Difference between revisions of "LlSetSoundRadius"

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|func=llSetSoundRadius|p1_type=float|p1_name=radius
|func=llSetSoundRadius|p1_type=float|p1_name=radius
|func_footnote
|func_footnote
|func_desc=Establishes a hard cut-off radius for audibility of scripted sounds (both {{HoverLink|llPlaySound|The sound moves with the prim|attached}} and {{HoverLink|llTriggerSound|The sound does not move with the prim|triggered}})
|func_desc=Establishes a hard cut-off '''radius''' for audibility of scripted sounds (both {{HoverLink|llPlaySound|The sound moves with the prim|attached}} and {{HoverLink|llTriggerSound|The sound does not move with the prim|triggered}})
|return_text
|return_text
|spec
|spec

Revision as of 14:44, 24 April 2008