Difference between revisions of "Server Beta User Group"

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*** More fair queuing behavior for non-texture assets
*** More fair queuing behavior for non-texture assets
**** Non-texture requests are serviced in order of receipt rather than last-in-first-out.
**** Non-texture requests are serviced in order of receipt rather than last-in-first-out.
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/11#11.04.05.225780
** Initial Results
*** data goes here
* I have deprecated the Release forum.
* I have deprecated the Release forum.
** I will be using this for weekly release updates.
** I will be using this for weekly release updates.
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=== Upcoming Stuff ===
=== Upcoming Stuff ===
*


=== Interesting Stuff ===
=== Interesting Stuff ===
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** Mondays 09:00-10:00 at Ambleside/161/89/30  
** Mondays 09:00-10:00 at Ambleside/161/89/30  
** http://wiki.secondlife.com/wiki/Scripting_User_Group
** http://wiki.secondlife.com/wiki/Scripting_User_Group
* April Fools Day tomorrow.
** Don't be fooled!


=== Any Other Items ===
=== Any Other Items ===

Revision as of 14:38, 7 April 2011

This is the meeting tracking and progress page for the weekly Server BETA QA Meeting, moderated by Oskar Linden. Please contact him on AGNI for more information. You can join the Second Life Beta group for updates.

The next meeting is Thursday, April 07th 2011, 3PM PDT at Morris🖈 on the preview grid, ADITI.

Agenda

Updates

Upcoming Stuff

Interesting Stuff

Any Other Items

Open Items

  • SVC-4632 - People getting past Estate and Land bans | Critical & 325 (402 as of 8/11/10) votes!
    • Dante has commented on this issue and reopened it.
  • SVC-5925 - Erratic behavior on script rezzed prims set physical
  • SVC-3044 - Debug channel and script error reporting needs a major rethink
    • related to vwr-199 and vwr-7062
    • [15:17] Roberto Salubrius: can we get that standarized pleaaaaaaaaaaaseeeeeeeeee so we can listen to the debug channel whenever there's a problem PLEAAAAAAAAAASEEEEEEE
    • [15:17] Roberto Salubrius: preeeeeeeetty pleaaseeeeee
  • svc-4196 - "Avatar entering sim or rezzing object causes sim to freeze for up to 30 seconds - everything stops for everybody there"
    • Babbage is working on it.
  • wassup with SVC-3895
  • status on SVC-3618 - estate managers unable to freeze / eject
  • status on SVC-1253 - users sitting on prims, which are set to phantom are not affected by damage. | 108 votes!
  • status on SVC-5404 - Vehicles can no longer enter a region if no-object-entry flag is set
  • What is going on with SVC-421 - Cannot delete contents from no-modify objects
  • status on SVC-5880 - Vehicles "Jumping" when crossing prims
  • SVC-5922 -Physics unset on vehicles when seated avatars goes beyond the physical 'prim' limit where agents are counted towards prims
  • SVC-6104 script sim crossing bug
  • SVC-6123 cant catch sphere type exact shape with lsl functions
  • SVC-5959- Group Notices to Email do not identify sender - SVC-5959

Minutes from Previous Meetings