Difference between revisions of "LlSetSoundRadius"
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m (LSL llSetSoundRadius moved to LlSetSoundRadius) |
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|func=llSetSoundRadius|p1_type=float|p1_name=radius | |func=llSetSoundRadius|p1_type=float|p1_name=radius | ||
|func_footnote | |func_footnote | ||
|func_desc=Establishes a hard cut-off radius for audibility of scripted sounds (both attached and triggered) | |func_desc=Establishes a hard cut-off radius for audibility of scripted sounds (both {{HoverLink|llPlaySound|The sound moves with the prim|attached}} and {{HoverLink|llTriggerSound|The sound does not move with the prim|triggered}}) | ||
|return_text | |return_text | ||
|spec | |spec | ||
Line 10: | Line 10: | ||
|examples | |examples | ||
|helpers | |helpers | ||
|also_functions | |also_functions={{LSL DefineRow|2=[[llTriggerSoundLimited]]|3=}} | ||
|also_tests | |also_tests | ||
|also_events | |also_events |
Revision as of 16:03, 14 July 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llSetSoundRadius( float radius );209 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Establishes a hard cut-off radius for audibility of scripted sounds (both attached and triggered)
• float | radius |
Caveats
Examples
See Also
Functions
• | llTriggerSoundLimited |