Difference between revisions of "LlDetectedTouchNormal"

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Line 20: Line 20:
{{LSL DefineRow||[[llDetectedLinkNumber]]}}
{{LSL DefineRow||[[llDetectedLinkNumber]]}}
{{LSL DefineRow||[[llDetectedTouchFace]]}}
{{LSL DefineRow||[[llDetectedTouchFace]]}}
{{LSL DefineRow||[[llDetectedTouchST]]}}
{{LSL DefineRow||[[llDetectedTouchUV]]}}
{{LSL DefineRow||[[llDetectedTouchPos]]}}
{{LSL DefineRow||[[llDetectedTouchBinormal]]}}
{{LSL DefineRow||[[llDetectedTouchBinormal]]}}
{{LSL DefineRow||[[llDetectedTouchPos]]}}
|also_events=
|also_events=
{{LSL DefineRow||[[touch_start]]|}}
{{LSL DefineRow||[[touch_start]]|}}

Revision as of 16:20, 29 August 2008

Emblem-important-red.png Pre-release Documentation Warning!

This function is not available yet. This documentation was written prior to its final release so it may not match the final implementation.

Summary

Function: vector llDetectedTouchNormal( integer index );

Returns a vector that is the surface normal (perpendicular to the surface) where the touch event was triggered.

• integer index Index of detection information

index does not support negative indexes. For the touch category of events only.

Caveats

  • If index is out of bounds the script continues to execute without an error message.ZERO_VECTOR is returned when...
  • The avatar's viewer does not support face touch detection.
  • The touch has moved off the surface of the prim.
  • The triggering event is not a touch event.
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Examples

See Also

Deep Notes

History

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Signature

function vector llDetectedTouchNormal( integer index );