Difference between revisions of "LlSetSoundRadius"
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|func=llSetSoundRadius|p1_type=float|p1_name=radius | |func=llSetSoundRadius|p1_type=float|p1_name=radius | ||
|func_footnote | |func_footnote | ||
|func_desc=Establishes a hard cut-off radius for audibility of scripted sounds (both {{HoverLink|llPlaySound|The sound moves with the prim|attached}} and {{HoverLink|llTriggerSound|The sound does not move with the prim|triggered}}) | |func_desc=Establishes a hard cut-off '''radius''' for audibility of scripted sounds (both {{HoverLink|llPlaySound|The sound moves with the prim|attached}} and {{HoverLink|llTriggerSound|The sound does not move with the prim|triggered}}) | ||
|return_text | |return_text | ||
|spec | |spec |
Revision as of 14:44, 24 April 2008
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llSetSoundRadius( float radius );209 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Establishes a hard cut-off radius for audibility of scripted sounds (both attached and triggered)
• float | radius |
Caveats
Examples
See Also
Functions
• | llTriggerSoundLimited |