TEXTURE BLANK

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Revision as of 22:36, 7 July 2008 by Chaz Longstaff (talk | contribs) (moved to texture category where it was missing; was under string instead, which was weird)
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[[Category:LSL {{{type}}}|TEXTURE_BLANK]]

Description

Constant: [[{{{type}}}|{{{type}}}]] TEXTURE_BLANK = "5748decc-f629-461c-9a36-a35a221fe21f";

The {{{type}}} constant TEXTURE_BLANK has the value "5748decc-f629-461c-9a36-a35a221fe21f"

UUID for the "Blank" texture

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Notes

Like any LSO string constants longer then 3 characters and used in multiple places in the code, they should be stored in a global variable. The result will be a considerable memory savings. This does not apply to scripts compiled with Mono. See LSL Constants vs Globals for more information about this and examples.

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Signature

{{{type}}} TEXTURE_BLANK = "5748decc-f629-461c-9a36-a35a221fe21f";