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  • ...rease awareness of resources you can use in-world to help create or modify content.''' == Posing Tools ==
    649 bytes (101 words) - 08:52, 25 December 2011
  • ==== Estate Tools ==== ==== Content Creation ====
    775 bytes (97 words) - 10:08, 25 May 2011
  • == Build tools == ...building objects in the Second Life world, see the [[KB2/Build Tools|Build Tools]] article.
    557 bytes (89 words) - 10:25, 4 November 2010
  • ...d successes. Land is provided next to the office build for rezzing example content.
    741 bytes (113 words) - 07:19, 4 August 2014
  • 1. Use of 3rd party tools (RAW creation and similar) 4. Use of 3rd Party tools eg:
    702 bytes (107 words) - 07:59, 6 September 2010
  • = Support [[Use Cases#Content Development Use Cases|Use Cases]] = ** Creator uses the [[Content Development|development]] tools to build the updated version of the scripts and possibly linked objects.
    1 KB (228 words) - 18:01, 24 September 2007
  • ...replace the existing prim-based content system; each is a viable method of content creation in Second Life. ...esponsibility to communicate to your customers that the item contains mesh content and may not render correctly if they are not using a viewer that supports m
    4 KB (636 words) - 15:44, 2 February 2012
  • ...current status of the mesh deformer? What features have been requested by content creators? Of these features, which are the most important and which could b ...own fully customized skeleton. This would open a lot of possibilities for content creators. [[User:Quenemue Cyberstar|Quenemue Cyberstar]] 11:41, 10 June 201
    1 KB (216 words) - 07:28, 17 June 2013
  • ...the complications of developing something. It should all start here. Since content creation is such a vast field, our community is always progressing, so ''pl ...Creation and Editing of Primitives (Prims) using the standard Second Life tools.
    5 KB (795 words) - 21:44, 10 December 2012
  • = Development [[Use Cases#Content Development Use Cases|Use Cases]] = ...ter content creation capabilities. This page is for use cases dealing with content creation.
    7 KB (1,062 words) - 09:52, 21 September 2007
  • Description: Custom Content Creator, Events, Party Supplies. Special Occasions. (Custom work: balloons, Description: Custom Content Creator
    2 KB (291 words) - 08:31, 9 August 2023
  • ...d in creating content or experiences in the Second Life virtual world, the tools, individuals, and companies listed in the Solution Provider Directory are a '''Developer Tools''' https://wiki.secondlife.com/wiki/SPDDeveloper_Tools
    3 KB (504 words) - 13:33, 12 August 2022
  • ...cations are included where appropriate. Testing will utilize the following tools: * Pro Tools
    4 KB (540 words) - 08:07, 6 September 2010
  • ...d in creating content or experiences in the Second Life virtual world, the tools, individuals, and companies listed in the [http://solutionproviders.secondl ...&category1=3&category2=&country=&language=&sort_by=alpha&letter= Developer Tools]
    4 KB (558 words) - 16:41, 11 March 2020
  • '''Knowedge of Collaboration and Project Management Tools:''' ===Content Knowledge===
    2 KB (252 words) - 08:06, 6 September 2010
  • ==For a documented collection of educational tools in Second Life== ...ls evolved, making difficult, or at least too complex, to map more than 90 tools in a single 3D object ça book, a poster, HUD or an automated guided tour i
    6 KB (791 words) - 02:38, 24 December 2008
  • #Click on Edit/Select All to select all the content #Click CTRL-A to select all the content
    13 KB (2,253 words) - 16:11, 2 November 2006
  • |30 minutes part I Building tools / 30 minutes part II Class Build ...s, General information including permissions, Object, Feature, Texture and Content. Learn about basics of shaping the prims from the path cuts, hollow object
    2 KB (383 words) - 01:38, 15 October 2007
  • ...cond Life Knowledge Base] for new builders who want to learn how to create content in Second Life.</p> ...g the Build Tools]''' - How to create simple objects using the 3D modeling tools provided in the Second Life Viewer.
    9 KB (1,317 words) - 09:56, 4 August 2014
  • 1) To identify, showcase and promote quality content creation that would not be possible in Real Life; 2) To seek and disseminate knowledge that empowers content creators
    3 KB (488 words) - 17:16, 5 November 2009

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