Search results

Jump to navigation Jump to search

Page title matches

Page text matches

  • ...://www.flickr.com/photos/opensourceobscure/tags/linden/ Opensource Obscure's on Flickr]''' (please log into Flickr if you have an account to see them al ...www.flickr.com/photos/danielvoyager/sets/72157611527563268/ Daniel Voyager's on Flickr]'''
    1 KB (160 words) - 06:53, 9 August 2010
  • if (change & CHANGED_COLOR) //note that it's & and not &&... it's bitwise! {{LSL DefineRow||[[llSetAlpha]]|Sets the prim's alpha}}
    930 bytes (105 words) - 13:28, 1 December 2023
  • ...Preferences''', then click '''Privacy''' tab), there's no list showing who's blocking you. ...rkaround to test: try sending an inventory item to another Resident. If it's declined immediately
    455 bytes (74 words) - 13:09, 26 July 2010
  • Here's a set of the most interesting locations created by the [[LDPW]]. You can fi http://slurl.com/secondlife/Ahab's%20Haunt/116/143/22
    905 bytes (106 words) - 13:22, 12 October 2011
  • string replace(string s, integer index, string char) result += llGetSubString(s, 0, index - 1);
    2 KB (238 words) - 11:04, 25 January 2015
  • == Con Wylie's Script Generator == ...d offline script generator for creating and editing of LSL code. Con Wylie's Script Generator is free software for anyone to download. The script update
    360 bytes (52 words) - 09:27, 2 March 2013
  • == Let's see the script then! ==
    379 bytes (58 words) - 08:32, 25 January 2015
  • ...ve Relay/Other Implementations/Felis Darwin's Amethyst Plugin|This version's subpage]] == Maike Short's Version ==
    1 KB (168 words) - 13:40, 23 October 2015
  • '''[[User's Manual|Second Life User's Manual Click Here]]'''
    60 bytes (10 words) - 16:02, 6 March 2010
  • if (change & CHANGED_SHAPE) //note that it's & and not &&... it's bitwise! llOwnerSay("The prim's shape has changed.");
    733 bytes (62 words) - 15:06, 25 February 2016
  • if (change & CHANGED_SHAPE) //note that it's & and not &&... it's bitwise! llOwnerSay("The prim's shape has changed.");
    773 bytes (78 words) - 16:20, 22 January 2015
  • ...tions and what-not, a drink script is ''always'' included. If it's not, it's rubbish. === Okay, okay, let's get this script, then ===
    2 KB (141 words) - 20:06, 24 January 2015
  • This supports display names and highlighting of Linden's chats. === [[User:Kuraiko Yoshikawa|Kuraiko Yoshikawa]]'s SLog Wikifier ===
    1 KB (160 words) - 14:29, 14 April 2011
  • string s = llEscapeURL(msg); string t = (string)llParseString2List(s,["%"],[]);
    2 KB (173 words) - 14:37, 25 February 2016
  • |func_footnote=To get the ''object's'' description (not the current prim's), use [[PRIM_DESC]] or [[OBJECT_DESC]]. {{LSL Tip|This function '''does not''' get the description of the object's rootprim, but the description of the prim containing the script. Please use
    2 KB (196 words) - 02:18, 22 January 2015
  • ...not related'' to [http://en.wikipedia.org/wiki/XML_User_Interface Xoetrope's java framework of the same name].
    569 bytes (87 words) - 02:31, 21 May 2010
  • == Changing a group's name == {{:Linden Lab Official:Can I change a group's name?}}
    361 bytes (58 words) - 11:34, 5 January 2011
  • =====Say the Prim's Color Vector===== This script is useful as a WYSIWYG color reporter. Each time the prim's color changes, the color vector is chatted to the owner. Note, it reports
    743 bytes (98 words) - 14:19, 24 January 2015
  • string escapeString(string s) //escape space to /s
    4 KB (437 words) - 23:31, 24 January 2015
  • ...functions of pathfinding . Is combined with a float. The default 20 meters/s(-2). Specifies the character's maximum acceleration rate.
    451 bytes (55 words) - 07:10, 5 June 2013
  • ...functions of pathfinding . Is combined with a float. The default 30 meters/s(-2). Specifies the character's maximum deceleration rate.
    451 bytes (55 words) - 07:11, 5 June 2013
  • {{LSL DefineRow||[[llSetAlpha]]|Sets the prim's alpha}} {{LSL DefineRow||[[llGetAlpha]]|Gets the prim's alpha}}
    2 KB (210 words) - 18:26, 14 October 2010
  • {{LSL DefineRow||[[llGetAlpha]]|Gets the prim's alpha}} {{LSL DefineRow||[[llSetAlpha]]|Sets the prim's alpha}}
    1 KB (177 words) - 13:27, 1 December 2023
  • timeStr+="s"; timeStr+="s";
    1 KB (124 words) - 10:34, 25 January 2015
  • Kokua provides releases for PC, Mac and Linux with and without Marine Kelley's RLV together with a broad selection of original features and the best from ...Kelley's original implementation with more bells and whistles than Marine's own viewer.
    903 bytes (120 words) - 14:53, 11 January 2021
  • ...I'm wearing a box! I paid for some item(s), but all I got was a prim. What's wrong?|/ja}}
    2 KB (72 words) - 11:57, 21 July 2010
  • #REDIRECT [[User's Manual]]
    27 bytes (3 words) - 20:40, 13 August 2009
  • #REDIRECT [[User's Manual]]
    27 bytes (3 words) - 11:12, 16 August 2009
  • #REDIRECT [[User's Manual]]
    27 bytes (3 words) - 17:07, 15 September 2009
  • '''This "User's Manual" provides basic information about the Second Life Viewer 3.x in the ...viewer, Click the bottom toolbar Search button, All tab, then enter "User's Manual 2012" into the Find: box, and select the first result.'''
    817 bytes (124 words) - 09:00, 28 July 2012
  • ...until the pilot manually re-aligns their mouselook camera with the vehicle's forward axis.
    939 bytes (133 words) - 09:03, 12 May 2010
  • string replace(string s, integer index, string char) result += llGetSubString(s, 0, index - 1);
    3 KB (304 words) - 11:03, 25 January 2015
  • == St Matthew's by-the-Sea Episcopal Chapel == [http://slurl.com/secondlife/Divine%20Forest/85/234/22 St Matthew's Chapel]
    1 KB (199 words) - 04:50, 28 January 2012
  • ...e current parcel [[llGetSunDirection]] returns the direction to the region's sun. These functions are altitude aware.
    1 KB (113 words) - 08:47, 23 August 2022
  • ...current parcel [[llGetMoonDirection]] returns the direction to the region's moon. These functions are altitude aware.
    1 KB (113 words) - 08:46, 23 August 2022
  • ...current parcel [[llGetMoonDirection]] returns the direction to the region's moon. These functions are altitude aware.
    1 KB (113 words) - 08:51, 23 August 2022
  • ...e current parcel [[llGetSunDirection]] returns the direction to the region's sun. These functions are altitude aware.
    1 KB (113 words) - 08:52, 23 August 2022
  • #Redirect[[Controlling your avatar's appearance/pt]]
    52 bytes (6 words) - 14:11, 10 April 2012
  • ...fe/Combat%20(sandbox)%20-%20Red%20Team's%20HQ/ Combat (sandbox) - Red Team's HQ]''' - ダメージ可能な設定、ここでは死ぬ可能性あり( .../Combat%20(sandbox)%20-%20Blue%20Team's%20HQ/ Combat (sandbox) - Blue Team's HQ]''' - ダメージ可能な設定、ここでは死ぬ可能性あり(
    6 KB (388 words) - 13:18, 23 December 2023
  • Guns N' Roses - Knockin' On Heaven's Door @ http://www.youtube.com/watch?v=92p9JH5qqE8 Guns N' Roses - It's So Easy @ http://www.youtube.com/watch?v=1rhGAsmENpA
    1 KB (227 words) - 19:26, 2 October 2011
  • Guns N' Roses - Knockin' On Heaven's Door|http://www.youtube.com/watch?v=92p9JH5qqE8 Guns N' Roses - It's So Easy|http://www.youtube.com/watch?v=1rhGAsmENpA
    1 KB (227 words) - 12:12, 3 October 2011
  • #REDIRECT [[I'm_wearing_a_box!_I_paid_for_some_item(s),_but_all_I_got_was_a_prim._What's_wrong?]]
    97 bytes (20 words) - 19:35, 2 February 2010
  • #REDIRECT [[Volleyball Game (Kira's Artillery Variations)]]
    59 bytes (6 words) - 08:46, 14 October 2012
  • Guns N' Roses - Knockin' On Heaven's Door | http://www.youtube.com/watch?v=92p9JH5qqE8 Guns N' Roses - It's So Easy | http://www.youtube.com/watch?v=1rhGAsmENpA
    1 KB (228 words) - 13:01, 3 October 2011
  • |func_desc=Returns the current flags on the link's sittarget. |spec=The return value is a set of flags describing the flags of this prim's sit targets.
    477 bytes (73 words) - 17:17, 4 March 2024
  • *[[User:Simone Linden/Office Hours|Simone Linden's Office Hours (German)]] *[[User:Noelle Linden/Office Hours|Noelle Linden's Office Hours (French)]]
    1 KB (158 words) - 13:56, 11 August 2009
  • ...it is the intersection of all straight lines that can divide the primitive's bounding box into equal parts that defines the geometric center. In some ca ...ces it in the groin area of the avatar. The precise location of the avatar's bounding box geometric center is variable due to the ability to independent
    900 bytes (148 words) - 18:42, 5 October 2009
  • if (change & CHANGED_REGION) //note that it's & and not &&... it's bitwise!
    887 bytes (60 words) - 14:56, 25 February 2016
  • ...e quick sit/unsit teleport to given position based on reading current prim's description. ...ace position (in vector form) where you want to drop avatar at in the prim's description.
    1 KB (103 words) - 17:40, 26 September 2022
  • {{LSL DefineRow||[[llGetAlpha]]|Gets the prim's alpha}} {{LSL DefineRow||[[llGetColor]]|Gets the prim's color}}
    2 KB (193 words) - 13:25, 1 December 2023
  • == Determining a land parcel's owner == ...their own tier for land in US$ through Paypal or some other system -- what's going on?}}
    624 bytes (96 words) - 11:38, 4 November 2010
  • ...ted to documenting LSL but lacks articles on many topics. Unfortunately it's tough to know what people are interested in learning about without asking t * Detailed description of the new changes to [[llList2Float]]'s support for scientific notation and hexadecimal support.
    566 bytes (85 words) - 01:48, 27 December 2010
  • ...real><key>Time Compression (s)</key><real>0</real><key>Time Decompression (s)</key><real>0.735127925872802734375</real><key>Volume In Compression (kB)</ ...real><key>Time Compression (s)</key><real>0</real><key>Time Decompression (s)</key><real>1.40013659000396728515625</real><key>Volume In Compression (kB)
    50 KB (6,008 words) - 17:55, 24 January 2011
  • {{db-r1}}#REDIRECT [[Your computer's clock is set incorrectly]]
    63 bytes (8 words) - 23:20, 11 November 2009
  • ''Implemented in Dahlia's multirelay and Satomi's multirelay with Susan's syntax'' ''Implemented in Dahlia's multirelay 1.3.7 with ORG syntax''
    1 KB (155 words) - 12:33, 21 July 2011
  • #REDIRECT [[Linden Lab Official:Can I change my avatar's name?]]
    64 bytes (10 words) - 10:06, 2 November 2009
  • #REDIRECT [[Linden Lab Official:Can I change my avatar's name?]]
    64 bytes (10 words) - 10:06, 2 November 2009
  • #REDIRECT [[Linden Lab Official:Can I change my avatar's name?]]
    64 bytes (10 words) - 06:08, 30 October 2009
  • #REDIRECT [[How do I change the title above my avatar's name?]]
    63 bytes (11 words) - 12:47, 2 January 2010
  • #REDIRECT [[Ich möchte gerne Second Life ausprobieren. Wo geht's los?]]
    72 bytes (11 words) - 04:21, 22 October 2009
  • ...if (change & CHANGED_RENDER_MATERIAL) //note that it's & and not &&... it's bitwise! llOwnerSay("The prim's material ID and/or overrides have changed on one or more faces.");
    1 KB (132 words) - 09:55, 29 August 2023
  • ** This was to be Kelly's "maint-server" project. ** This is Kelly's "maint-server" project again.
    2 KB (218 words) - 14:48, 26 May 2011
  • ...[[LSL Protocol/Restrained Living Relay/Other Implementations/Felis Darwin's Amethyst Plugin]]
    103 bytes (12 words) - 16:00, 26 February 2010
  • ...[[LSL Protocol/Restrained Living Relay/Other Implementations/Felis Darwin's Amethyst Plugin]]
    103 bytes (12 words) - 16:05, 26 February 2010
  • ...lGetInventoryAcquireTime]]|Returns the time the item was added to the prim's inventory}} {{LSL DefineRow||[[llGetInventoryName]]|Returns the inventory item's name}}
    2 KB (200 words) - 13:01, 9 December 2023
  • ...if (change & CHANGED_PERMISSIONS) //Note that it's & and not &&... it's bitwise!
    685 bytes (81 words) - 12:40, 5 September 2012
  • {{#Widget:Redirect|url=/t5/English-Knowledge-Base/Controlling-your-avatar-s-appearance/ta-p/700709}}
    100 bytes (7 words) - 11:05, 28 March 2012
  • When a [[parcel]] is set to "Damage"/"Not Safe", [[Resident]]s can be "harmed" on that parcel. ...lisions with physical objects. Once the Resident's energy reaches 0%, s/he's teleported back to their [[home]] destination. Residents '''cannot''' perma
    978 bytes (131 words) - 13:47, 5 April 2022
  • ...g the User Interface and trying things other Viewers are too scared of. It's primary goal is to enhance and refine the visuals of Second Life as well as * Qarl's Aligning Tool
    1 KB (179 words) - 13:13, 2 November 2020
  • ...the remaining wall going to be? 0.0025m. OK, now make all of the cylinder's wall 0.0025m thick." [[User:Mona Eberhardt|Mona Eberhardt]] 12:15, 30 Septe
    1 KB (171 words) - 13:56, 30 September 2013
  • |return_text=with the timestamp that the item was added to the prim's inventory. ...= llGetInventoryName(INVENTORY_ALL, 0); // 0 means the first item in prim's inventory.
    2 KB (273 words) - 04:55, 7 October 2023
  • ...s are just nice textures on top of a polygon mesh, and changing the avatar's looks is just a question of dragging things like shape, skin, eyes and hair
    593 bytes (95 words) - 05:43, 5 August 2009
  • ...footnote={{LSL Tip|This function '''does not''' get the name of the object's rootprim, but the name of the prim containing the script. Please use [[llGe ! '''Get this prim's name'''
    2 KB (256 words) - 02:20, 22 January 2015
  • * [[Can I turn off the display of my own avatar's name to others?]] * [[How do I change the title in front of my avatar's name?]]
    933 bytes (128 words) - 04:21, 1 November 2009
  • if (change & CHANGED_LINK) //note that it's & and not &&... it's bitwise!
    1 KB (94 words) - 06:58, 25 February 2016
  • ...urns an empty string if no item of the specified type is found in the prim's inventory (or there are less than or equal to {{LSLP|number}} items of the ...ount = llGetInventoryNumber(INVENTORY_ALL); // Count of all items in prim's contents
    2 KB (297 words) - 10:03, 9 March 2023
  • ** This is Kelly's "maint-server" project again. *** It's the same project as before plus a fix for the deploy issue that held up rel
    2 KB (221 words) - 14:44, 2 June 2011
  • ...many sims contain 1000's of wonderful objects with fancy effects and 1000's active scripts that use valuable simresources while no-one is around to enj That's why I made this little script: '1st necessity of SL' that could and should
    4 KB (534 words) - 19:10, 24 January 2015
  • Since it's been raging on now for months without resolution in chat and the dev mailin ...everyone's questions are valid, just because you don't share someone else's opinion doesn't mean they don't have the right to vocalise it.
    2 KB (276 words) - 09:11, 2 April 2010
  • ''001 Implemented in Satomi's Multi-Relay HUD 1.03b2 (thanks Winter!)'' ''001 Implemented in Dahlia's multirelay >= 0.44b2''
    1 KB (192 words) - 06:11, 9 June 2011
  • * [http://blog.secondlife.com/2007/09/19/slgarchwg1/ Zero Linden's summary] ...s.com/2007/09/14/linden-lab-reveals-the-future-of-second-life/ Tao Takashi's blog post]
    855 bytes (101 words) - 09:22, 21 September 2009
  • {{:I'm wearing a box! I paid for some item(s), but all I got was a prim. What's wrong?}}
    229 bytes (35 words) - 11:34, 5 January 2011
  • == Get Group Key for an Avatar's current group == This script demonstrates how to retrieve an avatar's active group key. By retrieving the a actual key, a script can test for me
    1 KB (194 words) - 13:53, 6 July 2016
  • if (change & CHANGED_MEDIA) //note that it's & and not &&... it's bitwise!
    727 bytes (84 words) - 16:16, 22 January 2015
  • ...y, locate the box you wish to open, and drag & drop it on the ground. That's all! To look at the items inside the box, right-click on it (when it's on the ground) and select "Open".
    582 bytes (95 words) - 05:42, 5 August 2009
  • The Corinthia region is home to the Russian River Mall and Hunter's Gay Club, two new additions to the [[New Pride Land]] area on October 30, 2 ...ver Mall aims to offer a full shopping experience to SL and New Pride Land's LGBT communities. With space for 60 mall stores, we're aiming to be the big
    941 bytes (152 words) - 01:57, 11 March 2010
  • if (change & CHANGED_TEXTURE) //note that it's & and not &&... it's bitwise!
    1 KB (108 words) - 14:43, 25 February 2016
  • ...isplay_name|p1_desc=the Display Name of the avatar(s) to retrieve the UUID(s) of. ...fore never be used for security purposes, instead you should use an avatar's UUID or username directly.
    1 KB (169 words) - 12:09, 30 May 2011
  • * [http://www.flickr.com/photos/torley/ Flickr: Torley's Photostream]
    280 bytes (39 words) - 08:42, 6 July 2009
  • #What was the result of Motor's idea to be able to remove the avatar's collision when sitting on an object? I can find a few decent uses for that ...outer vertex) is. Could these two issues be addressed? i.e. make the taper's increments smaller (and please do this for path cut too) and also give us a
    1 KB (199 words) - 13:31, 18 February 2014
  • ...lGetInventoryAcquireTime]]|Returns the time the item was added to the prim's inventory}} {{LSL DefineRow||[[llGetInventoryName]]|Returns the inventory item's name}}
    2 KB (211 words) - 09:15, 28 May 2021
  • string s = llGetStartString(); llOwnerSay("I was given the string \"" + s + "\" when I was rezzed");
    948 bytes (114 words) - 10:44, 2 May 2024
  • ...ngth limit is less than 60 seconds. How much less depends on the BVH file's frame rate, since you have to shorten a 60 second animation by 1 frame.
    697 bytes (106 words) - 14:08, 17 June 2013
  • if (change & CHANGED_TEXTURE) //note that it's & and not &&... it's bitwise!
    988 bytes (107 words) - 16:21, 22 January 2015
  • if (change & CHANGED_SCALE) //note that it's & and not &&... it's bitwise!
    786 bytes (99 words) - 16:19, 22 January 2015
  • ...prim's rotation relative to the [[Viewer coordinate frames#Region|region]]'s axes. ...d to [[ATTACH_AVATAR_CENTER]], at [[ZERO_ROTATION]]. Moving the attachment's root or changing the attachment point will not affect the reported rotation
    2 KB (304 words) - 10:41, 1 July 2015
  • |func_footnote=If the texture is in the prim's inventory, the return value is the inventory name, otherwise the returned v .../Asset|full permissions}} to the object and the texture is not in the prim's inventory.
    2 KB (251 words) - 06:14, 30 November 2023
  • The Decemberists - The Mariner's Revenge Song @ http://www.youtube.com/watch?v=5Sw61oITuts Marcy Playground - It's Saturday @ http://www.youtube.com/watch?v=XKtUrS6QTOo
    2 KB (302 words) - 17:10, 21 September 2011
  • The Decemberists - The Mariner's Revenge Song|http://www.youtube.com/watch?v=5Sw61oITuts Marcy Playground - It's Saturday|http://www.youtube.com/watch?v=XKtUrS6QTOo
    2 KB (302 words) - 12:36, 3 October 2011
  • Place this script in a prim and touch it to find out the set group's key. output = "This object's group key is: '" + (string)objectGroup + "'.";
    824 bytes (98 words) - 21:30, 24 January 2015

View (previous 100 | next 100) (20 | 50 | 100 | 250 | 500)