Difference between revisions of "TEXTURE TRANSPARENT"
|Line 3:||Line 3:|
|desc=UUID for the "
|desc=UUID for the "Transparent" texture
Revision as of 10:34, 18 June 2008
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The string constant TEXTURE_TRANSPARENT has the value "8dcd4a48-2d37-4909-9f78-f7a9eb4ef903"
UUID for the "* 100% Transparent" texture
Like any LSO string constants longer then 3 characters and used in multiple places in the code, they should be stored in a global variable. The result will be a considerable memory savings. This does not apply to scripts compiled with Mono. See LSL Constants vs Globals for more information about this and examples.
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|VWR-7338||A||New Texture Constant TEXTURE_TRANSPARENT is NOT transparent!!|
string TEXTURE_TRANSPARENT = "8dcd4a48-2d37-4909-9f78-f7a9eb4ef903";