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  • ...http://youtube.com/watch?v=m6XqQM9hgB0 How to make tiny prims - Cómo hacer prims "tiny"]''' | [http://vidtuts.s3.amazonaws.com/second-life-tutorial-how-to-make-tiny-prims.mp4 DESCARGAR]
    4 KB (527 words) - 03:12, 2 November 2008
  • ...objects similar to the real world or not (according to what you think) by prims (primitives). Will discuss issues ranging from the most basic fundamentals ...le tools of creation of the second life. Through aggregation (link), these prims, you can build anything in SL.
    2 KB (273 words) - 08:04, 26 October 2009
  • | '''[http://youtube.com/watch?v=m6XqQM9hgB0 How to make tiny prims]''' | [http://vidtuts.s3.amazonaws.com/second-life-tutorial-how-to-make-tiny-prims.mp4 DOWNLOAD]
    3 KB (421 words) - 13:40, 12 August 2008
  • ** Rez out linked objects containing small prims, e.g., jewelry, furniture, attachments, HUD attachments. ** Rez out linked objects that have both small and large prims, e.g., furniture, vehicles.
    4 KB (634 words) - 22:49, 14 August 2012
  • The prims are dimpled, root 0.0-0.5 and child 0.5-1.0 You'll figure out which way to orient the prims when you link and touch it.
    3 KB (236 words) - 15:11, 24 January 2015
  • {{Help|Object=*}}[[Category: Sculpted Prims]] ...rainbow image. The shape of the object is encoded into that picture using magic.
    4 KB (620 words) - 19:31, 16 August 2008
  • * [9:32] [[User:AUGrid Magic|AUGrid Magic]]: me too * [9:32] [[User:AUGrid Magic|AUGrid Magic]]: lol
    13 KB (1,884 words) - 11:42, 15 August 2008
  • ...00 pm EST on Crayonville Island. The problem was the puzzles were over 100 prims and therefore about 20 or so were rezzed.
    3 KB (478 words) - 23:57, 19 June 2009
  • Simply rez two (or more) prims, link them and put the script in the root. Arrange the links ''{{HoverText| Simplemente rezea dos (o más) prims, enlácelos y ponga el script en la raiz. Arregle los links ''{{HoverText|a
    5 KB (647 words) - 23:35, 24 January 2015
  • ...m/2008/05/04/sculpted-prims-made-simple-video-tip-of-the-week-32/ Sculpted prims made simple]'''<br /><small>[[Video_Tutorials/TotW-32|Text versions]]</smal | [http://vidtuts.s3.amazonaws.com/SLTotW-32-Sculpted-prims-made-simple.mp4 DOWNLOAD]
    11 KB (1,199 words) - 07:46, 1 July 2008
  • Do note, that in a linkset other child prims may move if you are not careful when setting this up. That means you have to tell the script how many prims is normal for your linkset and reset all scripts before testing.
    6 KB (617 words) - 10:08, 25 January 2015
  • ...m/2008/05/04/sculpted-prims-made-simple-video-tip-of-the-week-32/ Sculpted prims made simple]'''<br /><small>[[Video_Tutorials/TotW-32|Text versions]]</smal | [http://vidtuts.s3.amazonaws.com/SLTotW-32-Sculpted-prims-made-simple.mp4 DOWNLOAD]
    13 KB (1,389 words) - 11:20, 28 September 2008
  • * {{jira|VWR-4524}} - Votes: 0 - Child prims don't change position when scaled - {{User|Jacek Antonelli}} ...1514}} - Votes: 0 - Recent items are not sorted correctly - {{User|Emeline Magic}}
    4 KB (626 words) - 15:39, 22 January 2009
  • ...ao|Chilli Cao]]: chaning that text to "Starting recompile of scripts in 5 prims" would fix that huhu ^^ * [15:36] [[User:Brai Magic|Brai Magic]]: ella was grey on my client until this moment.. is that normal load time
    25 KB (3,558 words) - 14:40, 24 November 2008
  • ...n breakage that will happen in scripts is in those scripts that will have "magic" numbers hard-coded into the script that are not flexible. I hope that the ...m still partially supported (as broken as they are under Havok1) except... prims with dimensions larger than 256 will be clamped to 256.
    16 KB (2,861 words) - 10:18, 18 October 2007
  • | style="white-space:normal;"|It's an interesting idea to have HUD prims, although I still prefer just to use XUI... | style="white-space:normal;"|So HUD prims configured with XML?
    89 KB (11,761 words) - 17:30, 13 November 2008
  • ...[User:Patnad Babii|Patnad Babii]]: but i guess there is too many linden's magic here i cant reproduce it at the moment ...en though the avatar has moved (which you cant see) until you cam into the prims then it updates
    30 KB (4,254 words) - 08:03, 5 May 2009
  • ...e business and commerce opportunities, we’ve all got a tale of Second Life magic to share. ...SL8B today! We’re offering parcels of 1024 m2 (maximum limit of up to 234 prims per parcel, no exceptions) for exhibitors to strut their stuff at SL8B. Dim
    17 KB (2,800 words) - 12:31, 25 October 2011
  • ...eters here). They are not always real mountains, many of them are sculpted prims. In many places, flying is not allowed. If the mountain has a very high dec ...t dark tower looms from it's center with caves and caverns harboring great magic crystals.
    7 KB (1,037 words) - 11:18, 16 September 2014
  • ...lately, since the water supports it are we going to get multitexturing on prims and shaders such as occlusion and bump mapping?<br> ...lately, since the water supports it are we going to get multitexturing on prims and shaders such as occlusion and bump mapping?<br>
    21 KB (3,713 words) - 06:55, 22 January 2008

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