Difference between revisions of "LlGroundRepel"

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(Fix for alphabetical order in Functions list)
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{{LSL_Function/damping|tau}}
{{LSL_Function
{{LSL_Function
|func_id=230|func_sleep=0.0|func_energy=10.0
|func=llGroundRepel
|sort=GroundRepel
|func_id=230
|func_sleep=0.0
|func_energy=10.0
|func=llGroundRepel
|func=llGroundRepel
|p1_type=float|p1_name=height|p1_desc=Distance above the ground
|p1_type=float|p1_name=height|p1_desc=Distance above the ground

Revision as of 04:49, 29 March 2007

Summary

Function: llGroundRepel( float height, integer water, float tau );

Critically damps to height if within height*0.5 of level

• float height Distance above the ground
• integer water boolean, if TRUE then hover above water too.
• float tau

Do not use with vehicles.

Examples

See Also

Functions

•  llSetHoverHeight Same as llGroundRepel but without the height condition
•  llStopHover To stop hovering

Deep Notes

Search JIRA for related Issues

Signature

function void llGroundRepel( float height, integer water, float tau );