated flock.gif This is an animated gif of a flamingo flock animated by swapping sculpt textures. current
- 08:50, 13 June 2012 diff hist +96 N File:Animated hippofly.gif This is an animated gif of a hippofly used with an animated texture to create an animated model. current
- 08:48, 13 June 2012 diff hist +95 N File:Animated ray.gif This is an animated gif of several static ray models used together to create an animated model. current
- 15:26, 12 June 2012 diff hist 0 m Animation Streamlined →Method: Animated Textures
- 13:54, 12 June 2012 diff hist +682 Animation Streamlined Adding links
- 13:16, 12 June 2012 diff hist +3,089 N Animation Streamlined A start
- 09:33, 27 September 2011 diff hist +4 m Second Life Coastal Waterway
- 09:32, 27 September 2011 diff hist 0 Second Life Coastal Waterway →Mnemosyne
- 09:29, 27 September 2011 diff hist 0 N File:Luna Brink.png current
- 09:28, 27 September 2011 diff hist 0 N File:Ouranos.png current
- 09:28, 27 September 2011 diff hist 0 N File:Mnemosyne.jpg current
- 09:27, 27 September 2011 diff hist +490 Second Life Coastal Waterway Mnemosyne, Ouranos, Luna Brink
- 08:11, 22 September 2011 diff hist +120 Second Life Coastal Waterway Added Scar
- 08:10, 22 September 2011 diff hist 0 N File:Scar.png current
- 07:00, 22 September 2011 diff hist +6 m Second Life Coastal Waterway →Hathor and Innini
- 06:59, 22 September 2011 diff hist +226 Second Life Coastal Waterway added Wardroom
- 06:57, 22 September 2011 diff hist +35 N File:Wardroom.png The large Wardroom island at night. current
- 13:27, 15 September 2011 diff hist +245 Second Life Coastal Waterway →Public Rezzing Areas: Added Hathor
- 13:25, 15 September 2011 diff hist +18 N File:Hathor.png Hathor/Innini sims current
- 12:11, 31 August 2011 diff hist +427 Second Life Coastal Waterway Byeolgwadal and Hanshin
- 12:00, 31 August 2011 diff hist +46 N File:Hanshin.png A picture of the island on the sim of Hanshin. current
- 06:54, 12 July 2011 diff hist −6 m Parks and Recreation Directory →Miscellaneous Mainland Points of Interest for Intrepid Explorers
- 06:53, 12 July 2011 diff hist 0 File:Barney's Bay.jpg uploaded a new version of "File:Barney's Bay.jpg" current
- 06:51, 12 July 2011 diff hist 0 File:Barney's Bay.jpg uploaded a new version of "File:Barney's Bay.jpg"
- 09:35, 11 July 2011 diff hist 0 File:Barney's Bay.jpg uploaded a new version of "File:Barney's Bay.jpg"
- 09:23, 11 July 2011 diff hist +442 Parks and Recreation Directory Added Barney
- 09:18, 11 July 2011 diff hist 0 File:Barney's Bay.jpg uploaded a new version of "File:Barney's Bay.jpg"
- 09:14, 11 July 2011 diff hist +32 N File:Barney's Bay.jpg Overview of the Barney's Bay sim
- 08:43, 11 July 2011 diff hist +754 Parks and Recreation Directory Added Rizal
- 08:32, 11 July 2011 diff hist 0 N File:Rizal 02.jpg current
- 08:32, 11 July 2011 diff hist +26 N File:Rizal 01.jpg Overview of the Rizal sim. current
- 13:47, 11 January 2011 diff hist −1,169 Parks and Recreation Directory →Mare Secundus: moved to its own page
- 13:45, 11 January 2011 diff hist −78 m Parks and Recreation Directory →Sea of Fables
- 13:41, 11 January 2011 diff hist +11 Linden Department of Public Works Seas
- 13:28, 11 January 2011 diff hist +1,192 N Mare Secundus start
- 13:26, 11 January 2011 diff hist +810 N Linden Department of Public Works Seas start
- 12:43, 11 January 2011 diff hist +173 N User:Silent Mole Created page with "Hi there! Check my profile picks for help with things I've made that are in the Inventory Library. I've been with the Linden_Department_of_Public_Works since mid 2008." current
- 11:54, 22 December 2010 diff hist +15 m Second Life Coastal Waterway →Public Rezzing Areas: - ordered to cluster nearby sims together
- 11:48, 22 December 2010 diff hist +111 m Second Life Coastal Waterway →Cortona: merging the two entries
- 11:47, 22 December 2010 diff hist −132 Second Life Coastal Waterway →Cortona
- 11:34, 22 December 2010 diff hist +432 Second Life Coastal Waterway Orvieto, Genstone
- 11:31, 22 December 2010 diff hist 0 N File:Genstone for wiki.jpg current
- 11:31, 22 December 2010 diff hist 0 N File:Rez buoy for wiki.png current
- 11:10, 22 December 2010 diff hist +30 m Second Life Coastal Waterway →Foligno
- 11:09, 22 December 2010 diff hist +28 m Second Life Coastal Waterway →Gubbio
- 13:32, 21 December 2010 diff hist +100 Second Life Coastal Waterway →Warben
- 13:14, 21 December 2010 diff hist −129 Second Life Coastal Waterway →Warben
- 13:11, 21 December 2010 diff hist +106 m Second Life Coastal Waterway →Loona
- 13:06, 21 December 2010 diff hist +450 Second Life Coastal Waterway added leoming, loona, warben
- 13:02, 21 December 2010 diff hist 0 N File:Warben for wiki.jpg current
- 12:59, 21 December 2010 diff hist 0 N File:Loona for wiki.jpg current
- 12:52, 21 December 2010 diff hist 0 N File:Leoming for wiki.jpg current
- 14:11, 26 October 2010 diff hist +442 Parks and Recreation Directory added oehler and thurston
- 14:00, 26 October 2010 diff hist +33 N File:Thurston.jpg Ride the rocket in Mare Secundus! current
- 13:59, 26 October 2010 diff hist +40 N File:Oehler.jpg Flamingos on an island in Mare Secundus. current
- 13:47, 26 October 2010 diff hist −1 m Parks and Recreation Directory →Pyri Funfair at Pyri Peaks
- 13:46, 26 October 2010 diff hist +3 Parks and Recreation Directory →Nautilus
- 13:44, 26 October 2010 diff hist +706 Parks and Recreation Directory Pyri Fair added
- 13:27, 26 October 2010 diff hist +30 N File:PyriPoster.jpg Pyri Peaks Pyri Funfair poster current
- 13:24, 26 October 2010 diff hist +43 N File:PyriTunnel.jpg Some Moles with prizes found at Pyri Peaks. current
- 13:18, 26 October 2010 diff hist +63 N File:Pyri Fair View.png View of the Pyri Funfair with the peaks looking extra dramatic. current
- 13:17, 26 October 2010 diff hist +41 N File:Pyri arrival.png Pyri Funfair by ticket booth and by boat. current
- 11:51, 2 March 2010 diff hist +308 Parks and Recreation Directory →Miscellaneous Mainland Points of Interest for Intrepid Explorers: - Ahab's Haunt
- 11:43, 2 March 2010 diff hist +19 N File:Ahab's Haunt.jpg Sim of Ahab's Haunt current
- 14:47, 12 September 2008 diff hist +333 Parks and Recreation Directory →Route 2 (North Heterocera Coast Road) : Unmissable items for your travelogue !
- 14:43, 12 September 2008 diff hist +52 N File:Fillip.jpg Screenshot of the Fillip coral reef and sunken ship. current